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src/tutorials: Add hole punching tutorial (#2460)
This commit is contained in:
150
src/tutorials/hole_punching.rs
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150
src/tutorials/hole_punching.rs
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// Copyright 2022 Protocol Labs.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
|
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// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//! # Hole Punching Tutorial
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//!
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//! This tutorial shows hands-on how to overcome firewalls and NATs with libp2p's hole punching
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//! mechanism. Before we get started, please read the [blog
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//! post](https://github.com/ipfs/ipfs-blog/pull/375) to familiarize yourself with libp2p's hole
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//! punching mechanism on a conceptual level.
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//!
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//! We will be using the [Circuit Relay v2](crate::relay::v2) and the [Direct Connection
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//! Upgrade through Relay (DCUtR)](crate::dcutr) protocol.
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//!
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//! You will need 3 machines for this tutorial:
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//!
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//! - A relay server
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//! - Any public server will do, e.g. a cloud provider VM.
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//! - A listening client.
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//! - Any computer connected to the internet, but not reachable from outside its own network,
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//! works.
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//! - This can e.g. be your friends laptop behind their router (firewall + NAT).
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//! - This can e.g. be some cloud provider VM, shielded from incoming connections e.g. via
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//! Linux's UFW on the same machine.
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//! - Don't use a machine that is in the same network as the dialing client. (This would require
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//! NAT hairpinning.)
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//! - A dialing client.
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//! - Like the above, any computer connected to the internet, but not reachable from the outside.
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//! - Your local machine will likely fulfill these requirements.
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//!
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//! ## Setting up the relay server
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//!
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//! Hole punching requires a public relay node for the two private nodes to coordinate their hole
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//! punch via. For that we need a public server somewhere in the Internet. In case you don't have
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//! one already, any cloud provider VM will do.
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//!
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//! Either on the server directly, or on your local machine, compile the example relay server:
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//!
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//! ``` bash
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//! ## Inside the rust-libp2p repository.
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//! cargo build --example relay_v2 -p libp2p-relay
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//! ```
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//!
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//! You can find the binary at `target/debug/examples/relay_v2`. In case you built it locally, copy
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//! it to your server.
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//!
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//! On your server, start the relay server binary:
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//!
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//! ``` bash
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//! ./relay_v2 --port 4001 --secret-key-seed 0
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//! ```
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//!
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//! Now let's make sure that the server is public, in other words let's make sure one can reach it
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//! through the Internet. From the dialing client:
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//!
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//! 1. Test that you can connect on Layer 3 (IP).
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//!
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//! ``` bash
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//! ping $RELAY_SERVER_IP
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//! ```
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//!
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//! 2. Test that you can connect on Layer 4 (TCP).
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//!
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//! ``` bash
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//! telnet $RELAY_SERVER_IP 4001
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//! ```
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//!
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//! 3. Test that you can connect via libp2p using [`libp2p-lookup`](https://github.com/mxinden/libp2p-lookup).
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//!
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//! ``` bash
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//! ## For IPv4
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//! libp2p-lookup direct --address /ip4/$RELAY_SERVER_IP
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//! ## For IPv6
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//! libp2p-lookup direct --address /ip6/$RELAY_SERVER_IP
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//! ```
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//!
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//! ## Setting up the listening client
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//!
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//! Either on the listening client machine directly, or on your local machine, compile the example
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//! DCUtR client:
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//!
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//! ``` bash
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//! ## Inside the rust-libp2p repository.
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//! cargo build --example client -p libp2p-dcutr
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//! ```
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//!
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//! You can find the binary at `target/debug/examples/client`. In case you built it locally, copy
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//! it to your listening client machine.
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//!
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//! On the listening client machine
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//!
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//! ``` bash
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//! RUST_LOG=info ./client --secret-key-seed 1 --mode listen --relay-address /dns4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN
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//! ```
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//!
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//! Now let's make sure that the listening client is not public, in other words let's make sure one
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//! can not reach it directly through the Internet. From the dialing client test that you can not
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//! connect on Layer 4 (TCP):
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//!
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//! ``` bash
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//! telnet $RELAY_SERVER_IP 4001
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//! ```
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//!
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//! ## Connecting to the listening client from the dialing client
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//!
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//! ``` bash
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//! RUST_LOG=info ./client --secret-key-seed 2 --mode dial --relay-address /dns4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN --remote-peer-id 12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X
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//! ```
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//!
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//! You should see the following logs appear:
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//!
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//! 1. The dialing client establishing a relayed connection to the listening client via the relay
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//! server. Note the [`/p2p-circuit` protocol](crate::multiaddr::Protocol::P2pCircuit) in the
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//! [`Multiaddr`](crate::Multiaddr).
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//!
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//! ``` ignore
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//! [2022-01-30T12:54:10Z INFO client] Established connection to PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") via Dialer { address: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X", role_override: Dialer }
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//! ```
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//!
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//! 2. The listening client initiating a direct connection upgrade for the new relayed connection.
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//! Reported by [`dcutr`](crate::dcutr) through
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//! [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::RemoteInitiatedDirectConnectionUpgrade).
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//!
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//! ``` ignore
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//! [2022-01-30T12:54:11Z INFO client] RemoteInitiatedDirectConnectionUpgrade { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X"), remote_relayed_addr: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X" }
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//! ```
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//!
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//! 3. The direct connection upgrade, also known as hole punch, succeeding. Reported by
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//! [`dcutr`](crate::dcutr) through
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//! [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::DirectConnectionUpgradeSucceeded).
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//!
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//! ``` ignore
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//! [2022-01-30T12:54:11Z INFO client] DirectConnectionUpgradeSucceeded { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") }
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//! ```
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src/tutorials/ping.rs
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src/tutorials/ping.rs
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// Copyright 2021 Protocol Labs.
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//
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||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
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// DEALINGS IN THE SOFTWARE.
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//! # Ping Tutorial - Getting started with rust-libp2p
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//!
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//! This tutorial aims to give newcomers a hands-on overview on how to use the
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//! Rust libp2p implementation. People new to Rust likely want to get started on
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//! [Rust](https://www.rust-lang.org/) itself, before diving into all the
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//! networking fun. This library makes heavy use of asynchronous Rust. In case
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//! you are not familiar with these concepts the Rust
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//! [async-book](https://rust-lang.github.io/async-book/) should prove useful.
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//! People new to libp2p might prefer to get a general overview at libp2p.io
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//! first, though libp2p knowledge is not required for this tutorial.
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//!
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//! We are going to build a small `ping` clone, sending a ping to a peer,
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//! expecting a pong as a response.
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//!
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//! ## Scaffolding
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//!
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//! Let's start off by
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//!
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//! 1. Creating a new crate: `cargo init rust-libp2p-tutorial`
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//!
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//! 2. Adding `libp2p` as well as `futures` as a dependency in the
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//! `Cargo.toml` file. We will also include `async-std` with the
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//! "attributes" feature to allow for an `async main`:
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//!
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//! ```yaml
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//! [package]
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//! name = "rust-libp2p-tutorial"
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//! version = "0.1.0"
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//! authors = ["Max Inden <mail@max-inden.de>"]
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//! edition = "2021"
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//! rust-version = "1.56.1"
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//!
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//! [dependencies]
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//! libp2p = "<insert-current-version-here>"
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//! futures = "<insert-current-version-here>"
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//! async-std = { version = "<insert-current-version-here>", features = ["attributes"] }
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//! ```
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//!
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//! ## Network identity
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//!
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//! With all the scaffolding in place, we can dive into the libp2p specifics. At
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//! first we need to create a network identity for our local node in `async fn
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//! main()`, annotated with an attribute to allow `main` to be `async`.
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//! Identities in libp2p are handled via a public and private key pair.
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//! Nodes identify each other via their [`PeerId`](crate::PeerId) which is
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//! derived from the public key.
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//!
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//! ```rust
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//! use libp2p::{identity, PeerId};
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//! use std::error::Error;
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//!
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//! #[async_std::main]
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//! async fn main() -> Result<(), Box<dyn Error>> {
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//! let local_key = identity::Keypair::generate_ed25519();
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//! let local_peer_id = PeerId::from(local_key.public());
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//! println!("Local peer id: {:?}", local_peer_id);
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//!
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//! Ok(())
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//! }
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//! ```
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//!
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//! You can already run the code above via `cargo run` which should print a
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//! different [`PeerId`](crate::PeerId) each time, given that we randomly
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//! generate the key pair.
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//!
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//! ## Transport
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//!
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//! Next up we need to construct a transport. After all, we want to send some
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//! bytes from A to B. A transport in libp2p provides connection-oriented
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//! communication channels (e.g. TCP) as well as upgrades on top of those like
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//! authentication and encryption protocols. Technically, a libp2p transport is
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//! anything that implements the [`Transport`] trait.
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//!
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//! Instead of constructing a transport ourselves for this tutorial, we use the
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//! convenience function [`development_transport`](crate::development_transport)
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//! that creates a TCP transport with [`noise`](crate::noise) for authenticated
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//! encryption.
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//!
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//! Furthermore, [`development_transport`] builds a multiplexed transport,
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//! whereby multiple logical substreams can coexist on the same underlying (TCP)
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//! connection. For further details on substream multiplexing, take a look at
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//! [`crate::core::muxing`] and [`yamux`](crate::yamux).
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//!
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//! ```rust
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//! use libp2p::{identity, PeerId};
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//! use std::error::Error;
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//!
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//! #[async_std::main]
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//! async fn main() -> Result<(), Box<dyn Error>> {
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//! let local_key = identity::Keypair::generate_ed25519();
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//! let local_peer_id = PeerId::from(local_key.public());
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//! println!("Local peer id: {:?}", local_peer_id);
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//!
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//! let transport = libp2p::development_transport(local_key).await?;
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//!
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//! Ok(())
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//! }
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//! ```
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//!
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//! ## Network behaviour
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//!
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//! Now it is time to look at another core trait of rust-libp2p - the
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//! [`NetworkBehaviour`]. While the previously introduced trait [`Transport`]
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//! defines _how_ to send bytes on the network, a [`NetworkBehaviour`] defines
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//! _what_ bytes to send on the network.
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//!
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//! To make this more concrete, let's take a look at a simple implementation of
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//! the [`NetworkBehaviour`] trait - the [`Ping`](crate::ping::Ping)
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//! [`NetworkBehaviour`]. As you might have guessed, similar to the good old
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//! `ping` network tool, libp2p [`Ping`](crate::ping::Ping) sends a ping to a
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//! remote and expects to receive a pong in turn. The
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//! [`Ping`](crate::ping::Ping) [`NetworkBehaviour`] does not care _how_ the
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//! ping or pong messages are send on the network, whether they are sent via
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//! TCP, whether they are encrypted via [noise](crate::noise) or just in
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//! [plaintext](crate::plaintext). It only cares about _what_ messages are sent
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//! on the network.
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//!
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//! The two traits [`Transport`] and [`NetworkBehaviour`] allow us to cleanly
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//! separate _how_ to send bytes from _what_ bytes to send.
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//!
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//! With the above in mind, let's extend our example, creating a
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//! [`Ping`](crate::ping::Ping) [`NetworkBehaviour`] at the end:
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//!
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//! ```rust
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//! use libp2p::{identity, PeerId};
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//! use libp2p::ping::{Ping, PingConfig};
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//! use std::error::Error;
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//!
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//! #[async_std::main]
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//! async fn main() -> Result<(), Box<dyn Error>> {
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//! let local_key = identity::Keypair::generate_ed25519();
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//! let local_peer_id = PeerId::from(local_key.public());
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//! println!("Local peer id: {:?}", local_peer_id);
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//!
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//! let transport = libp2p::development_transport(local_key).await?;
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//!
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//! // Create a ping network behaviour.
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//! //
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//! // For illustrative purposes, the ping protocol is configured to
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//! // keep the connection alive, so a continuous sequence of pings
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//! // can be observed.
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//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
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//!
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//! Ok(())
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//! }
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//! ```
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//!
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//! ## Swarm
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//!
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//! Now that we have a [`Transport`] and a [`NetworkBehaviour`], we need
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//! something that connects the two, allowing both to make progress. This job is
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||||
//! carried out by a [`Swarm`]. Put simply, a [`Swarm`] drives both a
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//! [`Transport`] and a [`NetworkBehaviour`] forward, passing commands from the
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||||
//! [`NetworkBehaviour`] to the [`Transport`] as well as events from the
|
||||
//! [`Transport`] to the [`NetworkBehaviour`].
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||||
//!
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//! ```rust
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//! use libp2p::{identity, PeerId};
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//! use libp2p::ping::{Ping, PingConfig};
|
||||
//! use libp2p::swarm::Swarm;
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||||
//! use std::error::Error;
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//!
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//! #[async_std::main]
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//! async fn main() -> Result<(), Box<dyn Error>> {
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//! let local_key = identity::Keypair::generate_ed25519();
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||||
//! let local_peer_id = PeerId::from(local_key.public());
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//! println!("Local peer id: {:?}", local_peer_id);
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//!
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//! let transport = libp2p::development_transport(local_key).await?;
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//!
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//! // Create a ping network behaviour.
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||||
//! //
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||||
//! // For illustrative purposes, the ping protocol is configured to
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||||
//! // keep the connection alive, so a continuous sequence of pings
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//! // can be observed.
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//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
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//!
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//! let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
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//!
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//! Ok(())
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//! }
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||||
//! ```
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||||
//!
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//! ## Multiaddr
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||||
//!
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//! With the [`Swarm`] in place, we are all set to listen for incoming
|
||||
//! connections. We only need to pass an address to the [`Swarm`], just like for
|
||||
//! [`std::net::TcpListener::bind`]. But instead of passing an IP address, we
|
||||
//! pass a [`Multiaddr`] which is yet another core concept of libp2p worth
|
||||
//! taking a look at.
|
||||
//!
|
||||
//! A [`Multiaddr`] is a self-describing network address and protocol stack that
|
||||
//! is used to establish connections to peers. A good introduction to
|
||||
//! [`Multiaddr`] can be found on https://docs.libp2p.io/concepts/addressing/
|
||||
//! and its specification repository https://github.com/multiformats/multiaddr.
|
||||
//!
|
||||
//! Let's make our local node listen on a new socket.
|
||||
//! This socket is listening on multiple network interfaces at the same time. For
|
||||
//! each network interface, a new listening address is created, these may change
|
||||
//! over time as interfaces become available or unavailable.
|
||||
//! For example in case of our TCP transport, it may (among others) listen on the
|
||||
//! loopback interface (localhost) `/ip4/127.0.0.1/tcp/24915` as well as the local
|
||||
//! network `/ip4/192.168.178.25tcp/24915`.
|
||||
//!
|
||||
//! In addition, if provided on the CLI, let's instruct our local node to dial a
|
||||
//! remote peer.
|
||||
//!
|
||||
//! ```rust
|
||||
//! use libp2p::{identity, Multiaddr, PeerId};
|
||||
//! use libp2p::ping::{Ping, PingConfig};
|
||||
//! use libp2p::swarm::{Swarm, dial_opts::DialOpts};
|
||||
//! use std::error::Error;
|
||||
//!
|
||||
//! #[async_std::main]
|
||||
//! async fn main() -> Result<(), Box<dyn Error>> {
|
||||
//! let local_key = identity::Keypair::generate_ed25519();
|
||||
//! let local_peer_id = PeerId::from(local_key.public());
|
||||
//! println!("Local peer id: {:?}", local_peer_id);
|
||||
//!
|
||||
//! let transport = libp2p::development_transport(local_key).await?;
|
||||
//!
|
||||
//! // Create a ping network behaviour.
|
||||
//! //
|
||||
//! // For illustrative purposes, the ping protocol is configured to
|
||||
//! // keep the connection alive, so a continuous sequence of pings
|
||||
//! // can be observed.
|
||||
//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
|
||||
//!
|
||||
//! let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
|
||||
//!
|
||||
//! // Tell the swarm to listen on all interfaces and a random, OS-assigned
|
||||
//! // port.
|
||||
//! swarm.listen_on("/ip4/0.0.0.0/tcp/0".parse()?)?;
|
||||
//!
|
||||
//! // Dial the peer identified by the multi-address given as the second
|
||||
//! // command-line argument, if any.
|
||||
//! if let Some(addr) = std::env::args().nth(1) {
|
||||
//! let remote: Multiaddr = addr.parse()?;
|
||||
//! swarm.dial(remote)?;
|
||||
//! println!("Dialed {}", addr)
|
||||
//! }
|
||||
//!
|
||||
//! Ok(())
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! ## Continuously polling the Swarm
|
||||
//!
|
||||
//! We have everything in place now. The last step is to drive the [`Swarm`] in
|
||||
//! a loop, allowing it to listen for incoming connections and establish an
|
||||
//! outgoing connection in case we specify an address on the CLI.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use futures::prelude::*;
|
||||
//! use libp2p::ping::{Ping, PingConfig};
|
||||
//! use libp2p::swarm::{Swarm, SwarmEvent, dial_opts::DialOpts};
|
||||
//! use libp2p::{identity, Multiaddr, PeerId};
|
||||
//! use std::error::Error;
|
||||
//!
|
||||
//! #[async_std::main]
|
||||
//! async fn main() -> Result<(), Box<dyn Error>> {
|
||||
//! let local_key = identity::Keypair::generate_ed25519();
|
||||
//! let local_peer_id = PeerId::from(local_key.public());
|
||||
//! println!("Local peer id: {:?}", local_peer_id);
|
||||
//!
|
||||
//! let transport = libp2p::development_transport(local_key).await?;
|
||||
//!
|
||||
//! // Create a ping network behaviour.
|
||||
//! //
|
||||
//! // For illustrative purposes, the ping protocol is configured to
|
||||
//! // keep the connection alive, so a continuous sequence of pings
|
||||
//! // can be observed.
|
||||
//! let behaviour = Ping::new(PingConfig::new().with_keep_alive(true));
|
||||
//!
|
||||
//! let mut swarm = Swarm::new(transport, behaviour, local_peer_id);
|
||||
//!
|
||||
//! // Tell the swarm to listen on all interfaces and a random, OS-assigned
|
||||
//! // port.
|
||||
//! swarm.listen_on("/ip4/0.0.0.0/tcp/0".parse()?)?;
|
||||
//!
|
||||
//! // Dial the peer identified by the multi-address given as the second
|
||||
//! // command-line argument, if any.
|
||||
//! if let Some(addr) = std::env::args().nth(1) {
|
||||
//! let remote: Multiaddr = addr.parse()?;
|
||||
//! swarm.dial(remote)?;
|
||||
//! println!("Dialed {}", addr)
|
||||
//! }
|
||||
//!
|
||||
//! loop {
|
||||
//! match swarm.select_next_some().await {
|
||||
//! SwarmEvent::NewListenAddr { address, .. } => println!("Listening on {:?}", address),
|
||||
//! SwarmEvent::Behaviour(event) => println!("{:?}", event),
|
||||
//! _ => {}
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! ## Running two nodes
|
||||
//!
|
||||
//! For convenience the example created above is also implemented in full in
|
||||
//! `examples/ping.rs`. Thus, you can either run the commands below from your
|
||||
//! own project created during the tutorial, or from the root of the rust-libp2p
|
||||
//! repository. Note that in the former case you need to ignore the `--example
|
||||
//! ping` argument.
|
||||
//!
|
||||
//! You need two terminals. In the first terminal window run:
|
||||
//!
|
||||
//! ```sh
|
||||
//! cargo run --example ping
|
||||
//! ```
|
||||
//!
|
||||
//! It will print the PeerId and the new listening addresses, e.g.
|
||||
//! ```sh
|
||||
//! Local peer id: PeerId("12D3KooWT1As4mwh3KYBnNTw9bSrRbYQGJTm9SSte82JSumqgCQG")
|
||||
//! Listening on "/ip4/127.0.0.1/tcp/24915"
|
||||
//! Listening on "/ip4/192.168.178.25/tcp/24915"
|
||||
//! Listening on "/ip4/172.17.0.1/tcp/24915"
|
||||
//! Listening on "/ip6/::1/tcp/24915"
|
||||
//! ```
|
||||
//!
|
||||
//! In the second terminal window, start a new instance of the example with:
|
||||
//!
|
||||
//! ```sh
|
||||
//! cargo run --example ping -- /ip4/127.0.0.1/tcp/24915
|
||||
//! ```
|
||||
//!
|
||||
//! Note: The [`Multiaddr`] at the end being one of the [`Multiaddr`] printed
|
||||
//! earlier in terminal window one.
|
||||
//! Both peers have to be in the same network with which the address is associated.
|
||||
//! In our case any printed addresses can be used, as both peers run on the same
|
||||
//! device.
|
||||
//!
|
||||
//! The two nodes will establish a connection and send each other ping and pong
|
||||
//! messages every 15 seconds.
|
||||
//!
|
||||
//! [`Multiaddr`]: crate::core::Multiaddr
|
||||
//! [`NetworkBehaviour`]: crate::swarm::NetworkBehaviour
|
||||
//! [`Transport`]: crate::core::Transport
|
||||
//! [`PeerId`]: crate::core::PeerId
|
||||
//! [`Swarm`]: crate::swarm::Swarm
|
||||
//! [`development_transport`]: crate::development_transport
|
Reference in New Issue
Block a user