mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-04-26 15:32:16 +00:00
368 lines
14 KiB
TypeScript
368 lines
14 KiB
TypeScript
// The runtime provides a set of macros for dealing with common AssemblyScript internals, like
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// allocation, memory management in general, integration with a (potential) garbage collector
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// and interfaces to hard-wired data types like buffers and their views. Doing so ensures that
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// no matter which underlying implementation of a memory allocator or garbage collector is used,
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// as long as all runtime/managed objects adhere to the runtime conventions, it'll all play well
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// together. The compiler assumes that it can itself use the macros with the signatures declared
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// in this file, so changing anything here will most likely require changes to the compiler, too.
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import { AL_MASK, MAX_SIZE_32 } from "./util/allocator";
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import { HEAP_BASE, memory } from "./memory";
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import { Array } from "./array";
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/** Whether the memory manager interface is implemented. */
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// @ts-ignore: decorator, stub
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@lazy export const MM_IMPLEMENTED: bool = isDefined(__memory_allocate);
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/** Whether the garbage collector interface is implemented. */
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// @ts-ignore: decorator, stub
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@lazy export const GC_IMPLEMENTED: bool = isDefined(__gc_register);
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/**
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* The common runtime object header prepended to all managed objects. Has a size of 16 bytes in
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* WASM32 and contains a classId (e.g. for instanceof checks), the allocation size (e.g. for
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* .byteLength and .length computation) and additional reserved fields to be used by GC. If no
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* GC is present, the HEADER is cut into half excluding the reserved fields, as indicated by
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* HEADER_SIZE.
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*/
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@unmanaged export class HEADER {
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/** Unique id of the respective class or a magic value if not yet registered.*/
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classId: u32;
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/** Size of the allocated payload. */
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payloadSize: u32;
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/** Reserved field for use by GC. Only present if GC is. */
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gc1: usize; // itcm: tagged next
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/** Reserved field for use by GC. Only present if GC is. */
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gc2: usize; // itcm: prev
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}
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/** Common runtime header size. */
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export const HEADER_SIZE: usize = GC_IMPLEMENTED
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? (offsetof<HEADER>( ) + AL_MASK) & ~AL_MASK // full header if GC is present
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: (offsetof<HEADER>("gc1") + AL_MASK) & ~AL_MASK; // half header if GC is absent
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/** Common runtime header magic. Used to assert registered/unregistered status. */
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export const HEADER_MAGIC: u32 = 0xA55E4B17;
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/** Gets the computed unique class id of a class type. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function CLASSID<T>(): u32;
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/** Iterates over all root objects of a reference type. */
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// @ts-ignore: decorator
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@unsafe @builtin
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export declare function ITERATEROOTS(fn: (ref: usize) => void): void;
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/** Adjusts an allocation to actual block size. Primarily targets TLSF. */
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export function ADJUSTOBLOCK(payloadSize: usize): usize {
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// round up to power of 2, e.g. with HEADER_SIZE=8:
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// 0 -> 2^3 = 8
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// 1..8 -> 2^4 = 16
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// 9..24 -> 2^5 = 32
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// ...
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// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
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return <usize>1 << <usize>(<u32>32 - clz<u32>(payloadSize + HEADER_SIZE - 1));
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}
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/**
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* Allocates a runtime object that might eventually make its way into GC'ed userland as a
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* managed object. Implicitly prepends the common runtime header to the allocation.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function ALLOCATE(payloadSize: usize): usize {
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return doAllocate(payloadSize);
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}
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function doAllocate(payloadSize: usize): usize {
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var header = changetype<HEADER>(memory.allocate(ADJUSTOBLOCK(payloadSize)));
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header.classId = HEADER_MAGIC;
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header.payloadSize = payloadSize;
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if (GC_IMPLEMENTED) {
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header.gc1 = 0;
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header.gc2 = 0;
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}
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return changetype<usize>(header) + HEADER_SIZE;
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}
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/**
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* Allocates an unmanaged struct-like object. This is used by the compiler as an abstraction
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* to memory.allocate just in case, and is usually not used directly.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function ALLOCATE_UNMANAGED(size: usize): usize {
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return memory.allocate(size);
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}
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/**
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* Changes the size of a previously allocated, but not yet registered, runtime object, for
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* example when a pre-allocated buffer turned out to be too small or too large. This works by
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* aligning dynamic allocations to actual block size internally so in the best case REALLOCATE
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* only updates payload size while in the worst case moves the object to a larger block.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function REALLOCATE(ref: usize, newPayloadSize: usize): usize {
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return doReallocate(ref, newPayloadSize);
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}
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function doReallocate(ref: usize, newPayloadSize: usize): usize {
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// Background: When managed objects are allocated these aren't immediately registered with GC
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// but can be used as scratch objects while unregistered. This is useful in situations where
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// the object must be reallocated multiple times because its final size isn't known beforehand,
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// e.g. in Array#filter, with only the final object making it into GC'ed userland.
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var header = changetype<HEADER>(ref - HEADER_SIZE);
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var payloadSize = header.payloadSize;
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if (payloadSize < newPayloadSize) {
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let newAdjustedSize = ADJUSTOBLOCK(newPayloadSize);
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if (select(ADJUSTOBLOCK(payloadSize), 0, ref > HEAP_BASE) < newAdjustedSize) {
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// move if the allocation isn't large enough or not a heap object
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let newHeader = changetype<HEADER>(memory.allocate(newAdjustedSize));
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newHeader.classId = header.classId;
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if (GC_IMPLEMENTED) {
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newHeader.gc1 = 0;
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newHeader.gc2 = 0;
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}
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let newRef = changetype<usize>(newHeader) + HEADER_SIZE;
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memory.copy(newRef, ref, payloadSize);
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memory.fill(newRef + payloadSize, 0, newPayloadSize - payloadSize);
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if (header.classId == HEADER_MAGIC) {
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// free right away if not registered yet
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assert(ref > HEAP_BASE); // static objects aren't scratch objects
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memory.free(changetype<usize>(header));
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} else if (GC_IMPLEMENTED) {
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// if previously registered, register again
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// @ts-ignore: stub
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__gc_register(ref);
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}
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header = newHeader;
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ref = newRef;
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} else {
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// otherwise just clear additional memory within this block
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memory.fill(ref + payloadSize, 0, newPayloadSize - payloadSize);
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}
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} else {
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// if the size is the same or less, just update the header accordingly.
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// unused space is cleared when grown, so no need to do this here.
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}
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header.payloadSize = newPayloadSize;
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return ref;
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}
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/**
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* Registers a runtime object of kind T. Sets the internal class id within the runtime header
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* and asserts that the object hasn't been registered yet. If a tracing garbage collector is
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* present that requires initial insertion, the macro usually forwards a call to it. Once a
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* runtime object has been registed (makes it into userland), it cannot be DISCARD'ed anymore.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function REGISTER<T>(ref: usize): T {
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if (!isReference<T>()) ERROR("reference expected");
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return changetype<T>(doRegister(ref, CLASSID<T>()));
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}
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function doRegister(ref: usize, classId: u32): usize {
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if (!ASC_NO_ASSERT) assertUnregistered(ref);
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changetype<HEADER>(ref - HEADER_SIZE).classId = classId;
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// @ts-ignore: stub
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if (GC_IMPLEMENTED) __gc_register(ref);
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return ref;
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}
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/**
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* Introduces a new reference to ref hold by parentRef. A tracing garbage collector will most
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* likely link the runtime object within its internal graph when RETAIN is called, while a
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* reference counting collector will increment the reference count. If a reference is moved
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* from one parent to another, use MOVE instead.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function RETAIN<T,TParent>(ref: T, parentRef: TParent): T {
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if (!isManaged<T>()) ERROR("managed reference expected");
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if (!isManaged<TParent>()) ERROR("managed reference expected");
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if (isNullable<T>()) {
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if (ref !== null) doRetain(changetype<usize>(ref), changetype<usize>(parentRef));
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} else {
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doRetain(changetype<usize>(ref), changetype<usize>(parentRef));
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}
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return ref;
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}
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function doRetain(ref: usize, parentRef: usize): void {
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if (!ASC_NO_ASSERT) {
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assertRegistered(ref);
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assertRegistered(parentRef);
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}
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// @ts-ignore: stub
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if (GC_IMPLEMENTED) __gc_retain(changetype<usize>(ref), changetype<usize>(parentRef));
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}
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/**
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* Releases a reference to ref hold by parentRef. A tracing garbage collector will most likely
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* ignore this by design, while a reference counting collector decrements the reference count
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* and potentially frees the runtime object.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function RELEASE<T,TParent>(ref: T, parentRef: TParent): void {
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if (!isManaged<T>()) ERROR("managed reference expected");
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if (!isManaged<TParent>()) ERROR("managed reference expected");
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if (isNullable<T>()) {
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if (ref !== null) doRelease(changetype<usize>(ref), changetype<usize>(parentRef));
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} else {
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doRelease(changetype<usize>(ref), changetype<usize>(parentRef));
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}
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}
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function doRelease(ref: usize, parentRef: usize): void {
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if (!ASC_NO_ASSERT) {
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assertRegistered(ref);
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assertRegistered(parentRef);
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}
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// @ts-ignore: stub
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if (GC_IMPLEMENTED) __gc_release(changetype<usize>(ref), changetype<usize>(parentRef));
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}
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/**
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* Moves a reference to ref hold by oldParentRef to be now hold by newParentRef. This is a
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* special case of first RELEASE'ing a reference on one and instantly RETAIN'ing the reference
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* on another parent. A tracing garbage collector will most likely link the runtime object as if
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* RETAIN'ed on the new parent only, while a reference counting collector can skip increment and
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* decrement, as decrementing might otherwise involve a costly check for cyclic garbage.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function MOVE<T,TOldParent,TNewParent>(ref: T, oldParentRef: TOldParent, newParentRef: TNewParent): T {
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if (!isManaged<T>()) ERROR("managed reference expected");
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if (!isManaged<TOldParent>()) ERROR("managed reference expected");
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if (!isManaged<TNewParent>()) ERROR("managed reference expected");
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if (isNullable<T>()) {
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if (ref !== null) doMove(changetype<usize>(ref), changetype<usize>(oldParentRef), changetype<usize>(newParentRef));
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} else {
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doMove(changetype<usize>(ref), changetype<usize>(oldParentRef), changetype<usize>(newParentRef));
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}
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return ref;
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}
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function doMove(ref: usize, oldParentRef: usize, newParentRef: usize): void {
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if (!ASC_NO_ASSERT) {
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assertRegistered(ref);
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assertRegistered(oldParentRef);
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assertRegistered(newParentRef);
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}
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if (GC_IMPLEMENTED) {
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// @ts-ignore: stub
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if (isDefined(__gc_move)) {
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// @ts-ignore: stub
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__gc_move(changetype<usize>(ref), changetype<usize>(oldParentRef), changetype<usize>(newParentRef));
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} else {
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// @ts-ignore: stub
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__gc_retain(changetype<usize>(ref), changetype<usize>(newParentRef));
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// @ts-ignore: stub
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__gc_release(changetype<usize>(ref), changetype<usize>(oldParentRef));
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}
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}
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}
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/**
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* Discards a runtime object that has not been registed and turned out to be unnecessary.
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* Essentially undoes the forgoing ALLOCATE. Should be avoided where possible.
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function DISCARD(ref: usize): void {
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doDiscard(ref);
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}
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function doDiscard(ref: usize): void {
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if (!ASC_NO_ASSERT) assertUnregistered(ref);
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memory.free(changetype<usize>(ref - HEADER_SIZE));
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}
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/**
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* Makes a new array and optionally initializes is with existing data from source. Used by the
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* compiler to either wrap static array data in a new instance or pre-initialize the memory used
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* by an array literal. Does not zero the backing buffer!
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*/
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// @ts-ignore: decorator
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@unsafe @inline
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export function MAKEARRAY<T>(capacity: i32, source: usize = 0): Array<T> {
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return changetype<Array<T>>(doMakeArray(capacity, source, CLASSID<T[]>(), alignof<T>()));
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}
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function doMakeArray(capacity: i32, source: usize, classId: u32, alignLog2: usize): usize {
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var array = doRegister(doAllocate(offsetof<i32[]>()), classId);
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var bufferSize = <usize>capacity << alignLog2;
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var buffer = doRegister(doAllocate(<usize>capacity << alignLog2), CLASSID<ArrayBuffer>());
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changetype<ArrayBufferView>(array).data = changetype<ArrayBuffer>(buffer); // links
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changetype<ArrayBufferView>(array).dataStart = buffer;
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changetype<ArrayBufferView>(array).dataLength = bufferSize;
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store<i32>(changetype<usize>(array), capacity, offsetof<i32[]>("length_"));
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if (source) memory.copy(buffer, source, bufferSize);
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return array;
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}
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// Helpers
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/** Asserts that a managed object is still unregistered. */
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// @ts-ignore: decorator
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function assertUnregistered(ref: usize): void {
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assert(ref > HEAP_BASE); // must be a heap object
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assert(changetype<HEADER>(ref - HEADER_SIZE).classId == HEADER_MAGIC);
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}
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/** Asserts that a managed object has already been registered. */
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// @ts-ignore: decorator
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function assertRegistered(ref: usize): void {
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assert(ref !== null); // may be a static string or buffer (not a heap object)
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assert(changetype<HEADER>(ref - HEADER_SIZE).classId != HEADER_MAGIC);
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}
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import { ArrayBuffer } from "./arraybuffer";
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import { E_INVALIDLENGTH } from "./util/error";
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/** Maximum byte length of any buffer. */
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// @ts-ignore: decorator
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@lazy
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export const MAX_BYTELENGTH: i32 = MAX_SIZE_32 - HEADER_SIZE;
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/** Hard wired ArrayBufferView interface. */
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export abstract class ArrayBufferView {
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// @ts-ignore: decorator
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@unsafe
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data: ArrayBuffer;
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// @ts-ignore: decorator
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@unsafe
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dataStart: usize;
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// @ts-ignore: decorator
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@unsafe
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dataLength: u32;
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protected constructor(length: i32, alignLog2: i32) {
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if (<u32>length > <u32>MAX_BYTELENGTH >>> alignLog2) throw new RangeError(E_INVALIDLENGTH);
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var buffer = new ArrayBuffer(length = length << alignLog2);
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this.data = buffer;
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this.dataStart = changetype<usize>(buffer);
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this.dataLength = length;
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}
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get byteOffset(): i32 {
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return <i32>(this.dataStart - changetype<usize>(this.data));
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}
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get byteLength(): i32 {
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return this.dataLength;
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}
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get length(): i32 {
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ERROR("missing implementation: subclasses must implement ArrayBufferView#length");
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return unreachable();
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}
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}
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