Try to enable all webidls (#573)

* Try to enable all webidls

* Separate out unavailable webidl files by reason.

* Create record of fully tested WebIDL files

* Update notes to reflect new situation with web-idl

* Make a blank ident fail, disable the necessary widls.

It turns out that all the blank idents came from blank enum variants,
which is allowed in webidl apparently.
This commit is contained in:
Richard Dodd (dodj)
2018-07-30 00:07:19 +01:00
committed by Alex Crichton
parent b7af4e3169
commit 71255acf5d
599 changed files with 802 additions and 74 deletions

View File

@ -0,0 +1,45 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
[Pref="dom.gamepad.test.enabled"]
interface GamepadServiceTest
{
readonly attribute GamepadMappingType noMapping;
readonly attribute GamepadMappingType standardMapping;
readonly attribute GamepadHand noHand;
readonly attribute GamepadHand leftHand;
readonly attribute GamepadHand rightHand;
[Throws]
Promise<unsigned long> addGamepad(DOMString id,
GamepadMappingType mapping,
GamepadHand hand,
unsigned long numButtons,
unsigned long numAxes,
unsigned long numHaptics);
void removeGamepad(unsigned long index);
void newButtonEvent(unsigned long index,
unsigned long button,
boolean pressed,
boolean touched);
void newButtonValueEvent(unsigned long index,
unsigned long button,
boolean pressed,
boolean touched,
double value);
void newAxisMoveEvent(unsigned long index,
unsigned long axis,
double value);
void newPoseMove(unsigned long index,
Float32Array? orient,
Float32Array? pos,
Float32Array? angVelocity,
Float32Array? angAcceleration,
Float32Array? linVelocity,
Float32Array? linAcceleration);
};