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// Copyright 2017-2018 Parity Technologies (UK) Ltd.
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//! Transports, upgrades, multiplexing and node handling of *libp2p*.
//!
//! The main concepts of libp2p-core are:
//!
//! - A [`PeerId`] is a unique global identifier for a node on the network.
//! Each node must have a different `PeerId`. Normally, a `PeerId` is the
//! hash of the public key used to negotiate encryption on the
//! communication channel, thereby guaranteeing that they cannot be spoofed.
//! - The [`Transport`] trait defines how to reach a remote node or listen for
//! incoming remote connections. See the `transport` module.
//! - The [`StreamMuxer`] trait is implemented on structs that hold a connection
//! to a remote and can subdivide this connection into multiple substreams.
//! See the `muxing` module.
//! - The [`UpgradeInfo`], [`InboundUpgrade`] and [`OutboundUpgrade`] traits
//! define how to upgrade each individual substream to use a protocol.
//! See the `upgrade` module.
mod keys_proto {
include!(concat!(env!("OUT_DIR"), "/keys_proto.rs"));
}
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/// Multi-address re-export.
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pub use multiaddr;
pub type Negotiated<T> = futures::compat::Compat01As03<multistream_select::Negotiated<futures::compat::Compat<T>>>;
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mod peer_id;
mod translation;
pub mod either;
pub mod identity;
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pub mod muxing;
pub mod nodes;
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pub mod transport;
pub mod upgrade;
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pub use multiaddr::Multiaddr;
pub use muxing::StreamMuxer;
pub use peer_id::PeerId;
pub use identity::PublicKey;
pub use transport::Transport;
pub use translation::address_translation;
pub use upgrade::{InboundUpgrade, OutboundUpgrade, UpgradeInfo, UpgradeError, ProtocolName};
Rework the transport upgrade API. (#1240) * Rework the transport upgrade API. ALthough transport upgrades must follow a specific pattern in order fot the resulting transport to be usable with a `Network` or `Swarm`, that pattern is currently not well reflected in the transport upgrade API. Rather, transport upgrades are rather laborious and involve non-trivial code duplication. This commit introduces a `transport::upgrade::Builder` that is obtained from `Transport::upgrade`. The `Builder` encodes the previously implicit rules for transport upgrades: 1. Authentication upgrades must happen first. 2. Any number of upgrades may follow. 3. A multiplexer upgrade must happen last. Since multiplexing is the last (regular) transport upgrade (because that upgrade yields a `StreamMuxer` which is no longer a `AsyncRead` / `AsyncWrite` resource, which the upgrade process is based on), the upgrade starts with `Transport::upgrade` and ends with `Builder::multiplex`, which drops back down to the `Transport`, providing a fluent API. Authentication and multiplexer upgrades must furthermore adhere to a minimal contract w.r.t their outputs: 1. An authentication upgrade is given an (async) I/O resource `C` and must produce a pair `(I, D)` where `I: ConnectionInfo` and `D` is a new (async) I/O resource `D`. 2. A multiplexer upgrade is given an (async) I/O resource `C` and must produce a `M: StreamMuxer`. To that end, two changes to the `secio` and `noise` protocols have been made: 1. The `secio` upgrade now outputs a pair of `(PeerId, SecioOutput)`. The former implements `ConnectionInfo` and the latter `AsyncRead` / `AsyncWrite`, fulfilling the `Builder` contract. 2. A new `NoiseAuthenticated` upgrade has been added that wraps around any noise upgrade (i.e. `NoiseConfig`) and has an output of `(PeerId, NoiseOutput)`, i.e. it checks if the `RemoteIdentity` from the handshake output is an `IdentityKey`, failing if that is not the case. This is the standard upgrade procedure one wants for integrating noise with libp2p-core/swarm. * Cleanup * Add a new integration test. * Add missing license.
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pub use nodes::ConnectionInfo;
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum Endpoint {
/// The socket comes from a dialer.
Dialer,
/// The socket comes from a listener.
Listener,
}
impl std::ops::Not for Endpoint {
type Output = Endpoint;
fn not(self) -> Self::Output {
match self {
Endpoint::Dialer => Endpoint::Listener,
Endpoint::Listener => Endpoint::Dialer
}
}
}
impl Endpoint {
/// Is this endpoint a dialer?
pub fn is_dialer(self) -> bool {
if let Endpoint::Dialer = self {
true
} else {
false
}
}
/// Is this endpoint a listener?
pub fn is_listener(self) -> bool {
if let Endpoint::Listener = self {
true
} else {
false
}
}
}
/// How we connected to a node.
#[derive(Debug, Clone)]
pub enum ConnectedPoint {
/// We dialed the node.
Dialer {
/// Multiaddress that was successfully dialed.
address: Multiaddr,
},
/// We received the node.
Listener {
/// Local connection address.
local_addr: Multiaddr,
/// Stack of protocols used to send back data to the remote.
send_back_addr: Multiaddr,
}
}
impl From<&'_ ConnectedPoint> for Endpoint {
fn from(endpoint: &'_ ConnectedPoint) -> Endpoint {
endpoint.to_endpoint()
}
}
impl From<ConnectedPoint> for Endpoint {
fn from(endpoint: ConnectedPoint) -> Endpoint {
endpoint.to_endpoint()
}
}
impl ConnectedPoint {
/// Turns the `ConnectedPoint` into the corresponding `Endpoint`.
pub fn to_endpoint(&self) -> Endpoint {
match self {
ConnectedPoint::Dialer { .. } => Endpoint::Dialer,
ConnectedPoint::Listener { .. } => Endpoint::Listener
}
}
/// Returns true if we are `Dialer`.
pub fn is_dialer(&self) -> bool {
match self {
ConnectedPoint::Dialer { .. } => true,
ConnectedPoint::Listener { .. } => false
}
}
/// Returns true if we are `Listener`.
pub fn is_listener(&self) -> bool {
match self {
ConnectedPoint::Dialer { .. } => false,
ConnectedPoint::Listener { .. } => true
}
}
}