mirror of
https://github.com/fluencelabs/wasm-bindgen
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* Pre-generating web-sys * Fixing build errors * Minor refactor for the unit tests * Changing to generate #[wasm_bindgen} annotations * Fixing code generation * Adding in main bin to wasm-bindgen-webidl * Fixing more problems * Adding in support for unstable APIs * Fixing bug with code generation * More code generation fixes * Improving the webidl program * Removing unnecessary cfg from the generated code * Splitting doc comments onto separate lines * Improving the generation for unstable features * Adding in support for string values in enums * Now runs rustfmt on the mod.rs file * Fixing codegen for constructors * Fixing webidl-tests * Fixing build errors * Another fix for build errors * Renaming typescript_name to typescript_type * Adding in docs for typescript_type * Adding in CI script to verify that web-sys is up to date * Fixing CI script * Fixing CI script * Don't suppress git diff output * Remove duplicate definitions of `Location` Looks to be a preexisting bug in wasm-bindgen? * Regenerate webidl * Try to get the git diff command right * Handle named constructors in WebIDL * Remove stray rustfmt.toml * Add back NamedConstructorBar definition in tests * Run stable rustfmt over everything * Don't run Cargo in a build script Instead refactor things so webidl-tests can use the Rust-code-generation as a library in a build script. Also fixes `cargo fmt` in the repository. * Fixup generated code * Running web-sys checks on stable * Improving the code generation a little * Running rustfmt Co-authored-by: Alex Crichton <alex@alexcrichton.com>
17 lines
479 B
Plaintext
Vendored
17 lines
479 B
Plaintext
Vendored
[Constructor()]
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interface TestArrays {
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DOMString strings(DOMString arg1);
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ByteString byteStrings(ByteString arg1);
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USVString usvStrings(USVString arg1);
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Float32Array f32(Float32Array a);
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Float64Array f64(Float64Array a);
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Int8Array i8(Int8Array a);
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Int16Array i16(Int16Array a);
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Int32Array i32(Int32Array a);
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Uint8Array u8(Uint8Array a);
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Uint8ClampedArray u8Clamped(Uint8ClampedArray a);
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Uint16Array u16(Uint16Array a);
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Uint32Array u32(Uint32Array a);
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};
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