assemblyscript/tests/compiler/std/new.optimized.wat

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(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$i (func (result i32)))
(memory $0 0)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $std/new/aClass (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/allocator/arena/__memory_allocate (; 0 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
global.get $~lib/allocator/arena/offset
local.tee $0
i32.const 15
i32.add
i32.const -8
i32.and
local.tee $1
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $1
local.get $0
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $1
global.set $~lib/allocator/arena/offset
local.get $0
)
(func $std/new/AClass#constructor (; 1 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
call $~lib/allocator/arena/__memory_allocate
local.tee $0
i32.const 1
i32.store
local.get $0
f32.const 2
f32.store offset=4
i32.const 0
local.get $0
i32.load
i32.const 1
i32.add
i32.store
local.get $0
f32.const 3
f32.store offset=4
local.get $0
)
(func $start (; 2 ;) (type $FUNCSIG$v)
i32.const 8
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $std/new/AClass#constructor
global.set $std/new/aClass
)
(func $null (; 3 ;) (type $FUNCSIG$v)
nop
)
)