Nick Fitzgerald 2fbb8359e0 Create the wasm-bindgen-wasm-conventions crate
This tiny crate provides utilities for working with Wasm codegen
conventions (typically established by LLVM or lld) such as getting the shadow
stack pointer.

It also de-duplicates all the places in the codebase where we were implementing
these conventions in one-off ways.
2019-09-16 12:54:05 -07:00

96 lines
3.3 KiB
Rust
Executable File

//! A tiny crate of utilities for working with implicit Wasm codegen conventions
//! (often established by LLVM and lld).
//!
//! Examples conventions include:
//!
//! * The shadow stack pointer
//! * The canonical linear memory that contains the shadow stack
#![deny(missing_docs, missing_debug_implementations)]
use failure::{bail, format_err, Error};
use walrus::{GlobalId, GlobalKind, MemoryId, Module, ValType};
/// Get a Wasm module's canonical linear memory.
pub fn get_memory(module: &Module) -> Result<MemoryId, Error> {
let mut memories = module.memories.iter().map(|m| m.id());
let memory = memories.next();
if memories.next().is_some() {
bail!(
"expected a single memory, found multiple; multiple memories \
currently not supported"
);
}
memory.ok_or_else(|| {
format_err!(
"module does not have a memory; must have a memory \
to transform return pointers into Wasm multi-value"
)
})
}
/// Discover the shadow stack pointer and add it to the module's exports as
/// `__shadow_stack_pointer`.
///
/// Adding it to the exports is useful for making sure it doesn't get GC'd.
pub fn export_shadow_stack_pointer(module: &mut Module) -> Result<(), Error> {
let candidates = module
.globals
.iter()
.filter(|g| g.ty == ValType::I32)
.filter(|g| g.mutable)
.filter(|g| match g.kind {
GlobalKind::Local(_) => true,
GlobalKind::Import(_) => false,
})
.collect::<Vec<_>>();
let ssp = match candidates.len() {
0 => bail!("could not find the shadow stack pointer for the module"),
// If we've got two mutable globals then we're in a pretty standard
// situation for threaded code where one is the stack pointer and one is the
// TLS base offset. We need to figure out which is which, and we basically
// assume LLVM's current codegen where the first is the stack pointer.
//
// TODO: have an actual check here.
1 | 2 => candidates[0].id(),
_ => bail!("too many mutable globals to infer which is the shadow stack pointer"),
};
module.exports.add("__shadow_stack_pointer", ssp);
Ok(())
}
/// Unexport the shadow stack pointer that was previously added to the module's
/// exports as `__shadow_stack_pointer`.
pub fn unexport_shadow_stack_pointer(module: &mut Module) -> Result<(), Error> {
let e = module
.exports
.iter()
.find(|e| e.name == "__shadow_stack_pointer")
.map(|e| e.id())
.ok_or_else(|| {
format_err!("did not find the `__shadow_stack_pointer` export in the module")
})?;
module.exports.delete(e);
Ok(())
}
/// Get the `__shadow_stack_pointer`.
///
/// It must have been previously added to the module's exports via
/// `export_shadow_stack_pointer`.
pub fn get_shadow_stack_pointer(module: &Module) -> Result<GlobalId, Error> {
module
.exports
.iter()
.find(|e| e.name == "__shadow_stack_pointer")
.ok_or_else(|| {
format_err!("did not find the `__shadow_stack_pointer` export in the module")
})
.and_then(|e| match e.item {
walrus::ExportItem::Global(g) => Ok(g),
_ => bail!("`__shadow_stack_pointer` export is wrong kind"),
})
}