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src/swarm/behaviour: Clarify custom NetworkBehaviour deriviation (#2501)
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@ -69,7 +69,7 @@ pub(crate) type THandlerOutEvent<THandler> =
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/// let my_toggled_behaviour = Toggle::from(Some(my_behaviour));
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/// ```
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///
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/// ## Derive Macro
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/// ## Custom [`NetworkBehaviour`] with the Derive Macro
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///
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/// One can derive [`NetworkBehaviour`] for a custom `struct` via the `#[derive(NetworkBehaviour)]`
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/// proc macro re-exported by the `libp2p` crate. The macro generates a delegating `trait`
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@ -80,11 +80,20 @@ pub(crate) type THandlerOutEvent<THandler> =
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/// it will delegate to each `struct` member and return a concatenated array of all addresses
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/// returned by the struct members.
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///
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/// By default the derive sets the [`NetworkBehaviour::OutEvent`] as `()` but this can be overridden
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/// with `#[behaviour(out_event = "AnotherType")]`.
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/// When creating a custom [`NetworkBehaviour`], you must choose one of two methods to respond to
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/// incoming events:
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/// * One option is setting a custom `out_event` with `#[behaviour(out_event = "AnotherType")]`.
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/// In this case, events generated by the custom [`NetworkBehaviour`] struct members will be
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/// converted to your custom `out_event` for you to handle after polling the swarm.
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/// * Alternatively, users that need access to the root [`NetworkBehaviour`] implementation while
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/// processing emitted events, can specify `#[behaviour(event_process = true)]` (default is false).
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/// Events generated by the behaviour's struct members are delegated to [`NetworkBehaviourEventProcess`]
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/// trait implementations. Those must be provided by the user on the type that [`NetworkBehaviour`]
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/// is derived on.
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///
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/// When setting a custom `out_event` users have to implement [`From`] converting from each of the
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/// event types generated by the struct members to the custom `out_event`.
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/// When setting a custom `out_event`, the aforementioned conversion of each of the event types
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/// generated by the struct members to the custom `out_event` is handled by [`From`]
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/// implementations the user needs to provide.
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///
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/// ``` rust
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/// # use libp2p::identify::{Identify, IdentifyEvent};
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@ -115,6 +124,18 @@ pub(crate) type THandlerOutEvent<THandler> =
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/// }
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/// ```
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///
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/// When using `event_process = true` the [`NetworkBehaviourEventProcess`] trait implementations
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/// are granted exclusive access to the [`NetworkBehaviour`], therefore
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/// [blocking code](https://ryhl.io/blog/async-what-is-blocking/) in these implementations will
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/// block the entire [`Swarm`](crate::Swarm) from processing new events, since the swarm cannot progress
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/// without also having exclusive access to the [`NetworkBehaviour`]. A better alternative is to execute
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/// blocking or asynchronous logic on a separate task, perhaps with the help of a bounded channel to
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/// maintain backpressure. The sender for the channel could be included in the NetworkBehaviours constructor.
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///
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/// Optionally one can provide a custom `poll` function through the `#[behaviour(poll_method =
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/// "poll")]` attribute. This function must have the same signature as the [`NetworkBehaviour#poll`]
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/// function and will be called last within the generated [`NetworkBehaviour`] implementation.
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///
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/// Struct members that don't implement [`NetworkBehaviour`] must be annotated with
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/// `#[behaviour(ignore)]`.
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///
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