comment out pRad

This commit is contained in:
folex 2019-06-26 18:58:15 +03:00
parent 69d03b9d80
commit 916c5b66d1

View File

@ -297,7 +297,7 @@ export default {
eyes.style.transform = `rotate(${rotationDegrees}deg)`
});
addEventListener("keydown", (e) => {
let pRad = Math.atan2(event.clientY - arrowY, event.clientX - arrowX)
let pRad = 0//Math.atan2(event.clientY - arrowY, event.clientX - arrowX) //TODO: where to get event.clientY & event.clientX?
arrow.style.transform = "rotate(" + pRad + "rad)";
if (e.keyCode == '87') {
// up arrow
@ -324,9 +324,7 @@ export default {
}
}
//CREATE TABLE players(id int, posX int, posY int, angle int)
window.session.request(`UPDATE players SET angle = ${pRad} WHERE id = ${this.playerId}`)
window.session.request(`UPDATE players SET posX = ${this.left} WHERE id = ${this.playerId}`)
window.session.request(`UPDATE players SET posY = ${this.top} WHERE id = ${this.playerId}`)
window.session.request(`UPDATE players SET posX = ${this.left}, posY = ${this.top}, angle = ${pRad} WHERE id = ${this.playerId}`)
})
this.getEnemies()
this.getPlayers()