mirror of
https://github.com/fluencelabs/tendermint
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consensus events
This commit is contained in:
@ -244,6 +244,22 @@ type RoundState struct {
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LastValidators *types.ValidatorSet
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}
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func (rs *RoundState) RoundStateEvent() *types.EventDataRoundState {
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return &types.EventDataRoundState{
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CurrentTime: time.Now(),
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Height: rs.Height,
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Round: rs.Round,
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Step: rs.Step.String(),
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StartTime: rs.StartTime,
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CommitTime: rs.CommitTime,
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Proposal: rs.Proposal,
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ProposalBlock: rs.ProposalBlock,
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LockedRound: rs.LockedRound,
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LockedBlock: rs.LockedBlock,
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POLRound: rs.Votes.POLRound(),
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}
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}
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func (rs *RoundState) String() string {
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return rs.StringIndented("")
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}
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@ -300,18 +316,13 @@ type ConsensusState struct {
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evsw events.Fireable
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evc *events.EventCache // set in stageBlock and passed into state
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timeoutChan chan TimeoutEvent // so we can track timeouts
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timeoutQuitChan chan struct{}
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}
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func NewConsensusState(state *sm.State, blockStore *bc.BlockStore, mempoolReactor *mempl.MempoolReactor) *ConsensusState {
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cs := &ConsensusState{
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blockStore: blockStore,
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mempoolReactor: mempoolReactor,
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newStepCh: make(chan *RoundState, 10),
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timeoutChan: make(chan TimeoutEvent), // XXX: blocks!
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timeoutQuitChan: make(chan struct{}, 1),
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blockStore: blockStore,
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mempoolReactor: mempoolReactor,
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newStepCh: make(chan *RoundState, 10),
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}
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cs.updateToState(state, true)
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// Don't call scheduleRound0 yet.
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@ -368,15 +379,12 @@ func (cs *ConsensusState) NewStepCh() chan *RoundState {
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func (cs *ConsensusState) OnStart() error {
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cs.BaseService.OnStart()
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go cs.logTimeouts(cs.timeoutChan, cs.timeoutQuitChan)
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cs.scheduleRound0(cs.Height)
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return nil
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}
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func (cs *ConsensusState) OnStop() {
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// It's mostly asynchronous so, there's not much to stop.
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// just the timeout tracker
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close(cs.timeoutQuitChan)
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// It's asynchronous so, there's not much to stop.
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cs.BaseService.OnStop()
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}
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@ -387,9 +395,9 @@ func (cs *ConsensusState) scheduleRound0(height int) {
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go func() {
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if 0 < sleepDuration {
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time.Sleep(sleepDuration)
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// TODO: fire on timeoutCh ?
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// TODO: event?
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}
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cs.EnterNewRound(height, 0)
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cs.EnterNewRound(height, 0, false)
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}()
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}
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@ -496,13 +504,18 @@ func (cs *ConsensusState) SetPrivValidator(priv *types.PrivValidator) {
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// Enter: `timeoutPrecommits` after any +2/3 precommits from (height,round-1)
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// Enter: `startTime = commitTime+timeoutCommit` from NewHeight(height)
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// NOTE: cs.StartTime was already set for height.
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func (cs *ConsensusState) EnterNewRound(height int, round int) {
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func (cs *ConsensusState) EnterNewRound(height int, round int, timedOut bool) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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if cs.Height != height || round < cs.Round || (cs.Round == round && cs.Step != RoundStepNewHeight) {
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log.Debug(Fmt("EnterNewRound(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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}
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if timedOut {
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cs.evsw.FireEvent(types.EventStringTimeoutWait(), cs.RoundStateEvent())
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}
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if now := time.Now(); cs.StartTime.After(now) {
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log.Warn("Need to set a buffer and log.Warn() here for sanity.", "startTime", cs.StartTime, "now", now)
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}
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@ -530,6 +543,8 @@ func (cs *ConsensusState) EnterNewRound(height int, round int) {
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}
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cs.Votes.SetRound(round + 1) // also track next round (round+1) to allow round-skipping
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cs.evsw.FireEvent(types.EventStringNewRound(), cs.RoundStateEvent())
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// Immediately go to EnterPropose.
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go cs.EnterPropose(height, round)
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}
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@ -554,14 +569,14 @@ func (cs *ConsensusState) EnterPropose(height int, round int) {
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// else, we'll EnterPrevote when the rest of the proposal is received (in AddProposalBlockPart),
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// or else after timeoutPropose
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if cs.isProposalComplete() {
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go cs.EnterPrevote(height, cs.Round)
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go cs.EnterPrevote(height, cs.Round, false)
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}
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}()
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// This step times out after `timeoutPropose`
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go func() {
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time.Sleep(timeoutPropose)
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cs.EnterPrevote(height, round)
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cs.EnterPrevote(height, round, true)
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}()
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// Nothing more to do if we're not a validator
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@ -674,13 +689,24 @@ func (cs *ConsensusState) createProposalBlock() (block *types.Block, blockParts
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// Enter: any +2/3 prevotes for future round.
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// Prevote for LockedBlock if we're locked, or ProposalBlock if valid.
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// Otherwise vote nil.
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func (cs *ConsensusState) EnterPrevote(height int, round int) {
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func (cs *ConsensusState) EnterPrevote(height int, round int, timedOut bool) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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if cs.Height != height || round < cs.Round || (cs.Round == round && RoundStepPrevote <= cs.Step) {
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log.Debug(Fmt("EnterPrevote(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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}
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// fire event for how we got here
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if timedOut {
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cs.evsw.FireEvent(types.EventStringTimeoutPropose(), cs.RoundStateEvent())
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} else if cs.isProposalComplete() {
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cs.evsw.FireEvent(types.EventStringCompleteProposal(), cs.RoundStateEvent())
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} else {
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// we received +2/3 prevotes for a future round
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// TODO: catchup event?
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}
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log.Info(Fmt("EnterPrevote(%v/%v). Current: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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// Sign and broadcast vote as necessary
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@ -690,10 +716,9 @@ func (cs *ConsensusState) EnterPrevote(height int, round int) {
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cs.Round = round
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cs.Step = RoundStepPrevote
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cs.newStepCh <- cs.getRoundState()
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/* This isn't necessary because addVote() does it for us.
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if cs.Votes.Prevotes(round).HasTwoThirdsAny() {
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go cs.EnterPrevoteWait(height, round)
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}*/
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// Once `addVote` hits any +2/3 prevotes, we will go to PrevoteWait
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// (so we have more time to try and collect +2/3 prevotes for a single block)
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}
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func (cs *ConsensusState) doPrevote(height int, round int) {
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@ -748,8 +773,7 @@ func (cs *ConsensusState) EnterPrevoteWait(height int, round int) {
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// After `timeoutPrevote0+timeoutPrevoteDelta*round`, EnterPrecommit()
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go func() {
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time.Sleep(timeoutPrevote0 + timeoutPrevoteDelta*time.Duration(round))
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cs.timeoutChan <- TimeoutEvent{RoundStepPrevote, height, round}
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cs.EnterPrecommit(height, round)
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cs.EnterPrecommit(height, round, true)
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}()
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}
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@ -759,13 +783,18 @@ func (cs *ConsensusState) EnterPrevoteWait(height int, round int) {
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// Lock & precommit the ProposalBlock if we have enough prevotes for it (a POL in this round)
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// else, unlock an existing lock and precommit nil if +2/3 of prevotes were nil,
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// else, precommit nil otherwise.
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func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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func (cs *ConsensusState) EnterPrecommit(height int, round int, timedOut bool) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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if cs.Height != height || round < cs.Round || (cs.Round == round && RoundStepPrecommit <= cs.Step) {
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log.Debug(Fmt("EnterPrecommit(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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}
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if timedOut {
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cs.evsw.FireEvent(types.EventStringTimeoutWait(), cs.RoundStateEvent())
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}
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log.Info(Fmt("EnterPrecommit(%v/%v). Current: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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defer func() {
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@ -773,19 +802,14 @@ func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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cs.Round = round
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cs.Step = RoundStepPrecommit
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cs.newStepCh <- cs.getRoundState()
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/* This isn't necessary because addVote() does it for us.
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if cs.Votes.Precommits(round).HasTwoThirdsAny() {
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go cs.EnterPrecommitWait(height, round)
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}*/
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}()
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hash, partsHeader, ok := cs.Votes.Prevotes(round).TwoThirdsMajority()
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// If we don't have two thirds of prevotes, we must precommit nil
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// If we don't have a polka, we must precommit nil
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if !ok {
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if cs.LockedBlock != nil {
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log.Info("EnterPrecommit: No +2/3 prevotes during EnterPrecommit while we're locked. Precommitting nil")
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//cs.signAddVote(types.VoteTypePrecommit, cs.LockedBlock.Hash(), cs.LockedBlockParts.Header())
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} else {
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log.Info("EnterPrecommit: No +2/3 prevotes during EnterPrecommit. Precommitting nil.")
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}
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@ -794,6 +818,12 @@ func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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}
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// At this point +2/3 prevoted for a particular block or nil
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cs.evsw.FireEvent(types.EventStringPolka(), cs.RoundStateEvent())
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// the latest POLRound should be this round
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if cs.Votes.POLRound() < round {
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PanicSanity(Fmt("This POLRound should be %v but got %", round, cs.Votes.POLRound()))
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}
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// +2/3 prevoted nil. Unlock and precommit nil.
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if len(hash) == 0 {
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@ -804,6 +834,7 @@ func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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cs.LockedRound = 0
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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cs.evsw.FireEvent(types.EventStringUnlock(), cs.RoundStateEvent())
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}
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cs.signAddVote(types.VoteTypePrecommit, nil, types.PartSetHeader{})
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return
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@ -813,15 +844,16 @@ func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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// If we're already locked on that block, precommit it, and update the LockedRound
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if cs.LockedBlock.HashesTo(hash) {
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log.Info("EnterPrecommit: +2/3 prevoted locked block.")
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log.Info("EnterPrecommit: +2/3 prevoted locked block. Relocking")
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cs.LockedRound = round
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cs.evsw.FireEvent(types.EventStringRelock(), cs.RoundStateEvent())
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cs.signAddVote(types.VoteTypePrecommit, hash, partsHeader)
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return
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}
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// If +2/3 prevoted for proposal block, stage and precommit it
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if cs.ProposalBlock.HashesTo(hash) {
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log.Info("EnterPrecommit: +2/3 prevoted proposal block.", "hash", hash)
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log.Info("EnterPrecommit: +2/3 prevoted proposal block. Locking", "hash", hash)
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// Validate the block.
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if err := cs.stageBlock(cs.ProposalBlock, cs.ProposalBlockParts); err != nil {
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PanicConsensus(Fmt("EnterPrecommit: +2/3 prevoted for an invalid block: %v", err))
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@ -829,20 +861,15 @@ func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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cs.LockedRound = round
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cs.LockedBlock = cs.ProposalBlock
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cs.LockedBlockParts = cs.ProposalBlockParts
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cs.evsw.FireEvent(types.EventStringLock(), cs.RoundStateEvent())
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cs.signAddVote(types.VoteTypePrecommit, hash, partsHeader)
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return
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}
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// Otherwise, we need to fetch the +2/3 prevoted block.
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// Unlock and precommit nil.
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// There was a polka in this round for a block we don't have.
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// Fetch that block, unlock, and precommit nil.
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// The +2/3 prevotes for this round is the POL for our unlock.
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// TODO: In the future save the POL prevotes for justification.
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// NOTE: we could have performed this check sooner above.
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if cs.Votes.POLRound() < round {
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PanicSanity(Fmt("This POLRound should be %v but got %", round, cs.Votes.POLRound()))
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}
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cs.LockedRound = 0
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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@ -850,6 +877,7 @@ func (cs *ConsensusState) EnterPrecommit(height int, round int) {
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cs.ProposalBlock = nil
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cs.ProposalBlockParts = types.NewPartSetFromHeader(partsHeader)
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}
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cs.evsw.FireEvent(types.EventStringUnlock(), cs.RoundStateEvent())
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cs.signAddVote(types.VoteTypePrecommit, nil, types.PartSetHeader{})
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return
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}
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@ -875,12 +903,11 @@ func (cs *ConsensusState) EnterPrecommitWait(height int, round int) {
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// After `timeoutPrecommit0+timeoutPrecommitDelta*round`, EnterNewRound()
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go func() {
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time.Sleep(timeoutPrecommit0 + timeoutPrecommitDelta*time.Duration(round))
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cs.timeoutChan <- TimeoutEvent{RoundStepPrecommit, height, round}
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// If we have +2/3 of precommits for a particular block (or nil),
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// we already entered commit (or the next round).
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// So just try to transition to the next round,
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// which is what we'd do otherwise.
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cs.EnterNewRound(height, round+1)
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cs.EnterNewRound(height, round+1, true)
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}()
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}
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@ -1029,6 +1056,7 @@ func (cs *ConsensusState) SetProposal(proposal *types.Proposal) error {
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}
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// NOTE: block is not necessarily valid.
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// This can trigger us to go into EnterPrevote asynchronously (before we timeout of propose) or to attempt to commit
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func (cs *ConsensusState) AddProposalBlockPart(height int, part *types.Part) (added bool, err error) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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@ -1055,7 +1083,7 @@ func (cs *ConsensusState) AddProposalBlockPart(height int, part *types.Part) (ad
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log.Info("Received complete proposal", "hash", cs.ProposalBlock.Hash())
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if cs.Step == RoundStepPropose && cs.isProposalComplete() {
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// Move onto the next step
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go cs.EnterPrevote(height, cs.Round)
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go cs.EnterPrevote(height, cs.Round, false)
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} else if cs.Step == RoundStepCommit {
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// If we're waiting on the proposal block...
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cs.tryFinalizeCommit(height, cs.Round)
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@ -1065,20 +1093,13 @@ func (cs *ConsensusState) AddProposalBlockPart(height int, part *types.Part) (ad
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return added, nil
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}
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func (cs *ConsensusState) AddVote(valIndex int, vote *types.Vote, peerKey string) (added bool, address []byte, err error) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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return cs.addVote(valIndex, vote, peerKey)
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}
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// Attempt to add the vote. if its a duplicate signature, dupeout the validator
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func (cs *ConsensusState) TryAddVote(valIndex int, vote *types.Vote, peerKey string) (bool, error) {
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added, address, err := cs.AddVote(valIndex, vote, peerKey)
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if err != nil {
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// If the vote height is off, we'll just ignore it,
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// But if it's a conflicting sig, broadcast evidence tx for slashing
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// and otherwise punish peer.
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// But if it's a conflicting sig, broadcast evidence tx for slashing.
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// If it's otherwise invalid, punish peer.
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if err == ErrVoteHeightMismatch {
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return added, err
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} else if errDupe, ok := err.(*types.ErrVoteConflictingSignature); ok {
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@ -1099,11 +1120,24 @@ func (cs *ConsensusState) TryAddVote(valIndex int, vote *types.Vote, peerKey str
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return added, nil
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}
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func (cs *ConsensusState) AddVote(valIndex int, vote *types.Vote, peerKey string) (added bool, address []byte, err error) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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return cs.addVote(valIndex, vote, peerKey)
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}
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//-----------------------------------------------------------------------------
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func (cs *ConsensusState) addVote(valIndex int, vote *types.Vote, peerKey string) (added bool, address []byte, err error) {
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log.Debug("addVote", "voteHeight", vote.Height, "voteType", vote.Type, "csHeight", cs.Height)
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defer func() {
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if added {
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cs.evsw.FireEvent(types.EventStringVote(), &types.EventDataVote{valIndex, address, vote})
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}
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}()
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// A precommit for the previous height?
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if vote.Height+1 == cs.Height {
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if !(cs.Step == RoundStepNewHeight && vote.Type == types.VoteTypePrecommit) {
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@ -1139,23 +1173,24 @@ func (cs *ConsensusState) addVote(valIndex int, vote *types.Vote, peerKey string
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cs.LockedRound = 0
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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cs.evsw.FireEvent(types.EventStringUnlock(), cs.RoundStateEvent())
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}
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}
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if cs.Round <= vote.Round && prevotes.HasTwoThirdsAny() {
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// Round-skip over to PrevoteWait or goto Precommit.
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go func() {
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cs.EnterNewRound(height, vote.Round)
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cs.EnterNewRound(height, vote.Round, false)
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if prevotes.HasTwoThirdsMajority() {
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cs.EnterPrecommit(height, vote.Round)
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cs.EnterPrecommit(height, vote.Round, false)
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} else {
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cs.EnterPrevote(height, vote.Round)
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cs.EnterPrevote(height, vote.Round, false)
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cs.EnterPrevoteWait(height, vote.Round)
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}
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}()
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} else if cs.Proposal != nil && 0 <= cs.Proposal.POLRound && cs.Proposal.POLRound == vote.Round {
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// If the proposal is now complete, enter prevote of cs.Round.
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if cs.isProposalComplete() {
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go cs.EnterPrevote(height, cs.Round)
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go cs.EnterPrevote(height, cs.Round, false)
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}
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}
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case types.VoteTypePrecommit:
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@ -1165,17 +1200,17 @@ func (cs *ConsensusState) addVote(valIndex int, vote *types.Vote, peerKey string
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if ok {
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go func() {
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if len(hash) == 0 {
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cs.EnterNewRound(height, vote.Round+1)
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cs.EnterNewRound(height, vote.Round+1, false)
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} else {
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||||
cs.EnterNewRound(height, vote.Round)
|
||||
cs.EnterPrecommit(height, vote.Round)
|
||||
cs.EnterNewRound(height, vote.Round, false)
|
||||
cs.EnterPrecommit(height, vote.Round, false)
|
||||
cs.EnterCommit(height, vote.Round)
|
||||
}
|
||||
}()
|
||||
} else if cs.Round <= vote.Round && precommits.HasTwoThirdsAny() {
|
||||
go func() {
|
||||
cs.EnterNewRound(height, vote.Round)
|
||||
cs.EnterPrecommit(height, vote.Round)
|
||||
cs.EnterNewRound(height, vote.Round, false)
|
||||
cs.EnterPrecommit(height, vote.Round, false)
|
||||
cs.EnterPrecommitWait(height, vote.Round)
|
||||
}()
|
||||
}
|
||||
@ -1290,25 +1325,3 @@ func (cs *ConsensusState) SetFireable(evsw events.Fireable) {
|
||||
func (cs *ConsensusState) String() string {
|
||||
return Fmt("ConsensusState(H:%v R:%v S:%v", cs.Height, cs.Round, cs.Step)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// timeout tracking
|
||||
|
||||
type TimeoutEvent struct {
|
||||
Type RoundStepType
|
||||
Height int
|
||||
Round int
|
||||
}
|
||||
|
||||
func (cs *ConsensusState) logTimeouts(timeoutChan chan TimeoutEvent, quitChan <-chan struct{}) {
|
||||
|
||||
for {
|
||||
select {
|
||||
case timeout := <-timeoutChan:
|
||||
log.Info("Timeout in consensus state", "height", timeout.Height, "round", timeout.Round, "step", timeout.Type.String())
|
||||
case <-quitChan:
|
||||
return
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ package types
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
. "github.com/tendermint/tendermint/common"
|
||||
"github.com/tendermint/tendermint/wire"
|
||||
@ -22,6 +23,16 @@ func EventStringDupeout() string { return "Dupeout" }
|
||||
func EventStringNewBlock() string { return "NewBlock" }
|
||||
func EventStringFork() string { return "Fork" }
|
||||
|
||||
func EventStringNewRound() string { return fmt.Sprintf("NewRound") }
|
||||
func EventStringTimeoutPropose() string { return fmt.Sprintf("TimeoutPropose") }
|
||||
func EventStringCompleteProposal() string { return fmt.Sprintf("CompleteProposal") }
|
||||
func EventStringPolka() string { return fmt.Sprintf("Polka") }
|
||||
func EventStringUnlock() string { return fmt.Sprintf("Unlock") }
|
||||
func EventStringLock() string { return fmt.Sprintf("Lock") }
|
||||
func EventStringRelock() string { return fmt.Sprintf("Relock") }
|
||||
func EventStringTimeoutWait() string { return fmt.Sprintf("TimeoutWait") }
|
||||
func EventStringVote() string { return fmt.Sprintf("Vote") }
|
||||
|
||||
//----------------------------------------
|
||||
|
||||
const (
|
||||
@ -30,6 +41,9 @@ const (
|
||||
EventDataTypeTx = byte(0x03)
|
||||
EventDataTypeCall = byte(0x04)
|
||||
EventDataTypeLog = byte(0x05)
|
||||
|
||||
EventDataTypeRoundState = byte(0x11)
|
||||
EventDataTypeVote = byte(0x12)
|
||||
)
|
||||
|
||||
type EventData interface {
|
||||
@ -43,10 +57,12 @@ var _ = wire.RegisterInterface(
|
||||
wire.ConcreteType{EventDataTx{}, EventDataTypeTx},
|
||||
wire.ConcreteType{EventDataCall{}, EventDataTypeCall},
|
||||
wire.ConcreteType{EventDataLog{}, EventDataTypeLog},
|
||||
wire.ConcreteType{EventDataRoundState{}, EventDataTypeRoundState},
|
||||
wire.ConcreteType{EventDataVote{}, EventDataTypeVote},
|
||||
)
|
||||
|
||||
// Most event messages are basic types (a block, a transaction)
|
||||
// but some (an input to a call tx or a receive) are more exotic:
|
||||
// but some (an input to a call tx or a receive) are more exotic
|
||||
|
||||
type EventDataNewBlock struct {
|
||||
Block *Block `json:"block"`
|
||||
@ -84,7 +100,32 @@ type EventDataLog struct {
|
||||
Height int64 `json:"height"`
|
||||
}
|
||||
|
||||
func (_ EventDataNewBlock) AssertIsEventData() {}
|
||||
func (_ EventDataTx) AssertIsEventData() {}
|
||||
func (_ EventDataCall) AssertIsEventData() {}
|
||||
func (_ EventDataLog) AssertIsEventData() {}
|
||||
// We fire the most recent round state that led to the event
|
||||
// (ie. NewRound will have the previous rounds state)
|
||||
type EventDataRoundState struct {
|
||||
CurrentTime time.Time `json:"current_time"`
|
||||
|
||||
Height int `json:"height"`
|
||||
Round int `json:"round"`
|
||||
Step string `json:"step"`
|
||||
StartTime time.Time `json:"start_time"`
|
||||
CommitTime time.Time `json:"commit_time"`
|
||||
Proposal *Proposal `json:"proposal"`
|
||||
ProposalBlock *Block `json:"proposal_block"`
|
||||
LockedRound int `json:"locked_round"`
|
||||
LockedBlock *Block `json:"locked_block"`
|
||||
POLRound int `json:"pol_round"`
|
||||
}
|
||||
|
||||
type EventDataVote struct {
|
||||
Index int
|
||||
Address []byte
|
||||
Vote *Vote
|
||||
}
|
||||
|
||||
func (_ EventDataNewBlock) AssertIsEventData() {}
|
||||
func (_ EventDataTx) AssertIsEventData() {}
|
||||
func (_ EventDataCall) AssertIsEventData() {}
|
||||
func (_ EventDataLog) AssertIsEventData() {}
|
||||
func (_ EventDataRoundState) AssertIsEventData() {}
|
||||
func (_ EventDataVote) AssertIsEventData() {}
|
||||
|
Reference in New Issue
Block a user