# Feature Reference Here this section will attempt to be a reference for the various features implemented in this project. This is likely not exhaustive but the [tests] should also be a great place to look for examples. [tests]: https://github.com/rustwasm/wasm-bindgen/tree/master/tests The `#[wasm_bindgen]` attribute can be attached to functions, structs, impls, and foreign modules. Impls can only contain functions, and the attribute cannot be attached to functions in an impl block or functions in a foreign module. No lifetime parameters or type parameters are allowed on any of these types. Foreign modules must have the `"C"` abi (or none listed). Free functions with `#[wasm_bindgen]` might not have the `"C"` abi or none listed, and it's also not necessary to annotate with the `#[no_mangle]` attribute. All structs referenced through arguments to functions should be defined in the macro itself. Arguments allowed implement the `WasmBoundary` trait, and examples are: * Integers (u64/i64 require `BigInt` support) * Floats * Borrowed strings (`&str`) * Owned strings (`String`) * Exported structs (`Foo`, annotated with `#[wasm_bindgen]`) * Exported C-like enums (`Foo`, annotated with `#[wasm_bindgen]`) * Imported types in a foreign module annotated with `#[wasm_bindgen]` * Borrowed exported structs (`&Foo` or `&mut Bar`) * The `JsValue` type and `&JsValue` (not mutable references) * Vectors and slices of supported integer types and of the `JsValue` type. * Optional vectors/slices All of the above can also be returned except borrowed references. Passing `Vec` as an argument to a function is not currently supported. Strings are implemented with shim functions to copy data in/out of the Rust heap. That is, a string passed to Rust from JS is copied to the Rust heap (using a generated shim to malloc some space) and then will be freed appropriately. Owned values are implemented through boxes. When you return a `Foo` it's actually turned into `Box>` under the hood and returned to JS as a pointer. The pointer is to have a defined ABI, and the `RefCell` is to ensure safety with reentrancy and aliasing in JS. In general you shouldn't see `RefCell` panics with normal usage. JS-values-in-Rust are implemented through indexes that index a table generated as part of the JS bindings. This table is managed via the ownership specified in Rust and through the bindings that we're returning. More information about this can be found in the [design doc]. All of these constructs currently create relatively straightforward code on the JS side of things, mostly having a 1:1 match in Rust with JS.