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* Reorganize Travis configuration * Add a `JOB` env var descriptor to all matrix entries. Not used anywhere but is useful when viewing the whole build on Travis's web interface. * Reorganize where builds are located, moving slow builds first and fast ones last. * Change checking the CLI builds from `cargo build` to `cargo check` * Use YAML references to reduce some duplication * Print some more timing statistics for each test * Extract `Project` helper in tests to a module This'll help make it a bit more extensible over time. At the same time the methods are also slightly reorganized to read more clearly from top to bottom. * Migrate all tests away from Webpack Wepback can take a significant amount of time to execute and when it's multiplied by hundreds of tests that adds up really quickly! After investigating Node's `--experimental-modules` option it looks like it's suitable for our use so this switches all tests to using JS files (moving away from TypeScript as well) with `--experimental-modules` with Node. Tests will be selectively re-enabled with webpack and node.js specific output (that doesn't require `--experimental-modules`), coming in later commits. * Restore the node test for node.js output Ensures it's workable as-is * Only generate typescript with webpack * Only read wasm files for webpack * Skip package.json/node_modules for now * Only generate webpack config if needed * Start a dedicated test module for typescript Will hopefully verify the generated Typescript compiles OK. * Remove unneeded `node` method * Fixup some rebase conflicts * Don't run asmjs example on travis * Fixup generator tests * Attempt to fix windows * Comment windows fix * More test fixes * More exclusions * More test fixes * Relax eslint regex Catch mjs modules as well * Fix eslint * Speed up travis on examples slightly
wasm-bindgen
Facilitating high-level interactions between wasm modules and JavaScript.
Introduction blog post: "JavaScript to Rust and Back Again: A wasm-bindgen
Tale"
Import JavaScript things into Rust and export Rust things to JavaScript.
src/lib.rs
:
#![feature(proc_macro, wasm_custom_section, wasm_import_module)]
extern crate wasm_bindgen;
use wasm_bindgen::prelude::*;
// Import the `window.alert` function from the Web.
#[wasm_bindgen]
extern {
fn alert(s: &str);
}
// Export a `greet` function from Rust to JavaScript, that alerts a
// hello message.
#[wasm_bindgen]
pub fn greet(name: &str) {
alert(&format!("Hello, {}!", name));
}
Use exported Rust things from JavaScript!
index.js
:
// Asynchronously load, compile, and import the Rust's WebAssembly
// and JavaScript interface.
import("./hello_world").then(module => {
// Alert "Hello, World!"
module.greet("World!");
});
Guide
📚 Read the wasm-bindgen
guide here! 📚
License
This project is licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
See the "Contributing" section of the guide for information on
hacking on wasm-bindgen
!
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Description
Languages
Rust
98.5%
JavaScript
1%
WebAssembly
0.3%
HTML
0.1%