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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `exception` mod in crate `goblin`."><meta name="keywords" content="rust, rustlang, rust-lang, exception"><title>goblin::pe::exception - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../goblin/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module exception</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class='location'><a href='../../index.html'>goblin</a>::<wbr><a href='../index.html'>pe</a></p><script>window.sidebarCurrent = {name: 'exception', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/goblin/pe/exception.rs.html#1-826' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>goblin</a>::<wbr><a href='../index.html'>pe</a>::<wbr><a class="mod" href=''>exception</a></span></h1><div class='docblock'><p>Exception handling and stack unwinding for x64.</p>
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<p>Exception information is exposed via the <a href="struct.ExceptionData.html"><code>ExceptionData</code></a> structure. If present in a PE file,
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it contains a list of <a href="struct.RuntimeFunction.html"><code>RuntimeFunction</code></a> entries that can be used to get <a href="struct.UnwindInfo.html"><code>UnwindInfo</code></a> for a
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particular code location.</p>
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<p>Unwind information contains a list of unwind codes which specify the operations that are
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necessary to restore registers (including the stack pointer RSP) when unwinding out of a
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function.</p>
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<p>Depending on where the instruction pointer lies, there are three strategies to unwind:</p>
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<ol>
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<li>
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<p>If the RIP is within an epilog, then control is leaving the function, there can be no
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exception handler associated with this exception for this function, and the effects of the
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epilog must be continued to compute the context of the caller function. To determine if the
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RIP is within an epilog, the code stream from RIP on is examined. If that code stream can be
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matched to the trailing portion of a legitimate epilog, then it's in an epilog, and the
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remaining portion of the epilog is simulated, with the context record updated as each
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instruction is processed. After this, step 1 is repeated.</p>
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</li>
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<li>
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<p>Case b) If the RIP lies within the prologue, then control has not entered the function,
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there can be no exception handler associated with this exception for this function, and the
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effects of the prolog must be undone to compute the context of the caller function. The RIP
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is within the prolog if the distance from the function start to the RIP is less than or
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equal to the prolog size encoded in the unwind info. The effects of the prolog are unwound
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by scanning forward through the unwind codes array for the first entry with an offset less
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than or equal to the offset of the RIP from the function start, then undoing the effect of
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all remaining items in the unwind code array. Step 1 is then repeated.</p>
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</li>
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<li>
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<p>If the RIP is not within a prolog or epilog and the function has an exception handler, then
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the language-specific handler is called. The handler scans its data and calls filter
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functions as appropriate. The language-specific handler can return that the exception was
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handled or that the search is to be continued. It can also initiate an unwind directly.</p>
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</li>
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</ol>
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<p>For more information, see <a href="https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64?view=vs-2017">x64 exception handling</a>.</p>
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</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<table><tr class='module-item'><td><a class="struct" href="struct.ExceptionData.html" title='goblin::pe::exception::ExceptionData struct'>ExceptionData</a></td><td class='docblock-short'><p>Exception handling and stack unwind information for functions in the image.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.Register.html" title='goblin::pe::exception::Register struct'>Register</a></td><td class='docblock-short'><p>An x64 register used during unwinding.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.RuntimeFunction.html" title='goblin::pe::exception::RuntimeFunction struct'>RuntimeFunction</a></td><td class='docblock-short'><p>An unwind entry for a range of a function.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.RuntimeFunctionIterator.html" title='goblin::pe::exception::RuntimeFunctionIterator struct'>RuntimeFunctionIterator</a></td><td class='docblock-short'><p>Iterator over runtime function entries in <a href="struct.ExceptionData.html"><code>ExceptionData</code></a>.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.UnwindCode.html" title='goblin::pe::exception::UnwindCode struct'>UnwindCode</a></td><td class='docblock-short'><p>An unwind operation that is executed at a particular place in the function prolog.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.UnwindCodeIterator.html" title='goblin::pe::exception::UnwindCodeIterator struct'>UnwindCodeIterator</a></td><td class='docblock-short'><p>An iterator over unwind codes for a function or part of a function, returned from
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<a href="struct.UnwindInfo.html"><code>UnwindInfo</code></a>.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.UnwindInfo.html" title='goblin::pe::exception::UnwindInfo struct'>UnwindInfo</a></td><td class='docblock-short'><p>Unwind information for a function or portion of a function.</p>
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</td></tr></table><h2 id='enums' class='section-header'><a href="#enums">Enums</a></h2>
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<table><tr class='module-item'><td><a class="enum" href="enum.StackFrameOffset.html" title='goblin::pe::exception::StackFrameOffset enum'>StackFrameOffset</a></td><td class='docblock-short'><p>An unsigned offset to a value in the local stack frame.</p>
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</td></tr><tr class='module-item'><td><a class="enum" href="enum.UnwindHandler.html" title='goblin::pe::exception::UnwindHandler enum'>UnwindHandler</a></td><td class='docblock-short'><p>A language-specific handler that is called as part of the search for an exception handler or as
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part of an unwind.</p>
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</td></tr><tr class='module-item'><td><a class="enum" href="enum.UnwindOperation.html" title='goblin::pe::exception::UnwindOperation enum'>UnwindOperation</a></td><td class='docblock-short'><p>An unwind operation corresponding to code in the function prolog.</p>
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</td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../../";window.currentCrate = "goblin";</script><script src="../../../aliases.js"></script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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