2019-06-25 21:42:20 +02:00

54 lines
1.8 KiB
Rust

use js_sys::{Function, Object, Reflect, Uint8Array, WebAssembly};
use wasm_bindgen::prelude::*;
use wasm_bindgen::JsCast;
// lifted from the `console_log` example
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(js_namespace = console)]
fn log(a: &str);
}
macro_rules! console_log {
($($t:tt)*) => (log(&format_args!($($t)*).to_string()))
}
const WASM: &[u8] = include_bytes!("add.wasm");
#[wasm_bindgen(start)]
pub fn run() -> Result<(), JsValue> {
console_log!("instantiating a new wasm module directly");
// Note that `Uint8Array::view` is somewhat dangerous (hence the
// `unsafe`!). This is creating a raw view into our module's
// `WebAssembly.Memory` buffer, but if we allocate more pages for ourself
// (aka do a memory allocation in Rust) it'll cause the buffer to change,
// causing the `Uint8Array` to be invalid.
//
// As a result, after `Uint8Array::view` we have to be very careful not to
// do any memory allocations before it's dropped.
let a = unsafe {
let array = Uint8Array::view(WASM);
WebAssembly::Module::new(array.as_ref())?
};
let b = WebAssembly::Instance::new(&a, &Object::new())?;
let c = b.exports();
let add = Reflect::get(c.as_ref(), &"add".into())?
.dyn_into::<Function>()
.expect("add export wasn't a function");
let three = add.call2(&JsValue::undefined(), &1.into(), &2.into())?;
console_log!("1 + 2 = {:?}", three);
let mem = Reflect::get(c.as_ref(), &"memory".into())?
.dyn_into::<WebAssembly::Memory>()
.expect("memory export wasn't a `WebAssembly.Memory`");
console_log!("created module has {} pages of memory", mem.grow(0));
console_log!("giving the module 4 more pages of memory");
mem.grow(4);
console_log!("now the module has {} pages of memory", mem.grow(0));
Ok(())
}