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Don't pass strings in raytrace-parallel example
Make sure to explicitly parse strings to numbers
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@ -116,6 +116,6 @@ function render(scene) {
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rendering.stop();
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rendering = null;
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}
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rendering = new State(scene.render(concurrency.value, pool, ctx));
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rendering = new State(scene.render(parseInt(concurrency.value), pool, ctx));
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pool = null; // previous call took ownership of `pool`, zero it out here too
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}
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