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// Copyright 2017-2018 Parity Technologies (UK) Ltd.
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//! Transports, upgrades, multiplexing and node handling of *libp2p*.
//!
//! The main concepts of libp2p-core are:
//!
//! - A [`PeerId`] is a unique global identifier for a node on the network.
//! Each node must have a different [`PeerId`]. Normally, a [`PeerId`] is the
//! hash of the public key used to negotiate encryption on the
//! communication channel, thereby guaranteeing that they cannot be spoofed.
//! - The [`Transport`] trait defines how to reach a remote node or listen for
//! incoming remote connections. See the [`transport`] module.
//! - The [`StreamMuxer`] trait is implemented on structs that hold a connection
//! to a remote and can subdivide this connection into multiple substreams.
//! See the [`muxing`] module.
//! - The [`UpgradeInfo`], [`InboundUpgrade`] and [`OutboundUpgrade`] traits
//! define how to upgrade each individual substream to use a protocol.
//! See the `upgrade` module.
mod keys_proto {
include!(concat!(env!("OUT_DIR"), "/keys_proto.rs"));
}
mod envelope_proto {
include!(concat!(env!("OUT_DIR"), "/envelope_proto.rs"));
}
mod peer_record_proto {
include!(concat!(env!("OUT_DIR"), "/peer_record_proto.rs"));
}
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/// Multi-address re-export.
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pub use multiaddr;
pub type Negotiated<T> = multistream_select::Negotiated<T>;
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mod peer_id;
mod translation;
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
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pub mod connection;
pub mod either;
pub mod identity;
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pub mod muxing;
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
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pub mod network;
pub mod peer_record;
pub mod signed_envelope;
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pub mod transport;
pub mod upgrade;
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pub use connection::{Connected, ConnectedPoint, Endpoint};
pub use identity::PublicKey;
pub use multiaddr::Multiaddr;
pub use multihash;
pub use muxing::StreamMuxer;
pub use network::Network;
pub use peer_id::PeerId;
pub use peer_record::PeerRecord;
pub use signed_envelope::SignedEnvelope;
pub use translation::address_translation;
pub use transport::Transport;
pub use upgrade::{InboundUpgrade, OutboundUpgrade, ProtocolName, UpgradeError, UpgradeInfo};
Multiple connections per peer (#1440) * Allow multiple connections per peer in libp2p-core. Instead of trying to enforce a single connection per peer, which involves quite a bit of additional complexity e.g. to prioritise simultaneously opened connections and can have other undesirable consequences [1], we now make multiple connections per peer a feature. The gist of these changes is as follows: The concept of a "node" with an implicit 1-1 correspondence to a connection has been replaced with the "first-class" concept of a "connection". The code from `src/nodes` has moved (with varying degrees of modification) to `src/connection`. A `HandledNode` has become a `Connection`, a `NodeHandler` a `ConnectionHandler`, the `CollectionStream` was the basis for the new `connection::Pool`, and so forth. Conceptually, a `Network` contains a `connection::Pool` which in turn internally employs the `connection::Manager` for handling the background `connection::manager::Task`s, one per connection, as before. These are all considered implementation details. On the public API, `Peer`s are managed as before through the `Network`, except now the API has changed with the shift of focus to (potentially multiple) connections per peer. The `NetworkEvent`s have accordingly also undergone changes. The Swarm APIs remain largely unchanged, except for the fact that `inject_replaced` is no longer called. It may now practically happen that multiple `ProtocolsHandler`s are associated with a single `NetworkBehaviour`, one per connection. If implementations of `NetworkBehaviour` rely somehow on communicating with exactly one `ProtocolsHandler`, this may cause issues, but it is unlikely. [1]: https://github.com/paritytech/substrate/issues/4272 * Fix intra-rustdoc links. * Update core/src/connection/pool.rs Co-Authored-By: Max Inden <mail@max-inden.de> * Address some review feedback and fix doc links. * Allow responses to be sent on the same connection. * Remove unnecessary remainders of inject_replaced. * Update swarm/src/behaviour.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update swarm/src/lib.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/manager.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Update core/src/connection/pool.rs Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com> * Incorporate more review feedback. * Move module declaration below imports. * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Update core/src/connection/manager.rs Co-Authored-By: Toralf Wittner <tw@dtex.org> * Simplify as per review. * Fix rustoc link. * Add try_notify_handler and simplify. * Relocate DialingConnection and DialingAttempt. For better visibility constraints. * Small cleanup. * Small cleanup. More robust EstablishedConnectionIter. * Clarify semantics of `DialingPeer::connect`. * Don't call inject_disconnected on InvalidPeerId. To preserve the previous behavior and ensure calls to `inject_disconnected` are always paired with calls to `inject_connected`. * Provide public ConnectionId constructor. Mainly needed for testing purposes, e.g. in substrate. * Move the established connection limit check to the right place. * Clean up connection error handling. Separate connection errors into those occuring during connection setup or upon rejecting a newly established connection (the `PendingConnectionError`) and those errors occurring on previously established connections, i.e. for which a `ConnectionEstablished` event has been emitted by the connection pool earlier. * Revert change in log level and clarify an invariant. * Remove inject_replaced entirely. * Allow notifying all connection handlers. Thereby simplify by introducing a new enum `NotifyHandler`, used with a single constructor `NetworkBehaviourAction::NotifyHandler`. * Finishing touches. Small API simplifications and code deduplication. Some more useful debug logging. Co-authored-by: Max Inden <mail@max-inden.de> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Toralf Wittner <tw@dtex.org>
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use std::{future::Future, pin::Pin};
/// Implemented on objects that can run a `Future` in the background.
///
/// > **Note**: While it may be tempting to implement this trait on types such as
/// > [`futures::stream::FuturesUnordered`], please note that passing an `Executor` is
/// > optional, and that `FuturesUnordered` (or a similar struct) will automatically
/// > be used as fallback by libp2p. The `Executor` trait should therefore only be
/// > about running `Future`s in the background.
pub trait Executor {
/// Run the given future in the background until it ends.
fn exec(&self, future: Pin<Box<dyn Future<Output = ()> + Send>>);
}
impl<F: Fn(Pin<Box<dyn Future<Output = ()> + Send>>)> Executor for F {
fn exec(&self, f: Pin<Box<dyn Future<Output = ()> + Send>>) {
self(f)
}
}