assemblyscript/tests/compiler/std/object-literal.optimized.wat

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(module
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(type $FUNCSIG$ii (func (param i32) (result i32)))
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(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
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(type $FUNCSIG$vi (func (param i32)))
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(type $FUNCSIG$v (func))
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(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
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(data (i32.const 8) "\10\00\00\00\16")
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(data (i32.const 24) "h\00e\00l\00l\00o\00 \00w\00o\00r\00l\00d")
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(data (i32.const 48) "\10\00\00\00(")
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(data (i32.const 64) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
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(data (i32.const 104) "\10\00\00\00*")
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(data (i32.const 120) "s\00t\00d\00/\00o\00b\00j\00e\00c\00t\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s")
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(data (i32.const 168) "\14")
(data (i32.const 320) "!\00\00\00\0e")
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $~lib/runtime/ROOT (mut i32) (i32.const 0))
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(global $~lib/capabilities i32 (i32.const 2))
(export "memory" (memory $0))
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(export "$.instanceof" (func $~lib/runtime/runtime.instanceof))
(export "$.flags" (func $~lib/runtime/runtime.flags))
(export "$.newObject" (func $~lib/runtime/runtime.newObject))
(export "$.newString" (func $~lib/runtime/runtime.newString))
(export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer))
(export "$.newArray" (func $~lib/runtime/runtime.newArray))
(export "$.retain" (func $~lib/runtime/runtime.retain))
(export "$.release" (func $~lib/runtime/runtime.retain))
(export "$.collect" (func $~lib/runtime/runtime.collect))
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(export "$.capabilities" (global $~lib/capabilities))
(start $start)
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(func $~lib/allocator/arena/__mem_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
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local.tee $0
current_memory
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local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
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local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
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local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
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local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
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local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
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(func $~lib/util/runtime/allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
i32.const 1
i32.const 32
local.get $0
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i32.const 15
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i32.add
i32.clz
i32.sub
i32.shl
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call $~lib/allocator/arena/__mem_allocate
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local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
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i32.const 0
i32.store offset=8
local.get $1
i32.const 0
i32.store offset=12
local.get $1
i32.const 16
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i32.add
)
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(func $~lib/util/runtime/register (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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(local $2 i32)
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local.get $0
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i32.const 336
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i32.le_u
if
i32.const 0
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i32.const 64
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i32.const 131
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i32.const 4
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call $~lib/builtins/abort
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unreachable
end
local.get $0
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i32.const 16
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i32.sub
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local.tee $2
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i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
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i32.const 64
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i32.const 133
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i32.const 4
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call $~lib/builtins/abort
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unreachable
end
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local.get $2
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local.get $1
i32.store
local.get $0
)
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(func $~lib/util/string/compareImpl (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
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(local $3 i32)
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i32.const 24
local.set $2
loop $continue|0
local.get $1
if (result i32)
local.get $0
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i32.load16_u
local.get $2
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i32.load16_u
i32.sub
local.tee $3
i32.eqz
else
local.get $1
end
if
local.get $1
i32.const 1
i32.sub
local.set $1
local.get $0
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i32.const 2
i32.add
local.set $0
local.get $2
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i32.const 2
i32.add
local.set $2
br $continue|0
end
end
local.get $3
)
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(func $~lib/string/String.__eq (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
local.get $0
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i32.const 24
i32.eq
if
i32.const 1
return
end
local.get $0
i32.eqz
local.tee $1
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i32.eqz
if
i32.const 0
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local.set $1
end
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local.get $1
if
i32.const 0
return
end
local.get $0
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i32.const 16
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i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $1
i32.const 12
i32.load
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i32.const 1
i32.shr_u
i32.ne
if
i32.const 0
return
end
local.get $0
local.get $1
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call $~lib/util/string/compareImpl
i32.eqz
)
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(func $std/object-literal/bar (; 6 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
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i32.const 120
i32.const 9
i32.const 2
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call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=4
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call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
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i32.const 120
i32.const 10
i32.const 2
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call $~lib/builtins/abort
unreachable
end
)
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(func $start:std/object-literal (; 7 ;) (type $FUNCSIG$v)
(local $0 i32)
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i32.const 336
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
i32.const 8
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call $~lib/util/runtime/allocate
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i32.const 17
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call $~lib/util/runtime/register
local.tee $0
i32.const 1
i32.store
local.get $0
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i32.const 24
i32.store offset=4
local.get $0
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call $std/object-literal/bar
i32.const 4
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call $~lib/util/runtime/allocate
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i32.const 18
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call $~lib/util/runtime/register
local.tee $0
i32.const 2
i32.store
local.get $0
i32.load
i32.const 2
i32.ne
if
i32.const 0
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i32.const 120
i32.const 26
i32.const 2
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call $~lib/builtins/abort
unreachable
end
i32.const 4
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call $~lib/util/runtime/allocate
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i32.const 18
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call $~lib/util/runtime/register
local.tee $0
i32.const 3
i32.store
local.get $0
i32.load
i32.const 3
i32.ne
if
i32.const 0
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i32.const 120
i32.const 21
i32.const 4
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call $~lib/builtins/abort
unreachable
end
)
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(func $~lib/runtime/runtime.instanceof (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 16
i32.sub
i32.load
local.tee $0
if (result i32)
local.get $0
i32.const 168
i32.load
i32.le_u
else
local.get $0
end
if
loop $continue|0
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.const 3
i32.shl
i32.const 168
i32.add
i32.load offset=4
local.tee $0
br_if $continue|0
end
end
i32.const 0
)
(func $~lib/runtime/runtime.flags (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.eqz
local.tee $1
i32.eqz
if
local.get $0
i32.const 168
i32.load
i32.gt_u
local.set $1
end
local.get $1
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 168
i32.add
i32.load
end
)
(func $~lib/runtime/runtime.newObject (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
call $~lib/util/runtime/allocate
local.get $1
call $~lib/util/runtime/register
)
(func $~lib/runtime/runtime.newString (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1
i32.shl
i32.const 16
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArrayBuffer (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 15
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArray (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.tee $2
i32.eqz
local.tee $0
if (result i32)
local.get $0
else
local.get $2
i32.const 168
i32.load
i32.gt_u
end
if (result i32)
unreachable
else
local.get $2
i32.const 3
i32.shl
i32.const 168
i32.add
i32.load
end
local.tee $0
i32.const 8
i32.div_u
i32.const 31
i32.and
local.set $4
local.get $1
if (result i32)
local.get $1
i32.const 16
i32.sub
i32.load offset=4
else
i32.const 0
call $~lib/runtime/runtime.newArrayBuffer
local.set $1
i32.const 0
end
local.set $3
local.get $2
i32.const 16
call $~lib/runtime/runtime.newObject
local.tee $2
i32.load
drop
local.get $2
local.get $1
i32.store
local.get $2
local.get $1
i32.store offset=4
local.get $2
local.get $3
i32.store offset=8
local.get $2
local.get $3
local.get $4
i32.shr_u
i32.store offset=12
local.get $0
i32.const 512
i32.and
if
local.get $1
local.get $3
i32.add
local.set $0
loop $continue|0
local.get $1
local.get $0
i32.lt_u
if
local.get $1
i32.load
drop
local.get $1
i32.const 4
i32.add
local.set $1
br $continue|0
end
end
end
local.get $2
)
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(func $~lib/runtime/runtime.retain (; 14 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
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(func $~lib/runtime/runtime.collect (; 15 ;) (type $FUNCSIG$v)
nop
)
(func $start (; 16 ;) (type $FUNCSIG$v)
call $start:std/object-literal
i32.const 0
call $~lib/util/runtime/allocate
i32.const 20
call $~lib/util/runtime/register
global.set $~lib/runtime/ROOT
)
)