src: Move introduction to new tutorial.rs (#2018)

This commit extends the ping example in `src/tutorial.rs, by walking a
newcomer through the implementation of a simple ping node step-by-step,
introducing all the core libp2p concepts along the way.

With the ping tutorial in place, there is no need for the lengthy libp2p
crate level introduction, which is thus removed with this commit.

Co-authored-by: Roman Borschel <romanb@users.noreply.github.com>
This commit is contained in:
Max Inden
2021-04-01 15:46:41 +02:00
committed by GitHub
parent a0bdc206dc
commit a2e774992d
3 changed files with 394 additions and 162 deletions

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@ -18,7 +18,9 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//! A basic example demonstrating some core APIs and concepts of libp2p.
//! Ping example
//!
//! See ../src/tutorial.rs for a step-by-step guide building the example below.
//!
//! In the first terminal window, run:
//!
@ -38,22 +40,20 @@
//! The two nodes establish a connection, negotiate the ping protocol
//! and begin pinging each other.
use async_std::task;
use futures::{future, prelude::*};
use libp2p::{identity, PeerId, ping::{Ping, PingConfig}, Swarm};
use std::{error::Error, task::{Context, Poll}};
use futures::executor::block_on;
use futures::prelude::*;
use libp2p::ping::{Ping, PingConfig};
use libp2p::swarm::Swarm;
use libp2p::{identity, PeerId};
use std::error::Error;
use std::task::Poll;
#[async_std::main]
async fn main() -> Result<(), Box<dyn Error>> {
env_logger::init();
fn main() -> Result<(), Box<dyn Error>> {
let local_key = identity::Keypair::generate_ed25519();
let local_peer_id = PeerId::from(local_key.public());
println!("Local peer id: {:?}", local_peer_id);
// Create a random PeerId.
let id_keys = identity::Keypair::generate_ed25519();
let peer_id = PeerId::from(id_keys.public());
println!("Local peer id: {:?}", peer_id);
// Create a transport.
let transport = libp2p::development_transport(id_keys).await?;
let transport = block_on(libp2p::development_transport(local_key))?;
// Create a ping network behaviour.
//
@ -62,9 +62,11 @@ async fn main() -> Result<(), Box<dyn Error>> {
// can be observed.
let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
// Create a Swarm that establishes connections through the given transport
// and applies the ping behaviour on each connection.
let mut swarm = Swarm::new(transport, behaviour, peer_id);
let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
// Tell the swarm to listen on all interfaces and a random, OS-assigned
// port.
swarm.listen_on("/ip4/0.0.0.0/tcp/0".parse()?)?;
// Dial the peer identified by the multi-address given as the second
// command-line argument, if any.
@ -74,24 +76,19 @@ async fn main() -> Result<(), Box<dyn Error>> {
println!("Dialed {}", addr)
}
// Tell the swarm to listen on all interfaces and a random, OS-assigned port.
swarm.listen_on("/ip4/0.0.0.0/tcp/0".parse()?)?;
let mut listening = false;
task::block_on(future::poll_fn(move |cx: &mut Context<'_>| {
loop {
match swarm.poll_next_unpin(cx) {
Poll::Ready(Some(event)) => println!("{:?}", event),
Poll::Ready(None) => return Poll::Ready(()),
Poll::Pending => {
if !listening {
for addr in Swarm::listeners(&swarm) {
println!("Listening on {}", addr);
listening = true;
}
block_on(future::poll_fn(move |cx| loop {
match swarm.poll_next_unpin(cx) {
Poll::Ready(Some(event)) => println!("{:?}", event),
Poll::Ready(None) => return Poll::Ready(()),
Poll::Pending => {
if !listening {
for addr in Swarm::listeners(&swarm) {
println!("Listening on {}", addr);
listening = true;
}
return Poll::Pending
}
return Poll::Pending;
}
}
}));

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@ -18,138 +18,17 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//! Libp2p is a peer-to-peer framework.
//! libp2p is a modular peer-to-peer networking framework.
//!
//! # Major libp2p concepts
//! To learn more about the general libp2p multi-language framework visit
//! [libp2p.io](https://libp2p.io/).
//!
//! Here is a list of all the major concepts of libp2p.
//! To get started with this libp2p implementation in Rust, please take a look
//! at the [`tutorial`](crate::tutorial). Further examples can be found in the
//! [examples] directory.
//!
//! ## Multiaddr
//!
//! A [`Multiaddr`] is a self-describing network address and protocol stack
//! that is used to establish connections to peers. Some examples:
//!
//! * `/ip4/80.123.90.4/tcp/5432`
//! * `/ip6/[::1]/udp/10560/quic`
//! * `/unix//path/to/socket`
//!
//! ## Transport
//!
//! [`Transport`] is a trait for types that provide connection-oriented communication channels
//! based on dialing to or listening on a [`Multiaddr`]. To that end a transport
//! produces as output a type of data stream that varies depending on the concrete type of
//! transport.
//!
//! An implementation of transport typically supports only certain multi-addresses.
//! For example, the [`TcpConfig`] only supports multi-addresses of the format
//! `/ip4/.../tcp/...`.
//!
//! Example (Dialing a TCP/IP multi-address):
//!
//! ```rust
//! use libp2p::{Multiaddr, Transport, tcp::TcpConfig};
//! let tcp = TcpConfig::new();
//! let addr: Multiaddr = "/ip4/98.97.96.95/tcp/20500".parse().expect("invalid multiaddr");
//! let _conn = tcp.dial(addr);
//! ```
//! In the above example, `_conn` is a [`Future`] that needs to be polled in order for
//! the dialing to take place and eventually resolve to a connection. Polling
//! futures is typically done through a [tokio] runtime.
//!
//! The easiest way to create a transport is to use [`development_transport`].
//! This function provides support for the most common protocols but it is also
//! subject to change over time and should thus not be used in production
//! configurations.
//!
//! Example (Creating a development transport):
//!
//! ```rust
//! let keypair = libp2p::identity::Keypair::generate_ed25519();
//! let _transport = libp2p::development_transport(keypair);
//! // _transport.await?.dial(...);
//! ```
//!
//! The keypair that is passed as an argument in the above example is used
//! to set up transport-layer encryption using a newly generated long-term
//! identity keypair. The public key of this keypair uniquely identifies
//! the node in the network in the form of a [`PeerId`].
//!
//! See the documentation of the [`Transport`] trait for more details.
//!
//! ### Connection Upgrades
//!
//! Once a connection has been established with a remote through a [`Transport`], it can be
//! *upgraded*. Upgrading a transport is the process of negotiating an additional protocol
//! with the remote, mediated through a negotiation protocol called [`multistream-select`].
//!
//! Example ([`noise`] + [`yamux`] Protocol Upgrade):
//!
//! ```rust
//! # #[cfg(all(not(any(target_os = "emscripten", target_os = "wasi", target_os = "unknown")), feature = "tcp-async-io", feature = "noise", feature = "yamux"))] {
//! use libp2p::{Transport, core::upgrade, tcp::TcpConfig, noise, identity::Keypair, yamux};
//! let tcp = TcpConfig::new();
//! let id_keys = Keypair::generate_ed25519();
//! let noise_keys = noise::Keypair::<noise::X25519Spec>::new().into_authentic(&id_keys).unwrap();
//! let noise = noise::NoiseConfig::xx(noise_keys).into_authenticated();
//! let yamux = yamux::YamuxConfig::default();
//! let transport = tcp.upgrade(upgrade::Version::V1).authenticate(noise).multiplex(yamux);
//! # }
//! ```
//! In this example, `transport` is a new [`Transport`] that negotiates the
//! noise and yamux protocols on all connections.
//!
//! ## Network Behaviour
//!
//! The [`NetworkBehaviour`] trait is implemented on types that provide some capability to the
//! network. Examples of network behaviours include:
//!
//! * Periodically pinging other nodes on established connections.
//! * Periodically asking for information from other nodes.
//! * Querying information from a DHT and propagating it to other nodes.
//!
//! ## Swarm
//!
//! A [`Swarm`] manages a pool of connections established through a [`Transport`]
//! and drives a [`NetworkBehaviour`] through emitting events triggered by activity
//! on the managed connections. Creating a [`Swarm`] thus involves combining a
//! [`Transport`] with a [`NetworkBehaviour`].
//!
//! See the documentation of the [`core`] module for more details about swarms.
//!
//! # Using libp2p
//!
//! The easiest way to get started with libp2p involves the following steps:
//!
//! 1. Creating an identity [`Keypair`] for the local node, obtaining the local
//! [`PeerId`] from the [`PublicKey`].
//! 2. Creating an instance of a base [`Transport`], e.g. [`TcpConfig`], upgrading it with
//! all the desired protocols, such as for transport security and multiplexing.
//! In order to be usable with a [`Swarm`] later, the [`Output`](Transport::Output)
//! of the final transport must be a tuple of a [`PeerId`] and a value whose type
//! implements [`StreamMuxer`] (e.g. [`Yamux`]). The peer ID must be the
//! identity of the remote peer of the established connection, which is
//! usually obtained through a transport encryption protocol such as
//! [`noise`] that authenticates the peer. See the implementation of
//! [`development_transport`] for an example.
//! 3. Creating a struct that implements the [`NetworkBehaviour`] trait and combines all the
//! desired network behaviours, implementing the event handlers as per the
//! desired application's networking logic.
//! 4. Instantiating a [`Swarm`] with the transport, the network behaviour and the
//! local peer ID from the previous steps.
//!
//! The swarm instance can then be polled e.g. with the [tokio] library, in order to
//! continuously drive the network activity of the program.
//!
//! [`Keypair`]: identity::Keypair
//! [`PublicKey`]: identity::PublicKey
//! [`Future`]: futures::Future
//! [`TcpConfig`]: tcp::TcpConfig
//! [`NetworkBehaviour`]: swarm::NetworkBehaviour
//! [`StreamMuxer`]: core::muxing::StreamMuxer
//! [`Yamux`]: yamux::Yamux
//!
//! [tokio]: https://tokio.rs
//! [`multistream-select`]: https://github.com/multiformats/multistream-select
//! [examples]: https://github.com/libp2p/rust-libp2p/tree/master/examples
//! [ping tutorial]: https://github.com/libp2p/rust-libp2p/tree/master/examples/ping.rs
#![doc(html_logo_url = "https://libp2p.io/img/logo_small.png")]
#![doc(html_favicon_url = "https://libp2p.io/img/favicon.png")]
@ -252,6 +131,9 @@ mod transport_ext;
pub mod bandwidth;
pub mod simple;
#[cfg(doc)]
pub mod tutorial;
pub use self::core::{
identity,
PeerId,

353
src/tutorial.rs Normal file
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@ -0,0 +1,353 @@
// Copyright 2021 Protocol Labs.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//! # Ping Tutorial - Getting started with rust-libp2p
//!
//! This tutorial aims to give newcomers a hands-on overview on how to use the
//! Rust libp2p implementation. People new to Rust likely want to get started on
//! [Rust](https://www.rust-lang.org/) itself, before diving into all the
//! networking fun. This library makes heavy use of asynchronous Rust. In case
//! you are not familiar with these concepts the Rust
//! [async-book](https://rust-lang.github.io/async-book/) should prove useful.
//! People new to libp2p might prefer to get a general overview at libp2p.io
//! first, though libp2p knowledge is not required for this tutorial.
//!
//! We are going to build a small `ping` clone, sending a ping to a peer,
//! expecting a pong as a response.
//!
//! ## Scaffolding
//!
//! Let's start off by
//!
//! 1. Creating a new crate: `cargo init rust-libp2p-tutorial`
//!
//! 2. Adding `libp2p` as well as `futures` as a dependency in the
//! `Cargo.toml` file:
//!
//! ```yaml
//! [package]
//! name = "rust-libp2p-tutorial"
//! version = "0.1.0"
//! authors = ["Max Inden <mail@max-inden.de>"]
//! edition = "2018"
//!
//! [dependencies]
//! libp2p = "<insert-current-version-here>"
//! futures = "<insert-current-version-here>"
//! ```
//!
//! ## Network identity
//!
//! With all the scaffolding in place, we can dive into the libp2p specifics. At
//! first we need to create a network identity for our local node in `fn
//! main()`. Identities in libp2p are handled via a public and private key pair.
//! Nodes identify each other via their [`PeerId`](crate::PeerId) which is
//! derived from the public key.
//!
//! ```rust
//! use libp2p::{identity, PeerId};
//! use std::error::Error;
//!
//! fn main() -> Result<(), Box<dyn Error>> {
//! let local_key = identity::Keypair::generate_ed25519();
//! let local_peer_id = PeerId::from(local_key.public());
//! println!("Local peer id: {:?}", local_peer_id);
//!
//! Ok(())
//! }
//! ```
//!
//! You can already run the code above via `cargo run` which should print a
//! different [`PeerId`](crate::PeerId) each time, given that we randomly
//! generate the key pair.
//!
//! ## Transport
//!
//! Next up we need to construct a transport. After all, we want to send some
//! bytes from A to B. A transport in libp2p provides connection-oriented
//! communication channels (e.g. TCP) as well as upgrades on top of those like
//! authentication and encryption protocols. Technically, a libp2p transport is
//! anything that implements the [`Transport`] trait.
//!
//! Instead of constructing a transport ourselves for this tutorial, we use the
//! convenience function [`development_transport`](crate::development_transport)
//! that creates a TCP transport with [`noise`](crate::noise) for authenticated
//! encryption.
//!
//! Furthermore, [`development_transport`] builds a multiplexed transport,
//! whereby multiple logical substreams can coexist on the same underlying (TCP)
//! connection. For further details on substream multiplexing, take a look at
//! [`crate::core::muxing`] and [`yamux`](crate::yamux).
//!
//! ```rust
//! use futures::executor::block_on;
//! use libp2p::{identity, PeerId};
//! use std::error::Error;
//!
//! fn main() -> Result<(), Box<dyn Error>> {
//! let local_key = identity::Keypair::generate_ed25519();
//! let local_peer_id = PeerId::from(local_key.public());
//! println!("Local peer id: {:?}", local_peer_id);
//!
//! let transport = block_on(libp2p::development_transport(local_key))?;
//!
//! Ok(())
//! }
//! ```
//!
//! ## Network behaviour
//!
//! Now it is time to look at another core trait of rust-libp2p - the
//! [`NetworkBehaviour`]. While the previously introduced trait [`Transport`]
//! defines _how_ to send bytes on the network, a [`NetworkBehaviour`] defines
//! _what_ bytes to send on the network.
//!
//! To make this more concrete, let's take a look at a simple implementation of
//! the [`NetworkBehaviour`] trait - the [`Ping`](crate::ping::Ping)
//! [`NetworkBehaviour`]. As you might have guessed, similar to the good old
//! `ping` network tool, libp2p [`Ping`](crate::ping::Ping) sends a ping to a
//! remote and expects to receive a pong in turn. The
//! [`Ping`](crate::ping::Ping) [`NetworkBehaviour`] does not care _how_ the
//! ping or pong messages are send on the network, whether they are sent via
//! TCP, whether they are encrypted via [noise](crate::noise) or just in
//! [plaintext](crate::plaintext). It only cares about _what_ messages are sent
//! on the network.
//!
//! The two traits [`Transport`] and [`NetworkBehaviour`] allow us to cleanly
//! separate _how_ to send bytes from _what_ bytes to send.
//!
//! With the above in mind, let's extend our example, creating a
//! [`Ping`](crate::ping::Ping) [`NetworkBehaviour`] at the end:
//!
//! ```rust
//! use futures::executor::block_on;
//! use libp2p::{identity, PeerId};
//! use libp2p::ping::{Ping, PingConfig};
//! use std::error::Error;
//!
//! fn main() -> Result<(), Box<dyn Error>> {
//! let local_key = identity::Keypair::generate_ed25519();
//! let local_peer_id = PeerId::from(local_key.public());
//! println!("Local peer id: {:?}", local_peer_id);
//!
//! let transport = block_on(libp2p::development_transport(local_key))?;
//!
//! // Create a ping network behaviour.
//! //
//! // For illustrative purposes, the ping protocol is configured to
//! // keep the connection alive, so a continuous sequence of pings
//! // can be observed.
//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
//!
//! Ok(())
//! }
//! ```
//!
//! ## Swarm
//!
//! Now that we have a [`Transport`] and a [`NetworkBehaviour`], we need
//! something that connects the two, allowing both to make progress. This job is
//! carried out by a [`Swarm`]. Put simply, a [`Swarm`] drives both a
//! [`Transport`] and a [`NetworkBehaviour`] forward, passing commands from the
//! [`NetworkBehaviour`] to the [`Transport`] as well as events from the
//! [`Transport`] to the [`NetworkBehaviour`].
//!
//! ```rust
//! use futures::executor::block_on;
//! use libp2p::{identity, PeerId};
//! use libp2p::ping::{Ping, PingConfig};
//! use libp2p::swarm::Swarm;
//! use std::error::Error;
//!
//! fn main() -> Result<(), Box<dyn Error>> {
//! let local_key = identity::Keypair::generate_ed25519();
//! let local_peer_id = PeerId::from(local_key.public());
//! println!("Local peer id: {:?}", local_peer_id);
//!
//! let transport = block_on(libp2p::development_transport(local_key))?;
//!
//! // Create a ping network behaviour.
//! //
//! // For illustrative purposes, the ping protocol is configured to
//! // keep the connection alive, so a continuous sequence of pings
//! // can be observed.
//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
//!
//! let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
//!
//! Ok(())
//! }
//! ```
//!
//! ## Multiaddr
//!
//! With the [`Swarm`] in place, we are all set to listen for incoming
//! connections. We only need to pass an address to the [`Swarm`], just like for
//! [`std::net::TcpListener::bind`]. But instead of passing an IP address, we
//! pass a [`Multiaddr`] which is yet another core concept of libp2p worth
//! taking a look at.
//!
//! A [`Multiaddr`] is a self-describing network address and protocol stack that
//! is used to establish connections to peers. A good introduction to
//! [`Multiaddr`] can be found on https://docs.libp2p.io/concepts/addressing/
//! and its specification repository https://github.com/multiformats/multiaddr.
//!
//! Let's make our local node listen on all interfaces as well as a random port.
//! In addition, if provided on the CLI, let's instruct our local node to dial a
//! remote peer.
//!
//! ```rust
//! use futures::executor::block_on;
//! use libp2p::{identity, PeerId};
//! use libp2p::ping::{Ping, PingConfig};
//! use libp2p::swarm::Swarm;
//! use std::error::Error;
//!
//! fn main() -> Result<(), Box<dyn Error>> {
//! let local_key = identity::Keypair::generate_ed25519();
//! let local_peer_id = PeerId::from(local_key.public());
//! println!("Local peer id: {:?}", local_peer_id);
//!
//! let transport = block_on(libp2p::development_transport(local_key))?;
//!
//! // Create a ping network behaviour.
//! //
//! // For illustrative purposes, the ping protocol is configured to
//! // keep the connection alive, so a continuous sequence of pings
//! // can be observed.
//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
//!
//! let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
//!
//! // Tell the swarm to listen on all interfaces and a random, OS-assigned
//! // port.
//! swarm.listen_on("/ip4/0.0.0.0/tcp/0".parse()?)?;
//!
//! // Dial the peer identified by the multi-address given as the second
//! // command-line argument, if any.
//! if let Some(addr) = std::env::args().nth(1) {
//! let remote = addr.parse()?;
//! swarm.dial_addr(remote)?;
//! println!("Dialed {}", addr)
//! }
//!
//! Ok(())
//! }
//! ```
//!
//! ## Continuously polling the Swarm
//!
//! We have everything in place now. The last step is to drive the [`Swarm`] in
//! a loop, allowing it to listen for incoming connections and establish an
//! outgoing connection in case we specify an address on the CLI.
//!
//! ```no_run
//! use futures::executor::block_on;
//! use futures::prelude::*;
//! use libp2p::ping::{Ping, PingConfig};
//! use libp2p::swarm::Swarm;
//! use libp2p::{identity, PeerId};
//! use std::error::Error;
//! use std::task::Poll;
//!
//! fn main() -> Result<(), Box<dyn Error>> {
//! let local_key = identity::Keypair::generate_ed25519();
//! let local_peer_id = PeerId::from(local_key.public());
//! println!("Local peer id: {:?}", local_peer_id);
//!
//! let transport = block_on(libp2p::development_transport(local_key))?;
//!
//! // Create a ping network behaviour.
//! //
//! // For illustrative purposes, the ping protocol is configured to
//! // keep the connection alive, so a continuous sequence of pings
//! // can be observed.
//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
//!
//! let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
//!
//! // Tell the swarm to listen on all interfaces and a random, OS-assigned
//! // port.
//! swarm.listen_on("/ip4/0.0.0.0/tcp/0".parse()?)?;
//!
//! // Dial the peer identified by the multi-address given as the second
//! // command-line argument, if any.
//! if let Some(addr) = std::env::args().nth(1) {
//! let remote = addr.parse()?;
//! swarm.dial_addr(remote)?;
//! println!("Dialed {}", addr)
//! }
//!
//! let mut listening = false;
//! block_on(future::poll_fn(move |cx| loop {
//! match swarm.poll_next_unpin(cx) {
//! Poll::Ready(Some(event)) => println!("{:?}", event),
//! Poll::Ready(None) => return Poll::Ready(()),
//! Poll::Pending => {
//! if !listening {
//! for addr in Swarm::listeners(&swarm) {
//! println!("Listening on {}", addr);
//! listening = true;
//! }
//! }
//! return Poll::Pending;
//! }
//! }
//! }));
//!
//! Ok(())
//! }
//! ```
//!
//! ## Running two nodes
//!
//! For convenience the example created above is also implemented in full in
//! `examples/ping.rs`. Thus, you can either run the commands below from your
//! own project created during the tutorial, or from the root of the rust-libp2p
//! repository. Note that in the former case you need to ignore the `--example
//! ping` argument.
//!
//! You need two terminals. In the first terminal window run:
//!
//! ```sh
//! cargo run --example ping
//! ```
//!
//! It will print the PeerId and the listening address, e.g. `Listening on
//! "/ip4/127.0.0.1/tcp/24915"`
//!
//! In the second terminal window, start a new instance of the example with:
//!
//! ```sh
//! cargo run --example ping -- /ip4/127.0.0.1/tcp/24915
//! ```
//!
//! Note: The [`Multiaddr`] at the end being the [`Multiaddr`] printed earlier
//! in terminal window one.
//!
//! The two nodes will establish a connection and send each other ping and pong
//! messages every 15 seconds.
//!
//! [`Multiaddr`]: crate::core::Multiaddr
//! [`NetworkBehaviour`]: crate::swarm::NetworkBehaviour
//! [`Transport`]: crate::core::Transport
//! [`PeerId`]: crate::core::PeerId
//! [`Swarm`]: crate::swarm::Swarm
//! [`development_transport`]: crate::development_transport