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Make type checking builtins also accept just a type argument
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10
std/assembly.d.ts
vendored
10
std/assembly.d.ts
vendored
@ -236,15 +236,15 @@ declare function isNaN<T = f32 | f64>(value: T): bool;
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/** Tests if a 32-bit or 64-bit float is finite, that is not `NaN` or +/-`Infinity`. */
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declare function isFinite<T = f32 | f64>(value: T): bool;
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/** Tests if the specified expression is of an integer type and not a reference. Compiles to a constant. */
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declare function isInteger(value: any): value is number;
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declare function isInteger<T>(value?: any): value is number;
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/** Tests if the specified expression is of a float type. Compiles to a constant. */
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declare function isFloat(value: any): value is number;
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declare function isFloat<T>(value?: any): value is number;
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/** Tests if the specified expression is of a reference type. Compiles to a constant. */
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declare function isReference(value: any): value is object | string;
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declare function isReference<T>(value?: any): value is object | string;
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/** Tests if the specified expression can be used ass a string. Compiles to a constant. */
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declare function isString(value: any): value is string | String;
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declare function isString<T>(value?: any): value is string | String;
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/** Tests if the specified expression can be used as an array. Compiles to a constant. */
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declare function isArray(value: any): value is Array<any>;
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declare function isArray<T>(value?: any): value is Array<any>;
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/** Traps if the specified value is not true-ish, otherwise returns the (non-nullable) value. */
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declare function assert<T>(isTrueish: T, message?: string): T & object; // any better way to model `: T != null`?
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/** Parses an integer string to a 64-bit float. */
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