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src/tutorials: Add hole punching tutorial (#2460)
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.github/workflows/ci.yml
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.github/workflows/ci.yml
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@ -101,7 +101,7 @@ jobs:
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- uses: Swatinem/rust-cache@842ef286fff290e445b90b4002cc9807c3669641 # v1.3.0
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- name: Check rustdoc links
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run: RUSTDOCFLAGS="--deny broken_intra_doc_links" cargo doc --verbose --workspace --no-deps --document-private-items
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run: RUSTDOCFLAGS="--deny broken_intra_doc_links" cargo doc --verbose --workspace --no-deps --document-private-items --all-features
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check-clippy:
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runs-on: ubuntu-18.04
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@ -24,11 +24,10 @@
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//! [libp2p.io](https://libp2p.io/).
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//!
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//! To get started with this libp2p implementation in Rust, please take a look
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//! at the [`tutorial`](crate::tutorial). Further examples can be found in the
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//! at the [`tutorials`](crate::tutorials). Further examples can be found in the
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//! [examples] directory.
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//!
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//! [examples]: https://github.com/libp2p/rust-libp2p/tree/master/examples
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//! [ping tutorial]: https://github.com/libp2p/rust-libp2p/tree/master/examples/ping.rs
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#![doc(html_logo_url = "https://libp2p.io/img/logo_small.png")]
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#![doc(html_favicon_url = "https://libp2p.io/img/favicon.png")]
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@ -151,7 +150,7 @@ pub mod bandwidth;
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pub mod simple;
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#[cfg(doc)]
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pub mod tutorial;
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pub mod tutorials;
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pub use self::core::{
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identity,
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src/tutorials.rs
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src/tutorials.rs
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@ -0,0 +1,2 @@
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pub mod hole_punching;
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pub mod ping;
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src/tutorials/hole_punching.rs
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150
src/tutorials/hole_punching.rs
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// Copyright 2022 Protocol Labs.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//! # Hole Punching Tutorial
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//!
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//! This tutorial shows hands-on how to overcome firewalls and NATs with libp2p's hole punching
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//! mechanism. Before we get started, please read the [blog
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//! post](https://github.com/ipfs/ipfs-blog/pull/375) to familiarize yourself with libp2p's hole
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//! punching mechanism on a conceptual level.
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//!
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//! We will be using the [Circuit Relay v2](crate::relay::v2) and the [Direct Connection
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//! Upgrade through Relay (DCUtR)](crate::dcutr) protocol.
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//!
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//! You will need 3 machines for this tutorial:
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//!
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//! - A relay server
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//! - Any public server will do, e.g. a cloud provider VM.
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//! - A listening client.
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//! - Any computer connected to the internet, but not reachable from outside its own network,
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//! works.
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//! - This can e.g. be your friends laptop behind their router (firewall + NAT).
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//! - This can e.g. be some cloud provider VM, shielded from incoming connections e.g. via
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//! Linux's UFW on the same machine.
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//! - Don't use a machine that is in the same network as the dialing client. (This would require
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//! NAT hairpinning.)
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//! - A dialing client.
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//! - Like the above, any computer connected to the internet, but not reachable from the outside.
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//! - Your local machine will likely fulfill these requirements.
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//!
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//! ## Setting up the relay server
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//!
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//! Hole punching requires a public relay node for the two private nodes to coordinate their hole
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//! punch via. For that we need a public server somewhere in the Internet. In case you don't have
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//! one already, any cloud provider VM will do.
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//!
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//! Either on the server directly, or on your local machine, compile the example relay server:
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//!
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//! ``` bash
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//! ## Inside the rust-libp2p repository.
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//! cargo build --example relay_v2 -p libp2p-relay
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//! ```
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//!
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//! You can find the binary at `target/debug/examples/relay_v2`. In case you built it locally, copy
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//! it to your server.
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//!
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//! On your server, start the relay server binary:
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//!
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//! ``` bash
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//! ./relay_v2 --port 4001 --secret-key-seed 0
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//! ```
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//!
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//! Now let's make sure that the server is public, in other words let's make sure one can reach it
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//! through the Internet. From the dialing client:
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//!
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//! 1. Test that you can connect on Layer 3 (IP).
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//!
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//! ``` bash
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//! ping $RELAY_SERVER_IP
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//! ```
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//!
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//! 2. Test that you can connect on Layer 4 (TCP).
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//!
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//! ``` bash
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//! telnet $RELAY_SERVER_IP 4001
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//! ```
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//!
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//! 3. Test that you can connect via libp2p using [`libp2p-lookup`](https://github.com/mxinden/libp2p-lookup).
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//!
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//! ``` bash
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//! ## For IPv4
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//! libp2p-lookup direct --address /ip4/$RELAY_SERVER_IP
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//! ## For IPv6
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//! libp2p-lookup direct --address /ip6/$RELAY_SERVER_IP
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//! ```
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//!
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//! ## Setting up the listening client
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//!
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//! Either on the listening client machine directly, or on your local machine, compile the example
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//! DCUtR client:
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//!
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//! ``` bash
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//! ## Inside the rust-libp2p repository.
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//! cargo build --example client -p libp2p-dcutr
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//! ```
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//!
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//! You can find the binary at `target/debug/examples/client`. In case you built it locally, copy
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//! it to your listening client machine.
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//!
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//! On the listening client machine
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//!
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//! ``` bash
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//! RUST_LOG=info ./client --secret-key-seed 1 --mode listen --relay-address /dns4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN
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//! ```
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//!
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//! Now let's make sure that the listening client is not public, in other words let's make sure one
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//! can not reach it directly through the Internet. From the dialing client test that you can not
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//! connect on Layer 4 (TCP):
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//!
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//! ``` bash
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//! telnet $RELAY_SERVER_IP 4001
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//! ```
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//!
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//! ## Connecting to the listening client from the dialing client
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//!
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//! ``` bash
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//! RUST_LOG=info ./client --secret-key-seed 2 --mode dial --relay-address /dns4/$RELAY_SERVER_IP/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN --remote-peer-id 12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X
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//! ```
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//!
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//! You should see the following logs appear:
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//!
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//! 1. The dialing client establishing a relayed connection to the listening client via the relay
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//! server. Note the [`/p2p-circuit` protocol](crate::multiaddr::Protocol::P2pCircuit) in the
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//! [`Multiaddr`](crate::Multiaddr).
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//!
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//! ``` ignore
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//! [2022-01-30T12:54:10Z INFO client] Established connection to PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") via Dialer { address: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X", role_override: Dialer }
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//! ```
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//!
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//! 2. The listening client initiating a direct connection upgrade for the new relayed connection.
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//! Reported by [`dcutr`](crate::dcutr) through
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//! [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::RemoteInitiatedDirectConnectionUpgrade).
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//!
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//! ``` ignore
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//! [2022-01-30T12:54:11Z INFO client] RemoteInitiatedDirectConnectionUpgrade { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X"), remote_relayed_addr: "/ip4/$RELAY_PEER_ID/tcp/4001/p2p/12D3KooWDpJ7As7BWAwRMfu1VU2WCqNjvq387JEYKDBj4kx6nXTN/p2p-circuit/p2p/12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X" }
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//! ```
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//!
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//! 3. The direct connection upgrade, also known as hole punch, succeeding. Reported by
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//! [`dcutr`](crate::dcutr) through
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//! [`Event::RemoteInitiatedDirectConnectionUpgrade`](crate::dcutr::behaviour::Event::DirectConnectionUpgradeSucceeded).
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//!
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//! ``` ignore
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//! [2022-01-30T12:54:11Z INFO client] DirectConnectionUpgradeSucceeded { remote_peer_id: PeerId("12D3KooWPjceQrSwdWXPyLLeABRXmuqt69Rg3sBYbU1Nft9HyQ6X") }
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//! ```
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