* Rework the transport upgrade API.
ALthough transport upgrades must follow a specific pattern
in order fot the resulting transport to be usable with a
`Network` or `Swarm`, that pattern is currently not well
reflected in the transport upgrade API. Rather, transport
upgrades are rather laborious and involve non-trivial code
duplication.
This commit introduces a `transport::upgrade::Builder` that is
obtained from `Transport::upgrade`. The `Builder` encodes the
previously implicit rules for transport upgrades:
1. Authentication upgrades must happen first.
2. Any number of upgrades may follow.
3. A multiplexer upgrade must happen last.
Since multiplexing is the last (regular) transport upgrade (because
that upgrade yields a `StreamMuxer` which is no longer a `AsyncRead`
/ `AsyncWrite` resource, which the upgrade process is based on),
the upgrade starts with `Transport::upgrade` and ends with
`Builder::multiplex`, which drops back down to the `Transport`,
providing a fluent API.
Authentication and multiplexer upgrades must furthermore adhere
to a minimal contract w.r.t their outputs:
1. An authentication upgrade is given an (async) I/O resource `C`
and must produce a pair `(I, D)` where `I: ConnectionInfo` and
`D` is a new (async) I/O resource `D`.
2. A multiplexer upgrade is given an (async) I/O resource `C`
and must produce a `M: StreamMuxer`.
To that end, two changes to the `secio` and `noise` protocols have been
made:
1. The `secio` upgrade now outputs a pair of `(PeerId, SecioOutput)`.
The former implements `ConnectionInfo` and the latter `AsyncRead` /
`AsyncWrite`, fulfilling the `Builder` contract.
2. A new `NoiseAuthenticated` upgrade has been added that wraps around
any noise upgrade (i.e. `NoiseConfig`) and has an output of
`(PeerId, NoiseOutput)`, i.e. it checks if the `RemoteIdentity` from
the handshake output is an `IdentityKey`, failing if that is not the
case. This is the standard upgrade procedure one wants for integrating
noise with libp2p-core/swarm.
* Cleanup
* Add a new integration test.
* Add missing license.
* muxing: adds an error type to streammuxer
* Update examples/chat.rs
Co-Authored-By: montekki <fedor.sakharov@gmail.com>
* make the trait error type bound to io error
This is now a very simple option serving multiple purposes:
* It allows for stable (integration) tests involving a Swarm, which
are otherwise subject to race conditions due to the connection being
allowed to terminate at any time with `KeepAlive::No`
(which remains the default).
* It makes for a more entertaining ping example which continuously
sends pings.
* Maybe someone wants to use the ping protocol for application-layer
connection keep-alive after all.
* Bump to 0.7.0
* Update CHANGELOG.md
Co-Authored-By: tomaka <pierre.krieger1708@gmail.com>
* Update for #1078
* New version of multihash and multiaddr as well
* Fix connection & handler shutdown when using `KeepAlive::Now`.
Delay::new(Instant::now()) is never immediately ready, resulting in
`KeepAlive::Now` to have no effect, since the delay is re-created on
every execution of `poll()` in the `NodeHandlerWrapper`. It can also
send the node handler into a busy-loop, since every newly
created Delay will trigger a task wakeup, which creates a new Delay
with Instant::now(), and so forth.
The use of `Delay::new(Instant::now())` for "immediate" connection shutdown
is therefore removed here entirely. An important assumption is thereby
that as long as the node handler non-empty `negotiating_in` and `negotiating_out`,
the handler is not dependent on such a Delay for task wakeup.
* Correction to the libp2p-ping connection timeout.
The current connection timeout is always short of one `interval`,
because the "countdown" begins with the last received or sent pong
(depending on the policy). In effect, the current default config has
a connection timeout of 5 seconds (20 - 15) from the point when a ping is sent.
Instead, the "countdown" of the connection timeout should always begin
with the next scheduled ping. That also makes all configurations valid,
avoiding pitfalls.
The important properties of the ping handler are now checked to hold for all
configurations, in particular:
* The next ping must be scheduled no earlier than the ping interval
and no later than the connection timeout.
* The "countdown" for the connection timeout starts on the next ping,
i.e. the full connection timeout remains at the instant when the
next ping is sent.
* Do not keep connections alive.
The ping protocol is not supposed to keep otherwise idle connections
alive, only to add an additional condition for terminating them in
the form of a configurable number of consecutive failed ping requests.
In this context, the `PingPolicy` does not seem useful any longer.
* libp2p-ping improvements.
* re #950: Removes use of the `OneShotHandler`, but still sending each
ping over a new substream, as seems to be intentional since #828.
* re #842: Adds an integration test that exercises the ping behaviour through
a Swarm, requiring the RTT to be below a threshold. This requires disabling
Nagle's algorithm as it can interact badly with delayed ACKs (and has been
observed to do so in the context of the new ping example and integration test).
* re #864: Control of the inbound and outbound (sub)stream protocol upgrade
timeouts has been moved from the `NodeHandlerWrapperBuilder` to the
`ProtocolsHandler`. That may also alleviate the need for a custom timeout
on an `OutboundSubstreamRequest` as a `ProtocolsHandler` is now free to
adjust these timeouts over time.
Other changes:
* A new ping example.
* Documentation improvements.
* More documentation improvements.
* Add PingPolicy and ensure no event is dropped.
* Remove inbound_timeout/outbound_timeout.
As per review comment, the inbound timeout is now configured
as part of the `listen_protocol` and the outbound timeout as
part of the `OutboundSubstreamRequest`.
* Simplify and generalise.
Generalise `ListenProtocol` to `SubstreamProtocol`, reusing it in
the context of `ProtocolsHandlerEvent::OutboundSubstreamRequest`.
* Doc comments for SubstreamProtocol.
* Adapt to changes in master.
* Relax upper bound for ping integration test rtt.
For "slow" CI build machines?
* Embed the topology in the NetworkBehaviour
* Put topologies inside of Floodsub and Kad
* Fix core tests
* Fix chat example
* More work
* Some cleanup
* Restore external addresses system
* Replace the &mut TTopology with a &mut PollParameters
* Add supported_protocols
* Add external_addresses
* Report out addresses in Kademlia
* Fix the custom derive
* Some comments
* Fix compilation on stable
* Rework Kademlia for the new design
* Minor work on protocol.rs
* More work
* Remove QueryTarget::FindValue
* Finish work on query
* Query timeout test
* Work on topology
* More work
* Update protocols/kad/src/topology.rs
Co-Authored-By: tomaka <pierre.krieger1708@gmail.com>
* Fix trailing whitespaces
* Use if let