mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-04-28 00:12:15 +00:00
308 lines
8.0 KiB
Plaintext
308 lines
8.0 KiB
Plaintext
(module
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(type $FUNCSIG$v (func))
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(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
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(type $FUNCSIG$i (func (result i32)))
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(type $FUNCSIG$ii (func (param i32) (result i32)))
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(type $FUNCSIG$vii (func (param i32 i32)))
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(type $FUNCSIG$vi (func (param i32)))
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(memory $0 0)
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(table $0 1 funcref)
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(elem (i32.const 0) $null)
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(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
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(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $exports/Animal.CAT i32 (i32.const 0))
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(global $exports/Animal.DOG i32 (i32.const 1))
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(global $exports/animals.Animal.CAT i32 (i32.const 0))
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(global $exports/animals.Animal.DOG i32 (i32.const 1))
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(global $exports/Car.TIRES i32 (i32.const 4))
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(global $exports/vehicles.Car.TIRES i32 (i32.const 4))
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(global $exports/outer.inner.a i32 (i32.const 42))
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(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
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(global $~lib/argc (mut i32) (i32.const 0))
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(export "memory" (memory $0))
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(export "table" (table $0))
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(export "add" (func $exports/add))
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(export "_setargc" (func $~lib/setargc))
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(export "subOpt" (func $exports/subOpt|trampoline))
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(export "math.sub" (func $exports/math.sub))
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(export "Animal.CAT" (global $exports/Animal.CAT))
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(export "Animal.DOG" (global $exports/Animal.DOG))
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(export "animals.Animal.CAT" (global $exports/animals.Animal.CAT))
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(export "animals.Animal.DOG" (global $exports/animals.Animal.DOG))
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(export "Car#get:doors" (func $Car#get:doors))
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(export "Car#set:doors" (func $Car#set:doors))
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(export "Car#constructor" (func $exports/Car#constructor|trampoline))
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(export "Car#get:numDoors" (func $exports/Car#get:numDoors))
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(export "Car#set:numDoors" (func $exports/Car#set:numDoors))
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(export "Car#openDoors" (func $exports/Car#openDoors))
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(export "Car.TIRES" (global $exports/Car.TIRES))
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(export "Car.getNumTires" (func $exports/Car.getNumTires))
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(export "vehicles.Car#get:doors" (func $vehicles.Car#get:doors))
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(export "vehicles.Car#set:doors" (func $vehicles.Car#set:doors))
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(export "vehicles.Car#constructor" (func $exports/vehicles.Car#constructor|trampoline))
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(export "vehicles.Car#get:numDoors" (func $exports/vehicles.Car#get:numDoors))
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(export "vehicles.Car#set:numDoors" (func $exports/vehicles.Car#set:numDoors))
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(export "vehicles.Car#openDoors" (func $exports/vehicles.Car#openDoors))
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(export "vehicles.Car.TIRES" (global $exports/vehicles.Car.TIRES))
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(export "vehicles.Car.getNumTires" (func $exports/vehicles.Car.getNumTires))
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(export "outer.inner.a" (global $exports/outer.inner.a))
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(start $start)
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(func $start:~lib/allocator/arena (; 0 ;) (type $FUNCSIG$v)
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global.get $~lib/memory/HEAP_BASE
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i32.const 7
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i32.add
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i32.const 7
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i32.const -1
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i32.xor
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i32.and
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global.set $~lib/allocator/arena/startOffset
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global.get $~lib/allocator/arena/startOffset
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global.set $~lib/allocator/arena/offset
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)
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(func $start:exports (; 1 ;) (type $FUNCSIG$v)
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call $start:~lib/allocator/arena
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)
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(func $exports/add (; 2 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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local.get $0
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local.get $1
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i32.add
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)
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(func $exports/subOpt (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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local.get $0
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local.get $1
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i32.sub
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)
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(func $exports/math.sub (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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local.get $0
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local.get $1
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i32.sub
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)
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(func $exports/Car.getNumTires (; 5 ;) (type $FUNCSIG$i) (result i32)
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global.get $exports/Car.TIRES
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)
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(func $~lib/allocator/arena/__memory_allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
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(local $2 i32)
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(local $3 i32)
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(local $4 i32)
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(local $5 i32)
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(local $6 i32)
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local.get $0
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i32.const 1073741824
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i32.gt_u
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if
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unreachable
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end
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global.get $~lib/allocator/arena/offset
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local.set $1
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local.get $1
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local.get $0
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local.tee $2
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i32.const 1
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local.tee $3
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local.get $2
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local.get $3
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i32.gt_u
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select
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i32.add
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i32.const 7
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i32.add
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i32.const 7
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i32.const -1
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i32.xor
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i32.and
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local.set $4
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current_memory
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local.set $5
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local.get $4
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local.get $5
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i32.const 16
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i32.shl
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i32.gt_u
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if
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local.get $4
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local.get $1
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i32.sub
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i32.const 65535
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i32.add
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i32.const 65535
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i32.const -1
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i32.xor
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i32.and
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i32.const 16
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i32.shr_u
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local.set $2
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local.get $5
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local.tee $3
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local.get $2
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local.tee $6
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local.get $3
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local.get $6
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i32.gt_s
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select
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local.set $3
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local.get $3
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grow_memory
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i32.const 0
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i32.lt_s
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if
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local.get $2
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grow_memory
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i32.const 0
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i32.lt_s
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if
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unreachable
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end
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end
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end
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local.get $4
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global.set $~lib/allocator/arena/offset
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local.get $1
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)
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(func $~lib/memory/memory.allocate (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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call $~lib/allocator/arena/__memory_allocate
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return
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)
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(func $exports/Car#constructor (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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block (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 4
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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local.get $1
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i32.store
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local.get $0
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end
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local.get $1
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i32.store
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local.get $0
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)
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(func $exports/Car#get:numDoors (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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i32.load
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)
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(func $exports/Car#set:numDoors (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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local.get $0
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local.get $1
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i32.store
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)
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(func $exports/Car#openDoors (; 11 ;) (type $FUNCSIG$vi) (param $0 i32)
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nop
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)
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(func $exports/vehicles.Car.getNumTires (; 12 ;) (type $FUNCSIG$i) (result i32)
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global.get $exports/vehicles.Car.TIRES
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)
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(func $exports/vehicles.Car#constructor (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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block (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 4
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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local.get $1
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i32.store
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local.get $0
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end
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local.get $1
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i32.store
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local.get $0
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)
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(func $exports/vehicles.Car#get:numDoors (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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i32.load
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)
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(func $exports/vehicles.Car#set:numDoors (; 15 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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local.get $0
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local.get $1
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i32.store
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)
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(func $exports/vehicles.Car#openDoors (; 16 ;) (type $FUNCSIG$vi) (param $0 i32)
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nop
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)
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(func $start (; 17 ;) (type $FUNCSIG$v)
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call $start:exports
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)
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(func $null (; 18 ;) (type $FUNCSIG$v)
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)
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(func $exports/subOpt|trampoline (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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block $1of1
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block $0of1
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block $outOfRange
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global.get $~lib/argc
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i32.const 1
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i32.sub
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br_table $0of1 $1of1 $outOfRange
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end
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unreachable
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end
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i32.const 0
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local.set $1
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end
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local.get $0
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local.get $1
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call $exports/subOpt
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)
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(func $~lib/setargc (; 20 ;) (type $FUNCSIG$vi) (param $0 i32)
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local.get $0
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global.set $~lib/argc
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)
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(func $Car#get:doors (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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i32.load
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)
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(func $Car#set:doors (; 22 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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local.get $0
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local.get $1
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i32.store
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)
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(func $exports/Car#constructor|trampoline (; 23 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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block $1of1
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block $0of1
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block $outOfRange
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global.get $~lib/argc
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br_table $0of1 $1of1 $outOfRange
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end
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unreachable
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end
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i32.const 2
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local.set $1
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end
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local.get $0
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local.get $1
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call $exports/Car#constructor
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)
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(func $vehicles.Car#get:doors (; 24 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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local.get $0
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i32.load
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)
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(func $vehicles.Car#set:doors (; 25 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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local.get $0
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local.get $1
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i32.store
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)
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(func $exports/vehicles.Car#constructor|trampoline (; 26 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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block $1of1
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block $0of1
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block $outOfRange
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global.get $~lib/argc
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br_table $0of1 $1of1 $outOfRange
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end
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unreachable
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end
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i32.const 2
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local.set $1
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end
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local.get $0
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local.get $1
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call $exports/vehicles.Car#constructor
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)
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)
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