42 lines
1.1 KiB
TypeScript

/**
* @file Arena Memory Allocator
*
* Provides a `reset_memory` function to reset the heap to its initial state. A user has to make
* sure that there are no more references to cleared memory afterwards. Always aligns to 8 bytes.
*/
const AL_BITS: usize = 3;
const AL_SIZE: usize = 1 << AL_BITS;
const AL_MASK: usize = AL_SIZE - 1;
var OFFSET: usize = (HEAP_BASE + AL_MASK) & ~AL_MASK;
@global
export function allocate_memory(size: usize): usize {
if (!size) return 0;
var ptr = OFFSET;
var newPtr = (ptr + size + AL_MASK) & ~AL_MASK;
var pagesBefore = current_memory();
if (newPtr > <usize>pagesBefore << 16) {
var pagesNeeded = ((newPtr - ptr + 0xffff) & ~0xffff) >>> 16;
var pagesWanted = max(pagesBefore, pagesNeeded); // double memory
if (grow_memory(pagesWanted) < 0) {
if (grow_memory(pagesNeeded) < 0) {
unreachable(); // out of memory
}
}
}
OFFSET = newPtr;
return ptr;
}
@global
export function free_memory(ptr: usize): void {
// nop
}
@global
export function reset_memory(): void {
OFFSET = (HEAP_BASE + AL_MASK) & ~AL_MASK;
}