mirror of
https://github.com/fluencelabs/wasm-bindgen
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47 lines
1.1 KiB
Rust
47 lines
1.1 KiB
Rust
use std::f64;
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use wasm_bindgen::prelude::*;
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use wasm_bindgen::JsCast;
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use web_sys;
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#[wasm_bindgen(start)]
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pub fn start() {
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let document = web_sys::window().unwrap().document().unwrap();
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let canvas = document.get_element_by_id("canvas").unwrap();
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let canvas: web_sys::HtmlCanvasElement = canvas
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.dyn_into::<web_sys::HtmlCanvasElement>()
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.map_err(|_| ())
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.unwrap();
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let context = canvas
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.get_context("2d")
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.unwrap()
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.unwrap()
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.dyn_into::<web_sys::CanvasRenderingContext2d>()
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.unwrap();
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context.begin_path();
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// Draw the outer circle.
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context
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.arc(75.0, 75.0, 50.0, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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// Draw the mouth.
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context.move_to(110.0, 75.0);
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context.arc(75.0, 75.0, 35.0, 0.0, f64::consts::PI).unwrap();
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// Draw the left eye.
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context.move_to(65.0, 65.0);
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context
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.arc(60.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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// Draw the right eye.
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context.move_to(95.0, 65.0);
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context
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.arc(90.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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context.stroke();
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}
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