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Merge pull request #1142 from tendermint/add_valid_value_mechanism
Add support for ValidBlock mechanism for the simplest case
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commit
9cdba04fe9
@ -477,6 +477,9 @@ func (cs *ConsensusState) updateToState(state sm.State) {
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cs.LockedRound = 0
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cs.LockedBlock = nil
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cs.LockedBlockParts = nil
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cs.ValidRound = 0
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cs.ValidBlock = nil
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cs.ValidBlockParts = nil
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cs.Votes = cstypes.NewHeightVoteSet(state.ChainID, height, validators)
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cs.CommitRound = -1
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cs.LastCommit = lastPrecommits
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@ -798,6 +801,9 @@ func (cs *ConsensusState) defaultDecideProposal(height int64, round int) {
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if cs.LockedBlock != nil {
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// If we're locked onto a block, just choose that.
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block, blockParts = cs.LockedBlock, cs.LockedBlockParts
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} else if cs.ValidBlock != nil {
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// If there is valid block, choose that.
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block, blockParts = cs.ValidBlock, cs.ValidBlockParts
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} else {
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// Create a new proposal block from state/txs from the mempool.
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block, blockParts = cs.createProposalBlock()
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@ -1375,13 +1381,13 @@ func (cs *ConsensusState) addVote(vote *types.Vote, peerID p2p.ID) (added bool,
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case types.VoteTypePrevote:
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prevotes := cs.Votes.Prevotes(vote.Round)
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cs.Logger.Info("Added to prevote", "vote", vote, "prevotes", prevotes.StringShort())
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blockID, ok := prevotes.TwoThirdsMajority()
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// First, unlock if prevotes is a valid POL.
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// >> lockRound < POLRound <= unlockOrChangeLockRound (see spec)
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// NOTE: If (lockRound < POLRound) but !(POLRound <= unlockOrChangeLockRound),
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// we'll still enterNewRound(H,vote.R) and enterPrecommit(H,vote.R) to process it
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// there.
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if (cs.LockedBlock != nil) && (cs.LockedRound < vote.Round) && (vote.Round <= cs.Round) {
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blockID, ok := prevotes.TwoThirdsMajority()
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if ok && !cs.LockedBlock.HashesTo(blockID.Hash) {
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cs.Logger.Info("Unlocking because of POL.", "lockedRound", cs.LockedRound, "POLRound", vote.Round)
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cs.LockedRound = 0
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@ -1390,6 +1396,18 @@ func (cs *ConsensusState) addVote(vote *types.Vote, peerID p2p.ID) (added bool,
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cs.eventBus.PublishEventUnlock(cs.RoundStateEvent())
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}
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}
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// Update ValidBlock
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if ok && !blockID.IsZero() && !cs.ValidBlock.HashesTo(blockID.Hash) && vote.Round > cs.ValidRound {
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// update valid value
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if cs.ProposalBlock.HashesTo(blockID.Hash) {
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cs.ValidRound = vote.Round
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cs.ValidBlock = cs.ProposalBlock
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cs.ValidBlockParts = cs.ProposalBlockParts
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}
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//TODO: We might want to update ValidBlock also in case we don't have that block yet,
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// and obtain the required block using gossiping
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}
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if cs.Round <= vote.Round && prevotes.HasTwoThirdsAny() {
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// Round-skip over to PrevoteWait or goto Precommit.
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cs.enterNewRound(height, vote.Round) // if the vote is ahead of us
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@ -70,6 +70,9 @@ type RoundState struct {
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LockedRound int
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LockedBlock *types.Block
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LockedBlockParts *types.PartSet
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ValidRound int
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ValidBlock *types.Block
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ValidBlockParts *types.PartSet
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Votes *HeightVoteSet
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CommitRound int //
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LastCommit *types.VoteSet // Last precommits at Height-1
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@ -106,6 +109,8 @@ func (rs *RoundState) StringIndented(indent string) string {
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%s ProposalBlock: %v %v
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%s LockedRound: %v
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%s LockedBlock: %v %v
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%s ValidRound: %v
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%s ValidBlock: %v %v
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%s Votes: %v
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%s LastCommit: %v
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%s LastValidators:%v
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@ -118,6 +123,8 @@ func (rs *RoundState) StringIndented(indent string) string {
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indent, rs.ProposalBlockParts.StringShort(), rs.ProposalBlock.StringShort(),
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indent, rs.LockedRound,
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indent, rs.LockedBlockParts.StringShort(), rs.LockedBlock.StringShort(),
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indent, rs.ValidRound,
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indent, rs.ValidBlockParts.StringShort(), rs.ValidBlock.StringShort(),
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indent, rs.Votes.StringIndented(indent+" "),
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indent, rs.LastCommit.StringShort(),
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indent, rs.LastValidators.StringIndented(indent+" "),
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