rust-libp2p/swarm/src/behaviour.rs

364 lines
16 KiB
Rust
Raw Normal View History

// Copyright 2019 Parity Technologies (UK) Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
use crate::protocols_handler::{IntoProtocolsHandler, ProtocolsHandler};
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
use libp2p_core::{ConnectedPoint, Multiaddr, PeerId, connection::{ConnectionId, ListenerId}};
use std::{error, task::Context, task::Poll};
/// A behaviour for the network. Allows customizing the swarm.
///
/// This trait has been designed to be composable. Multiple implementations can be combined into
/// one that handles all the behaviours at once.
///
/// # Deriving `NetworkBehaviour`
///
/// Crate users can implement this trait by using the the `#[derive(NetworkBehaviour)]`
/// proc macro re-exported by the `libp2p` crate. The macro generates a delegating `trait`
/// implementation for the `struct`, which delegates method calls to all trait members.
///
/// By default the derive sets the [`NetworkBehaviour::OutEvent`] as `()` but this can be overridden
/// with `#[behaviour(out_event = "AnotherType")]`.
///
/// Struct members that don't implement [`NetworkBehaviour`] must be annotated with `#[behaviour(ignore)]`.
///
/// By default, events generated by the remaining members are delegated to [`NetworkBehaviourEventProcess`]
/// implementations. Those must be provided by the user on the type that [`NetworkBehaviour`] is
/// derived on.
///
/// Alternatively, users can specify `#[behaviour(event_process = false)]`. In this case, users
/// should provide a custom `out_event` and implement [`From`] for each of the event types generated
/// by the struct members.
/// Not processing events within the derived [`NetworkBehaviour`] will cause them to be emitted as
/// part of polling the swarm in [`SwarmEvent::Behaviour`](crate::SwarmEvent::Behaviour).
///
/// Optionally one can provide a custom `poll` function through the `#[behaviour(poll_method = "poll")]`
/// attribute.
/// This function must have the same signature as the [`NetworkBehaviour#poll`] function and will
/// be called last within the generated [`NetworkBehaviour`] implementation.
pub trait NetworkBehaviour: Send + 'static {
/// Handler for all the protocols the network behaviour supports.
type ProtocolsHandler: IntoProtocolsHandler;
/// Event generated by the `NetworkBehaviour` and that the swarm will report back.
type OutEvent: Send + 'static;
2019-04-16 15:57:29 +02:00
/// Creates a new `ProtocolsHandler` for a connection with a peer.
///
/// Every time an incoming connection is opened, and every time we start dialing a node, this
/// method is called.
///
/// The returned object is a handler for that specific connection, and will be moved to a
/// background task dedicated to that connection.
///
/// The network behaviour (ie. the implementation of this trait) and the handlers it has
/// spawned (ie. the objects returned by `new_handler`) can communicate by passing messages.
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
/// Messages sent from the handler to the behaviour are injected with `inject_event`, and
/// the behaviour can send a message to the handler by making `poll` return `SendEvent`.
fn new_handler(&mut self) -> Self::ProtocolsHandler;
/// Addresses that this behaviour is aware of for this specific peer, and that may allow
/// reaching the peer.
///
/// The addresses will be tried in the order returned by this function, which means that they
/// should be ordered by decreasing likelihood of reachability. In other words, the first
/// address should be the most likely to be reachable.
fn addresses_of_peer(&mut self, peer_id: &PeerId) -> Vec<Multiaddr>;
/// Indicates the behaviour that we connected to the node with the given peer id.
///
/// This node now has a handler (as spawned by `new_handler`) running in the background.
///
/// This method is only called when the connection to the peer is
/// established, preceded by `inject_connection_established`.
fn inject_connected(&mut self, peer_id: &PeerId);
/// Indicates the behaviour that we disconnected from the node with the given peer id.
///
/// There is no handler running anymore for this node. Any event that has been sent to it may
/// or may not have been processed by the handler.
///
/// This method is only called when the last established connection to the peer
/// is closed, preceded by `inject_connection_closed`.
fn inject_disconnected(&mut self, peer_id: &PeerId);
/// Informs the behaviour about a newly established connection to a peer.
fn inject_connection_established(&mut self, _: &PeerId, _: &ConnectionId, _: &ConnectedPoint)
{}
/// Informs the behaviour about a closed connection to a peer.
///
/// A call to this method is always paired with an earlier call to
/// `inject_connection_established` with the same peer ID, connection ID and
/// endpoint.
fn inject_connection_closed(&mut self, _: &PeerId, _: &ConnectionId, _: &ConnectedPoint)
{}
/// Informs the behaviour that the [`ConnectedPoint`] of an existing connection has changed.
fn inject_address_change(
&mut self,
_: &PeerId,
_: &ConnectionId,
_old: &ConnectedPoint,
_new: &ConnectedPoint
) {}
/// Informs the behaviour about an event generated by the handler dedicated to the peer identified by `peer_id`.
/// for the behaviour.
///
/// The `peer_id` is guaranteed to be in a connected state. In other words, `inject_connected`
/// has previously been called with this `PeerId`.
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
fn inject_event(
&mut self,
peer_id: PeerId,
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
connection: ConnectionId,
event: <<Self::ProtocolsHandler as IntoProtocolsHandler>::Handler as ProtocolsHandler>::OutEvent
);
/// Indicates to the behaviour that we tried to reach an address, but failed.
///
/// If we were trying to reach a specific node, its ID is passed as parameter. If this is the
/// last address to attempt for the given node, then `inject_dial_failure` is called afterwards.
fn inject_addr_reach_failure(&mut self, _peer_id: Option<&PeerId>, _addr: &Multiaddr, _error: &dyn error::Error) {
}
/// Indicates to the behaviour that we tried to dial all the addresses known for a node, but
/// failed.
///
/// The `peer_id` is guaranteed to be in a disconnected state. In other words,
/// `inject_connected` has not been called, or `inject_disconnected` has been called since then.
fn inject_dial_failure(&mut self, _peer_id: &PeerId) {
}
/// Indicates to the behaviour that we have started listening on a new multiaddr.
fn inject_new_listen_addr(&mut self, _addr: &Multiaddr) {
}
/// Indicates to the behaviour that a new multiaddr we were listening on has expired,
/// which means that we are no longer listening in it.
fn inject_expired_listen_addr(&mut self, _addr: &Multiaddr) {
}
/// Indicates to the behaviour that we have discovered a new external address for us.
fn inject_new_external_addr(&mut self, _addr: &Multiaddr) {
}
/// A listener experienced an error.
fn inject_listener_error(&mut self, _id: ListenerId, _err: &(dyn std::error::Error + 'static)) {
}
/// A listener closed.
fn inject_listener_closed(&mut self, _id: ListenerId, _reason: Result<(), &std::io::Error>) {
}
/// Polls for things that swarm should do.
///
/// This API mimics the API of the `Stream` trait. The method may register the current task in
/// order to wake it up at a later point in time.
2020-07-27 20:27:33 +00:00
fn poll(&mut self, cx: &mut Context<'_>, params: &mut impl PollParameters)
-> Poll<NetworkBehaviourAction<<<Self::ProtocolsHandler as IntoProtocolsHandler>::Handler as ProtocolsHandler>::InEvent, Self::OutEvent>>;
}
/// Parameters passed to `poll()`, that the `NetworkBehaviour` has access to.
pub trait PollParameters {
/// Iterator returned by [`supported_protocols`](PollParameters::supported_protocols).
type SupportedProtocolsIter: ExactSizeIterator<Item = Vec<u8>>;
/// Iterator returned by [`listened_addresses`](PollParameters::listened_addresses).
type ListenedAddressesIter: ExactSizeIterator<Item = Multiaddr>;
/// Iterator returned by [`external_addresses`](PollParameters::external_addresses).
type ExternalAddressesIter: ExactSizeIterator<Item = Multiaddr>;
/// Returns the list of protocol the behaviour supports when a remote negotiates a protocol on
/// an inbound substream.
///
/// The iterator's elements are the ASCII names as reported on the wire.
///
/// Note that the list is computed once at initialization and never refreshed.
fn supported_protocols(&self) -> Self::SupportedProtocolsIter;
/// Returns the list of the addresses we're listening on.
fn listened_addresses(&self) -> Self::ListenedAddressesIter;
/// Returns the list of the addresses nodes can use to reach us.
fn external_addresses(&self) -> Self::ExternalAddressesIter;
/// Returns the peer id of the local node.
fn local_peer_id(&self) -> &PeerId;
}
/// When deriving [`NetworkBehaviour`] this trait must by default be implemented for all the
/// possible event types generated by the inner behaviours.
///
/// You can opt out of this behaviour through `#[behaviour(event_process = false)]`. See the
/// documentation of [`NetworkBehaviour`] for details.
pub trait NetworkBehaviourEventProcess<TEvent> {
/// Called when one of the fields of the type you're deriving `NetworkBehaviour` on generates
/// an event.
fn inject_event(&mut self, event: TEvent);
}
2019-04-16 15:57:29 +02:00
/// An action that a [`NetworkBehaviour`] can trigger in the [`Swarm`]
/// in whose context it is executing.
///
/// [`Swarm`]: super::Swarm
#[derive(Debug, Clone)]
pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
2019-04-16 15:57:29 +02:00
/// Instructs the `Swarm` to return an event when it is being polled.
GenerateEvent(TOutEvent),
/// Instructs the swarm to dial the given multiaddress, with no knowledge of the `PeerId` that
/// may be reached.
DialAddress {
/// The address to dial.
address: Multiaddr,
},
2019-04-16 15:57:29 +02:00
/// Instructs the swarm to dial a known `PeerId`.
///
/// The `addresses_of_peer` method is called to determine which addresses to attempt to reach.
///
/// If we were already trying to dial this node, the addresses that are not yet in the queue of
/// addresses to try are added back to this queue.
///
2019-04-16 15:57:29 +02:00
/// On success, [`NetworkBehaviour::inject_connected`] is invoked.
/// On failure, [`NetworkBehaviour::inject_dial_failure`] is invoked.
DialPeer {
/// The peer to try reach.
peer_id: PeerId,
/// The condition for initiating a new dialing attempt.
condition: DialPeerCondition,
},
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
/// Instructs the `Swarm` to send an event to the handler dedicated to a
/// connection with a peer.
///
/// If the `Swarm` is connected to the peer, the message is delivered to the
/// `ProtocolsHandler` instance identified by the peer ID and connection ID.
///
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
/// If the specified connection no longer exists, the event is silently dropped.
///
/// Typically the connection ID given is the same as the one passed to
/// [`NetworkBehaviour::inject_event`], i.e. whenever the behaviour wishes to
/// respond to a request on the same connection (and possibly the same
/// substream, as per the implementation of `ProtocolsHandler`).
///
/// Note that even if the peer is currently connected, connections can get closed
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
/// at any time and thus the event may not reach a handler.
NotifyHandler {
/// The peer for whom a `ProtocolsHandler` should be notified.
peer_id: PeerId,
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
/// The ID of the connection whose `ProtocolsHandler` to notify.
handler: NotifyHandler,
/// The event to send.
event: TInEvent,
},
2019-04-16 15:57:29 +02:00
/// Informs the `Swarm` about a multi-address observed by a remote for
/// the local node.
///
/// It is advisable to issue `ReportObservedAddr` actions at a fixed frequency
/// per node. This way address information will be more accurate over time
/// and individual outliers carry less weight.
ReportObservedAddr {
2019-04-16 15:57:29 +02:00
/// The observed address of the local node.
address: Multiaddr,
},
}
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
Add `Throttled` to libp2p-request-response. (#1696) * Use a single exchange instead of two one_shots. * Add `Throttled` to libp2p-request-response. Wraps the existing `RequestResponse` behaviour and applies strict limits to the number of inbound and outbound requests per peer. The wrapper is opt-in and if not used, the protocol behaviour of `RequestResponse` does not change. This PR also does not introduce an extra protocol, hence the limits applied need to be known a priori for all nodes which is not always possible or desirable. As mentioned in #1687 I think that we should eventually augment the protocol with metadata which allows a more dynamic exchange of requests and responses. This PR also replaces the two oneshot channels with a single one from the scambio crate which saves one allocation per request/response. If not desirable because the crate has seen less testing the first commit could be reverted. * Fix rustdoc error. * Remove some leftovers from development. * Add docs to `NetworBehaviourAction::{map_in,map_out}`. * Apply suggestions from code review Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Add `ping_protocol_throttled` test. * Add another test. * Revert "Use a single exchange instead of two one_shots." This reverts commit e34e1297d411298f6c69e238aa6c96e0b795d989. # Conflicts: # protocols/request-response/Cargo.toml # protocols/request-response/src/handler/protocol.rs * Update CHANGELOG. * Update CHANGELOG. Co-authored-by: Roman Borschel <romanb@users.noreply.github.com>
2020-08-12 16:04:54 +02:00
impl<TInEvent, TOutEvent> NetworkBehaviourAction<TInEvent, TOutEvent> {
/// Map the handler event.
pub fn map_in<E>(self, f: impl FnOnce(TInEvent) -> E) -> NetworkBehaviourAction<E, TOutEvent> {
match self {
NetworkBehaviourAction::GenerateEvent(e) =>
NetworkBehaviourAction::GenerateEvent(e),
NetworkBehaviourAction::DialAddress { address } =>
NetworkBehaviourAction::DialAddress { address },
NetworkBehaviourAction::DialPeer { peer_id, condition } =>
NetworkBehaviourAction::DialPeer { peer_id, condition },
NetworkBehaviourAction::NotifyHandler { peer_id, handler, event } =>
NetworkBehaviourAction::NotifyHandler {
peer_id,
handler,
event: f(event)
},
NetworkBehaviourAction::ReportObservedAddr { address } =>
NetworkBehaviourAction::ReportObservedAddr { address }
}
}
/// Map the event the swarm will return.
pub fn map_out<E>(self, f: impl FnOnce(TOutEvent) -> E) -> NetworkBehaviourAction<TInEvent, E> {
match self {
NetworkBehaviourAction::GenerateEvent(e) =>
NetworkBehaviourAction::GenerateEvent(f(e)),
NetworkBehaviourAction::DialAddress { address } =>
NetworkBehaviourAction::DialAddress { address },
NetworkBehaviourAction::DialPeer { peer_id, condition } =>
NetworkBehaviourAction::DialPeer { peer_id, condition },
NetworkBehaviourAction::NotifyHandler { peer_id, handler, event } =>
NetworkBehaviourAction::NotifyHandler { peer_id, handler, event },
NetworkBehaviourAction::ReportObservedAddr { address } =>
NetworkBehaviourAction::ReportObservedAddr { address }
}
}
}
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
2020-03-04 13:49:25 +01:00
/// The options w.r.t. which connection handlers to notify of an event.
#[derive(Debug, Clone)]
pub enum NotifyHandler {
/// Notify a particular connection handler.
One(ConnectionId),
/// Notify an arbitrary connection handler.
Any,
/// Notify all connection handlers.
All
}
/// The available conditions under which a new dialing attempt to
/// a peer is initiated when requested by [`NetworkBehaviourAction::DialPeer`].
#[derive(Debug, Copy, Clone)]
#[non_exhaustive]
pub enum DialPeerCondition {
/// A new dialing attempt is initiated _only if_ the peer is currently
/// considered disconnected, i.e. there is no established connection
/// and no ongoing dialing attempt.
///
/// If there is an ongoing dialing attempt, the addresses reported by
/// [`NetworkBehaviour::addresses_of_peer`] are added to the ongoing
/// dialing attempt, ignoring duplicates.
Disconnected,
/// A new dialing attempt is initiated _only if_ there is currently
/// no ongoing dialing attempt, i.e. the peer is either considered
/// disconnected or connected but without an ongoing dialing attempt.
///
/// If there is an ongoing dialing attempt, the addresses reported by
/// [`NetworkBehaviour::addresses_of_peer`] are added to the ongoing
/// dialing attempt, ignoring duplicates.
NotDialing,
/// A new dialing attempt is always initiated, only subject to the
/// configured connection limits.
Always,
}
impl Default for DialPeerCondition {
fn default() -> Self {
DialPeerCondition::Disconnected
}
}