assemblyscript/tests/compiler/std/object-literal.optimized.wat

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(module
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(type $FUNCSIG$vi (func (param i32)))
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(type $FUNCSIG$ii (func (param i32) (result i32)))
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(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
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(type $FUNCSIG$v (func))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
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(data (i32.const 8) "\01\00\00\00\16")
(data (i32.const 24) "h\00e\00l\00l\00o\00 \00w\00o\00r\00l\00d")
(data (i32.const 48) "\01\00\00\00\1e")
(data (i32.const 64) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 96) "\01\00\00\00*")
(data (i32.const 112) "s\00t\00d\00/\00o\00b\00j\00e\00c\00t\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s")
(table $0 4 funcref)
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(elem (i32.const 0) $null $~lib/string/String~traverse $std/object-literal/Foo~traverse $~lib/string/String~traverse)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $~lib/capabilities i32 (i32.const 2))
(export "memory" (memory $0))
(export "table" (table $0))
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(export ".capabilities" (global $~lib/capabilities))
(start $start)
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(func $~lib/string/String~traverse (; 1 ;) (type $FUNCSIG$vi) (param $0 i32)
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nop
)
(func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
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local.tee $0
current_memory
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local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
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local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
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local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
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local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
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local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
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(func $~lib/runtime/runtime.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
i32.const 1
i32.const 32
local.get $0
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i32.const 15
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i32.add
i32.clz
i32.sub
i32.shl
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call $~lib/allocator/arena/__mem_allocate
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local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
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i32.const 0
i32.store offset=8
local.get $1
i32.const 0
i32.store offset=12
local.get $1
i32.const 16
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i32.add
)
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(func $std/object-literal/Foo~traverse (; 4 ;) (type $FUNCSIG$vi) (param $0 i32)
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local.get $0
i32.load offset=4
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drop
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)
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(func $~lib/runtime/runtime.register (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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(local $2 i32)
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local.get $0
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i32.const 156
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i32.le_u
if
i32.const 0
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i32.const 64
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i32.const 102
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i32.const 6
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call $~lib/env/abort
unreachable
end
local.get $0
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i32.const 16
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i32.sub
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local.tee $2
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i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
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i32.const 64
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i32.const 104
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i32.const 6
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call $~lib/env/abort
unreachable
end
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local.get $2
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local.get $1
i32.store
local.get $0
)
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(func $~lib/util/string/compareImpl (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
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(local $3 i32)
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i32.const 24
local.set $2
loop $continue|0
local.get $1
if (result i32)
local.get $0
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i32.load16_u
local.get $2
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i32.load16_u
i32.sub
local.tee $3
i32.eqz
else
local.get $1
end
if
local.get $1
i32.const 1
i32.sub
local.set $1
local.get $0
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i32.const 2
i32.add
local.set $0
local.get $2
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i32.const 2
i32.add
local.set $2
br $continue|0
end
end
local.get $3
)
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(func $~lib/string/String.__eq (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
local.get $0
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i32.const 24
i32.eq
if
i32.const 1
return
end
local.get $0
i32.eqz
local.tee $1
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i32.eqz
if
i32.const 0
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local.set $1
end
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local.get $1
if
i32.const 0
return
end
local.get $0
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i32.const 16
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i32.sub
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $1
i32.const 12
i32.load
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i32.const 1
i32.shr_u
i32.ne
if
i32.const 0
return
end
local.get $0
local.get $1
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call $~lib/util/string/compareImpl
i32.eqz
)
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(func $std/object-literal/bar (; 8 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.load
i32.const 1
i32.ne
if
i32.const 0
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i32.const 112
i32.const 9
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.load offset=4
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call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
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i32.const 112
i32.const 10
i32.const 2
call $~lib/env/abort
unreachable
end
)
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(func $start:std/object-literal (; 9 ;) (type $FUNCSIG$v)
(local $0 i32)
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i32.const 160
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
i32.const 8
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call $~lib/runtime/runtime.allocate
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i32.const 2
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call $~lib/runtime/runtime.register
local.tee $0
i32.const 1
i32.store
local.get $0
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i32.const 24
i32.store offset=4
local.get $0
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call $std/object-literal/bar
i32.const 4
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call $~lib/runtime/runtime.allocate
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i32.const 3
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call $~lib/runtime/runtime.register
local.tee $0
i32.const 2
i32.store
local.get $0
i32.load
i32.const 2
i32.ne
if
i32.const 0
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i32.const 112
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
i32.const 4
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call $~lib/runtime/runtime.allocate
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i32.const 3
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call $~lib/runtime/runtime.register
local.tee $0
i32.const 3
i32.store
local.get $0
i32.load
i32.const 3
i32.ne
if
i32.const 0
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i32.const 112
i32.const 21
i32.const 4
call $~lib/env/abort
unreachable
end
)
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(func $start (; 10 ;) (type $FUNCSIG$v)
call $start:std/object-literal
)
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(func $null (; 11 ;) (type $FUNCSIG$v)
nop
)
)