Runtime experiment

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dcode 2019-03-08 22:04:20 +01:00
parent cdec865bef
commit 80fb4509af

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import { AL_MASK } from "./allocator";
/** Common runtime header used by all objects. */
@unmanaged
export class HEADER {
/** Unique id of the respective class. Not yet registered with GC if zero.*/
classId: u32;
/** Size of the allocated payload. */
payloadSize: u32;
/** Reserved field for use by GC. */
reserved1: usize; // itcm: tagged next
/** Reserved field for use by GC. */
reserved2: usize; // itcm: prev
}
/** Size of the common runtime header. */
@inline export const HEADER_SIZE: usize = (offsetof<ArrayBuffer>() + AL_MASK) & ~AL_MASK;
/** Magic value used to validate common headers. */
@inline export const HEADER_MAGIC: usize = <usize>0xA55E4B17;
/** Aligns an allocation to actual block size. */
function ALIGN(payloadSize: usize): usize {
// round up to power of 2, e.g. with HEADER_SIZE=8:
// 0 -> 2^3 = 8
// 1..8 -> 2^4 = 16
// 9..24 -> 2^5 = 32
// ...
// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
return <usize>1 << <usize>(<u32>32 - clz<u32>(payloadSize + HEADER_SIZE - 1));
}
/** Gets to the common runtime header of the specified reference. */
function UNREF(ref: usize): HEADER {
assert(ref >= HEAP_BASE + HEADER_SIZE); // must be a heap object
var header = changetype<HEADER>(ref - HEADER_SIZE);
assert(!header.classId && header.reserved2 == HEADER_MAGIC); // must be unregistered
return header;
}
// === General allocation/deallocation ============================================================
/** Allocates a new object and returns a pointer to its payload. */
export function ALLOC(payloadSize: u32): usize {
var header = changetype<HEADER>(memory.allocate(ALIGN(payloadSize)));
header.classId = 0;
header.payloadSize = payloadSize;
header.reserved1 = 0;
header.reserved2 = HEADER_MAGIC;
var ref = changetype<usize>(header) + HEADER_SIZE;
memory.fill(ref, 0, payloadSize);
return ref;
}
/** Reallocates an object if necessary. Returns a pointer to its (moved) payload. */
export function REALLOC(ref: usize, newPayloadSize: u32): usize {
var header = UNREF(ref);
var payloadSize = header.payloadSize;
if (payloadSize < newPayloadSize) {
let newAlignedSize = ALIGN(newPayloadSize);
if (ALIGN(payloadSize) < newAlignedSize) {
// move if the allocation isn't large enough to hold the new payload
let newHeader = changetype<HEADER>(memory.allocate(newAlignedSize));
newHeader.classId = 0;
newHeader.reserved1 = 0;
newHeader.reserved2 = HEADER_MAGIC;
let newRef = changetype<usize>(newHeader) + HEADER_SIZE;
memory.copy(newRef, ref, payloadSize);
memory.fill(newRef + payloadSize, 0, newPayloadSize - payloadSize);
memory.free(changetype<usize>(header));
header = newHeader;
ref = newRef;
} else {
// otherwise just clear additional memory within this block
memory.fill(ref + payloadSize, 0, newPayloadSize - payloadSize);
}
} else {
// if the size is the same or less, just update the header accordingly.
// it is not necessary to free unused space here because it is cleared
// when grown again anyway.
}
header.payloadSize = newPayloadSize;
return ref;
}
/** Frees an object. Must not have been registered with GC yet. */
export function FREE(ref: usize): void {
var header = UNREF(ref);
memory.free(changetype<usize>(header));
}
/** Registers a managed object with GC. */
export function REGISTER<T>(ref: usize): void {
var header = UNREF(ref);
header.classId = /* TODO: CLASSID<T>() */ 1;
header.reserved2 = 0;
// TODO
}
// === ArrayBuffer ================================================================================
/** Size of a buffer header, excl. common runtime header. */
@inline export const BUFFER_HEADER_SIZE: usize = (offsetof<ArrayBuffer>() + AL_MASK) & ~AL_MASK;
/** Allocates a new ArrayBuffer and returns a pointer to it. */
@inline export function ALLOC_BUFFER(byteLength: u32): ArrayBuffer {
return changetype<ArrayBuffer>(ALLOC(BUFFER_HEADER_SIZE + byteLength));
}
/** Reallocates an ArrayBuffer if necessary. Returns a pointer to it. */
@inline export function REALLOC_BUFFER(ref: usize, byteLength: u32): ArrayBuffer {
return changetype<ArrayBuffer>(REALLOC(ref, BUFFER_HEADER_SIZE + byteLength));
}
/** Loads a value from a backing ArrayBuffer. */
@inline export function LOAD_BUFFER<T,TOut = T>(buffer: ArrayBuffer, index: i32, byteOffset: i32 = 0): TOut {
return <TOut>load<T>(
changetype<usize>(buffer) + (<usize>index << alignof<T>()) + <usize>byteOffset,
BUFFER_HEADER_SIZE
);
}
/** Stores a value to a backing ArrayBuffer. */
@inline export function STORE_BUFFER<T,TIn = T>(buffer: ArrayBuffer, index: i32, value: TIn, byteOffset: i32 = 0): void {
store<T>(
changetype<usize>(buffer) + (<usize>index << alignof<T>()) + <usize>byteOffset,
value,
BUFFER_HEADER_SIZE
);
}
// === String =====================================================================================
/** Size of a string header, excl. common runtime header. */
@inline export const STRING_HEADER_SIZE: usize = (offsetof<String>() + AL_MASK) & ~AL_MASK;
/** Allocates a new String and returns a pointer to it. */
@inline export function ALLOC_STRING(length: u32): String {
return changetype<String>(ALLOC(STRING_HEADER_SIZE + (length << 1)));
}
/** Reallocates a String if necessary. Returns a pointer to it. */
@inline export function REALLOC_STRING(ref: usize, length: u32): String {
return changetype<String>(REALLOC(ref, STRING_HEADER_SIZE + (length << 1)));
}