Commit Graph

  • 2601490708 create player if there is no players websocket DieMyst 2019-09-24 10:27:48 +03:00
  • 3239af16de websocket support DieMyst 2019-09-20 12:53:29 +03:00
  • f3b1fd33e4
    Merge pull request #1 from fluencelabs/game-update master Dima 2019-09-18 11:17:41 +03:00
  • b9b96b43de refactoring #1 DieMyst 2019-08-23 18:54:40 +03:00
  • d22e93ff4e fix DieMyst 2019-08-21 15:18:26 +03:00
  • 3f1990d175 connect to devnet DieMyst 2019-08-21 15:09:35 +03:00
  • c1abe4f444 merge players and users table, fix empty responses, more checks DieMyst 2019-08-21 15:05:09 +03:00
  • 5d8edb2d4a it works DieMyst 2019-08-21 14:15:59 +03:00
  • 65698625e2 wip... DieMyst 2019-08-20 18:37:06 +03:00
  • 7300359780 update fluence version wait-response-update DieMyst 2019-08-08 16:36:33 +03:00
  • 410bdf3e09 update fluence version, add sendTransaction methods DieMyst 2019-08-02 17:19:19 +03:00
  • 9fc51696d1 Oops, remove convert.sh folex 2019-06-27 14:56:55 +03:00
  • f70773ebd2 fix resources folex 2019-06-26 19:47:36 +03:00
  • 35f6eb3994 try catches folex 2019-06-26 19:42:22 +03:00
  • 42219385f8 better logs folex 2019-06-26 19:14:45 +03:00
  • 70eb51fcaf tweak leveling, reduce generated enemies folex 2019-06-26 19:12:31 +03:00
  • 916c5b66d1 comment out pRad folex 2019-06-26 18:58:15 +03:00
  • 69d03b9d80 register new player folex 2019-06-26 18:33:39 +03:00
  • 49080e68b6 fix cash folex 2019-06-26 17:54:10 +03:00
  • 7e610879ea unformat folex 2019-06-26 17:22:55 +03:00
  • 630fb7537a format folex 2019-06-26 17:21:57 +03:00
  • fbbe0aec7b relative paths and so on folex 2019-06-26 17:21:46 +03:00
  • 967c89c2f2 upd h8art 2019-06-23 16:39:10 +03:00
  • 49707200f4 init h8art 2019-06-23 13:02:05 +03:00