// The runtime provides a set of macros for dealing with common AssemblyScript internals, like // allocation, memory management in general, integration with a (potential) garbage collector // and interfaces to hard-wired data types like buffers and their views. Doing so ensures that // no matter which underlying implementation of a memory allocator or garbage collector is used, // as long as all runtime/managed objects adhere to the runtime conventions, it'll all play well // together. The compiler assumes that it can itself use the macros with the signatures declared // in this file, so changing anything here will most likely require changes to the compiler, too. import { AL_MASK, MAX_SIZE_32 } from "./util/allocator"; import { HEAP_BASE, memory } from "./memory"; import { Array } from "./array"; /** Whether the memory manager interface is implemented. */ // @ts-ignore: decorator, stub @lazy export const MM_IMPLEMENTED: bool = isDefined(__memory_allocate); /** Whether the garbage collector interface is implemented. */ // @ts-ignore: decorator, stub @lazy export const GC_IMPLEMENTED: bool = isDefined(__gc_register); /** * The common runtime object header prepended to all managed objects. Has a size of 16 bytes in * WASM32 and contains a classId (e.g. for instanceof checks), the allocation size (e.g. for * .byteLength and .length computation) and additional reserved fields to be used by GC. If no * GC is present, the HEADER is cut into half excluding the reserved fields, as indicated by * HEADER_SIZE. */ @unmanaged export class HEADER { /** Unique id of the respective class or a magic value if not yet registered.*/ classId: u32; /** Size of the allocated payload. */ payloadSize: u32; /** Reserved field for use by GC. Only present if GC is. */ gc1: usize; // itcm: tagged next /** Reserved field for use by GC. Only present if GC is. */ gc2: usize; // itcm: prev } /** Common runtime header size. */ export const HEADER_SIZE: usize = GC_IMPLEMENTED ? (offsetof
( ) + AL_MASK) & ~AL_MASK // full header if GC is present : (offsetof
("gc1") + AL_MASK) & ~AL_MASK; // half header if GC is absent /** Common runtime header magic. Used to assert registered/unregistered status. */ export const HEADER_MAGIC: u32 = 0xA55E4B17; /** Gets the computed unique class id of a class type. */ // @ts-ignore: decorator @unsafe @builtin export declare function CLASSID(): u32; /** Iterates over all root objects of a reference type. */ // @ts-ignore: decorator @unsafe @builtin export declare function ITERATEROOTS(fn: (ref: usize) => void): void; /** Adjusts an allocation to actual block size. Primarily targets TLSF. */ export function ADJUSTOBLOCK(payloadSize: usize): usize { // round up to power of 2, e.g. with HEADER_SIZE=8: // 0 -> 2^3 = 8 // 1..8 -> 2^4 = 16 // 9..24 -> 2^5 = 32 // ... // MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32) return 1 << (32 - clz(payloadSize + HEADER_SIZE - 1)); } /** * Allocates a runtime object that might eventually make its way into GC'ed userland as a * managed object. Implicitly prepends the common runtime header to the allocation. */ // @ts-ignore: decorator @unsafe @inline export function ALLOCATE(payloadSize: usize): usize { return doAllocate(payloadSize); } function doAllocate(payloadSize: usize): usize { var header = changetype
(memory.allocate(ADJUSTOBLOCK(payloadSize))); header.classId = HEADER_MAGIC; header.payloadSize = payloadSize; if (GC_IMPLEMENTED) { header.gc1 = 0; header.gc2 = 0; } return changetype(header) + HEADER_SIZE; } /** * Allocates an unmanaged struct-like object. This is used by the compiler as an abstraction * to memory.allocate just in case, and is usually not used directly. */ // @ts-ignore: decorator @unsafe @inline export function ALLOCATE_UNMANAGED(size: usize): usize { return memory.allocate(size); } /** * Changes the size of a previously allocated, but not yet registered, runtime object, for * example when a pre-allocated buffer turned out to be too small or too large. This works by * aligning dynamic allocations to actual block size internally so in the best case REALLOCATE * only updates payload size while in the worst case moves the object to a larger block. */ // @ts-ignore: decorator @unsafe @inline export function REALLOCATE(ref: usize, newPayloadSize: usize): usize { return doReallocate(ref, newPayloadSize); } function doReallocate(ref: usize, newPayloadSize: usize): usize { // Background: When managed objects are allocated these aren't immediately registered with GC // but can be used as scratch objects while unregistered. This is useful in situations where // the object must be reallocated multiple times because its final size isn't known beforehand, // e.g. in Array#filter, with only the final object making it into GC'ed userland. var header = changetype
(ref - HEADER_SIZE); var payloadSize = header.payloadSize; if (payloadSize < newPayloadSize) { let newAdjustedSize = ADJUSTOBLOCK(newPayloadSize); if (select(ADJUSTOBLOCK(payloadSize), 0, ref > HEAP_BASE) < newAdjustedSize) { // move if the allocation isn't large enough or not a heap object let newHeader = changetype
(memory.allocate(newAdjustedSize)); newHeader.classId = header.classId; if (GC_IMPLEMENTED) { newHeader.gc1 = 0; newHeader.gc2 = 0; } let newRef = changetype(newHeader) + HEADER_SIZE; memory.copy(newRef, ref, payloadSize); memory.fill(newRef + payloadSize, 0, newPayloadSize - payloadSize); if (header.classId == HEADER_MAGIC) { // free right away if not registered yet assert(ref > HEAP_BASE); // static objects aren't scratch objects memory.free(changetype(header)); } else if (GC_IMPLEMENTED) { // if previously registered, register again // @ts-ignore: stub __gc_register(ref); } header = newHeader; ref = newRef; } else { // otherwise just clear additional memory within this block memory.fill(ref + payloadSize, 0, newPayloadSize - payloadSize); } } else { // if the size is the same or less, just update the header accordingly. // unused space is cleared when grown, so no need to do this here. } header.payloadSize = newPayloadSize; return ref; } /** * Registers a runtime object of kind T. Sets the internal class id within the runtime header * and asserts that the object hasn't been registered yet. If a tracing garbage collector is * present that requires initial insertion, the macro usually forwards a call to it. Once a * runtime object has been registed (makes it into userland), it cannot be DISCARD'ed anymore. */ // @ts-ignore: decorator @unsafe @inline export function REGISTER(ref: usize): T { if (!isReference()) ERROR("reference expected"); return changetype(doRegister(ref, CLASSID())); } function doRegister(ref: usize, classId: u32): usize { if (!ASC_NO_ASSERT) assertUnregistered(ref); changetype
(ref - HEADER_SIZE).classId = classId; // @ts-ignore: stub if (GC_IMPLEMENTED) __gc_register(ref); return ref; } /** * Introduces a new reference to ref hold by parentRef. A tracing garbage collector will most * likely link the runtime object within its internal graph when RETAIN is called, while a * reference counting collector will increment the reference count. If a reference is moved * from one parent to another, use MOVE instead. */ // @ts-ignore: decorator @unsafe @inline export function RETAIN(ref: T, parentRef: TParent): T { if (!isManaged()) ERROR("managed reference expected"); if (!isManaged()) ERROR("managed reference expected"); if (isNullable()) { if (ref !== null) doRetain(changetype(ref), changetype(parentRef)); } else { doRetain(changetype(ref), changetype(parentRef)); } return ref; } function doRetain(ref: usize, parentRef: usize): void { if (!ASC_NO_ASSERT) { assertRegistered(ref); assertRegistered(parentRef); } // @ts-ignore: stub if (GC_IMPLEMENTED) __gc_retain(changetype(ref), changetype(parentRef)); } /** * Releases a reference to ref hold by parentRef. A tracing garbage collector will most likely * ignore this by design, while a reference counting collector decrements the reference count * and potentially frees the runtime object. */ // @ts-ignore: decorator @unsafe @inline export function RELEASE(ref: T, parentRef: TParent): void { if (!isManaged()) ERROR("managed reference expected"); if (!isManaged()) ERROR("managed reference expected"); if (isNullable()) { if (ref !== null) doRelease(changetype(ref), changetype(parentRef)); } else { doRelease(changetype(ref), changetype(parentRef)); } } function doRelease(ref: usize, parentRef: usize): void { if (!ASC_NO_ASSERT) { assertRegistered(ref); assertRegistered(parentRef); } // @ts-ignore: stub if (GC_IMPLEMENTED) __gc_release(changetype(ref), changetype(parentRef)); } /** * Moves a reference to ref hold by oldParentRef to be now hold by newParentRef. This is a * special case of first RELEASE'ing a reference on one and instantly RETAIN'ing the reference * on another parent. A tracing garbage collector will most likely link the runtime object as if * RETAIN'ed on the new parent only, while a reference counting collector can skip increment and * decrement, as decrementing might otherwise involve a costly check for cyclic garbage. */ // @ts-ignore: decorator @unsafe @inline export function MOVE(ref: T, oldParentRef: TOldParent, newParentRef: TNewParent): T { if (!isManaged()) ERROR("managed reference expected"); if (!isManaged()) ERROR("managed reference expected"); if (!isManaged()) ERROR("managed reference expected"); if (isNullable()) { if (ref !== null) doMove(changetype(ref), changetype(oldParentRef), changetype(newParentRef)); } else { doMove(changetype(ref), changetype(oldParentRef), changetype(newParentRef)); } return ref; } function doMove(ref: usize, oldParentRef: usize, newParentRef: usize): void { if (!ASC_NO_ASSERT) { assertRegistered(ref); assertRegistered(oldParentRef); assertRegistered(newParentRef); } if (GC_IMPLEMENTED) { // @ts-ignore: stub if (isDefined(__gc_move)) { // @ts-ignore: stub __gc_move(changetype(ref), changetype(oldParentRef), changetype(newParentRef)); } else { // @ts-ignore: stub __gc_retain(changetype(ref), changetype(newParentRef)); // @ts-ignore: stub __gc_release(changetype(ref), changetype(oldParentRef)); } } } /** * Discards a runtime object that has not been registed and turned out to be unnecessary. * Essentially undoes the forgoing ALLOCATE. Should be avoided where possible. */ // @ts-ignore: decorator @unsafe @inline export function DISCARD(ref: usize): void { doDiscard(ref); } function doDiscard(ref: usize): void { if (!ASC_NO_ASSERT) assertUnregistered(ref); memory.free(changetype(ref - HEADER_SIZE)); } /** * Makes a new array and optionally initializes is with existing data from source. Used by the * compiler to either wrap static array data in a new instance or pre-initialize the memory used * by an array literal. Does not zero the backing buffer! */ // @ts-ignore: decorator @unsafe @inline export function MAKEARRAY(capacity: i32, source: usize = 0): Array { return changetype>(doMakeArray(capacity, source, CLASSID(), alignof())); } function doMakeArray(capacity: i32, source: usize, classId: u32, alignLog2: usize): usize { var array = doRegister(doAllocate(offsetof()), classId); var bufferSize = capacity << alignLog2; var buffer = doRegister(doAllocate(capacity << alignLog2), CLASSID()); changetype(array).data = changetype(buffer); // links changetype(array).dataStart = buffer; changetype(array).dataLength = bufferSize; store(changetype(array), capacity, offsetof("length_")); if (source) memory.copy(buffer, source, bufferSize); return array; } // Helpers /** Asserts that a managed object is still unregistered. */ // @ts-ignore: decorator function assertUnregistered(ref: usize): void { assert(ref > HEAP_BASE); // must be a heap object assert(changetype
(ref - HEADER_SIZE).classId == HEADER_MAGIC); } /** Asserts that a managed object has already been registered. */ // @ts-ignore: decorator function assertRegistered(ref: usize): void { assert(ref !== null); // may be a static string or buffer (not a heap object) assert(changetype
(ref - HEADER_SIZE).classId != HEADER_MAGIC); } import { ArrayBuffer } from "./arraybuffer"; import { E_INVALIDLENGTH } from "./util/error"; /** Maximum byte length of any buffer. */ // @ts-ignore: decorator @lazy export const MAX_BYTELENGTH: i32 = MAX_SIZE_32 - HEADER_SIZE; /** Hard wired ArrayBufferView interface. */ export abstract class ArrayBufferView { // @ts-ignore: decorator @unsafe data: ArrayBuffer; // @ts-ignore: decorator @unsafe dataStart: usize; // @ts-ignore: decorator @unsafe dataLength: u32; protected constructor(length: i32, alignLog2: i32) { if (length > MAX_BYTELENGTH >>> alignLog2) throw new RangeError(E_INVALIDLENGTH); var buffer = new ArrayBuffer(length = length << alignLog2); this.data = buffer; this.dataStart = changetype(buffer); this.dataLength = length; } get byteOffset(): i32 { return (this.dataStart - changetype(this.data)); } get byteLength(): i32 { return this.dataLength; } get length(): i32 { ERROR("missing implementation: subclasses must implement ArrayBufferView#length"); return unreachable(); } }