wasm-bindgen/guide/src/feature-reference.md
Alex Crichton cbeb301371
Add support for optional slice types (#507)
* Shard the `convert.rs` module into sub-modules

Hopefully this'll make the organization a little nicer over time!

* Start adding support for optional types

This commit starts adding support for optional types to wasm-bindgen as
arguments/return values to functions. The strategy here is to add two new
traits, `OptionIntoWasmAbi` and `OptionFromWasmAbi`. These two traits are used
as a blanket impl to implement `IntoWasmAbi` and `FromWasmAbi` for `Option<T>`.

Some consequences of this design:

* It should be possible to ensure `Option<SomeForeignType>` implements to/from
  wasm traits. This is because the option-based traits can be implemented for
  foreign types.
* A specialized implementation is possible for all types, so there's no need for
  `Option<T>` to introduce unnecessary overhead.
* Two new traits is a bit unforutnate but I can't currently think of an
  alternative design that works for the above two constraints, although it
  doesn't mean one doesn't exist!
* The error messages for "can't use this type here" is actually halfway decent
  because it says these new traits need to be implemented, which provides a good
  place to document and talk about what's going on here!
* Nested references like `Option<&T>` can't implement `FromWasmAbi`. This means
  that you can't define a function in Rust which takes `Option<&str>`. It may be
  possible to do this one day but it'll likely require more trait trickery than
  I'm capable of right now.

* Add support for optional slices

This commit adds support for optional slice types, things like strings and
arrays. The null representation of these has a pointer value of 0, which should
never happen in normal Rust. Otherwise the various plumbing is done throughout
the tooling to enable these types in all locations.

* Fix `takeObject` on global sentinels

These don't have a reference count as they're always expected to work, so avoid
actually dropping a reference on them.

* Remove some no longer needed bindings

* Add support for optional anyref types

This commit adds support for optional imported class types. Each type imported
with `#[wasm_bindgen]` automatically implements the relevant traits and now
supports `Option<Foo>` in various argument/return positions.

* Fix building without the `std` feature

* Actually fix the build...

* Add support for optional types to WebIDL

Closes #502
2018-07-19 14:44:23 -05:00

2.6 KiB

Feature Reference

Here this section will attempt to be a reference for the various features implemented in this project. This is likely not exhaustive but the tests should also be a great place to look for examples.

The #[wasm_bindgen] attribute can be attached to functions, structs, impls, and foreign modules. Impls can only contain functions, and the attribute cannot be attached to functions in an impl block or functions in a foreign module. No lifetime parameters or type parameters are allowed on any of these types. Foreign modules must have the "C" abi (or none listed). Free functions with #[wasm_bindgen] might not have the "C" abi or none listed, and it's also not necessary to annotate with the #[no_mangle] attribute.

All structs referenced through arguments to functions should be defined in the macro itself. Arguments allowed implement the WasmBoundary trait, and examples are:

  • Integers (u64/i64 require BigInt support)
  • Floats
  • Borrowed strings (&str)
  • Owned strings (String)
  • Exported structs (Foo, annotated with #[wasm_bindgen])
  • Exported C-like enums (Foo, annotated with #[wasm_bindgen])
  • Imported types in a foreign module annotated with #[wasm_bindgen]
  • Borrowed exported structs (&Foo or &mut Bar)
  • The JsValue type and &JsValue (not mutable references)
  • Vectors and slices of supported integer types and of the JsValue type.
  • Optional vectors/slices

All of the above can also be returned except borrowed references. Passing Vec<JsValue> as an argument to a function is not currently supported. Strings are implemented with shim functions to copy data in/out of the Rust heap. That is, a string passed to Rust from JS is copied to the Rust heap (using a generated shim to malloc some space) and then will be freed appropriately.

Owned values are implemented through boxes. When you return a Foo it's actually turned into Box<RefCell<Foo>> under the hood and returned to JS as a pointer. The pointer is to have a defined ABI, and the RefCell is to ensure safety with reentrancy and aliasing in JS. In general you shouldn't see RefCell panics with normal usage.

JS-values-in-Rust are implemented through indexes that index a table generated as part of the JS bindings. This table is managed via the ownership specified in Rust and through the bindings that we're returning. More information about this can be found in the [design doc].

All of these constructs currently create relatively straightforward code on the JS side of things, mostly having a 1:1 match in Rust with JS.