mirror of
https://github.com/fluencelabs/wasm-bindgen
synced 2025-06-21 08:41:35 +00:00
Port TypedArray
tests to wasm
This commit is contained in:
@ -627,6 +627,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Float32Array, callback: &mut FnMut(f32, u32, Float32Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Float32Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Float32Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Float32Array) -> u32;
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}
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// Float64Array
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@ -655,14 +670,29 @@ extern "C" {
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/// The `subarray()` method stores multiple values in the typed array,
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/// reading input values from a specified array.
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#[wasm_bindgen(method)]
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pub fn subarray(this: &Float64Array, begin: u64, end: u64) -> Float64Array;
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pub fn subarray(this: &Float64Array, begin: u32, end: u32) -> Float64Array;
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/// The `forEach()` method executes a provided function once per array
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/// element. This method has the same algorithm as
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/// `Array.prototype.forEach()`. `TypedArray` is one of the typed array
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Float64Array, callback: &mut FnMut(f64, u64, Float64Array));
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pub fn for_each(this: &Float64Array, callback: &mut FnMut(f64, u32, Float64Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Float64Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Float64Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Float64Array) -> u32;
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}
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// Function
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@ -780,6 +810,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Int8Array, callback: &mut FnMut(i8, u32, Int8Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Int8Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Int8Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Int8Array) -> u32;
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}
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// Int16Array
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@ -816,6 +861,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Int16Array, callback: &mut FnMut(i16, u32, Int16Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Int16Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Int16Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Int16Array) -> u32;
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}
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// Int32Array
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@ -852,6 +912,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Int32Array, callback: &mut FnMut(i32, u32, Int32Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Int32Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Int32Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Int32Array) -> u32;
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}
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// Map
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@ -1988,6 +2063,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Uint8Array, callback: &mut FnMut(u8, u32, Uint8Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Uint8Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Uint8Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Uint8Array) -> u32;
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}
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// Uint8ClampedArray
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@ -2026,6 +2116,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Uint8ClampedArray, callback: &mut FnMut(u8, u32, Uint8ClampedArray));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Uint8ClampedArray) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Uint8ClampedArray) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Uint8ClampedArray) -> u32;
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}
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// Uint16Array
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@ -2062,6 +2167,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Uint16Array, callback: &mut FnMut(u16, u32, Uint16Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Uint16Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Uint16Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Uint16Array) -> u32;
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}
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// Uint32Array
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@ -2098,6 +2218,21 @@ extern "C" {
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/// types here.
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#[wasm_bindgen(method, js_name = forEach)]
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pub fn for_each(this: &Uint32Array, callback: &mut FnMut(u32, u32, Uint32Array));
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/// The `length` accessor property represents the length (in elements) of a
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/// typed array.
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#[wasm_bindgen(method, getter)]
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pub fn length(this: &Uint32Array) -> u32;
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/// The `byteLength` accessor property represents the length (in bytes) of a
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/// typed array.
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#[wasm_bindgen(method, getter, js_name = byteLength)]
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pub fn byte_length(this: &Uint32Array) -> u32;
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/// The `byteOffset` accessor property represents the offset (in bytes) of a
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/// typed array from the start of its `ArrayBuffer`.
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#[wasm_bindgen(method, getter, js_name = byteOffset)]
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pub fn byte_offset(this: &Uint32Array) -> u32;
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}
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// WeakMap
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