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Try to enable all webidls (#573)
* Try to enable all webidls * Separate out unavailable webidl files by reason. * Create record of fully tested WebIDL files * Update notes to reflect new situation with web-idl * Make a blank ident fail, disable the necessary widls. It turns out that all the blank idents came from blank enum variants, which is allowed in webidl apparently.
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committed by
Alex Crichton
parent
b7af4e3169
commit
71255acf5d
45
crates/web-sys/webidls/enabled/GamepadServiceTest.webidl
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45
crates/web-sys/webidls/enabled/GamepadServiceTest.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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[Pref="dom.gamepad.test.enabled"]
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interface GamepadServiceTest
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{
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readonly attribute GamepadMappingType noMapping;
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readonly attribute GamepadMappingType standardMapping;
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readonly attribute GamepadHand noHand;
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readonly attribute GamepadHand leftHand;
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readonly attribute GamepadHand rightHand;
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[Throws]
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Promise<unsigned long> addGamepad(DOMString id,
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GamepadMappingType mapping,
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GamepadHand hand,
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unsigned long numButtons,
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unsigned long numAxes,
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unsigned long numHaptics);
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void removeGamepad(unsigned long index);
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void newButtonEvent(unsigned long index,
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unsigned long button,
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boolean pressed,
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boolean touched);
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void newButtonValueEvent(unsigned long index,
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unsigned long button,
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boolean pressed,
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boolean touched,
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double value);
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void newAxisMoveEvent(unsigned long index,
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unsigned long axis,
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double value);
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void newPoseMove(unsigned long index,
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Float32Array? orient,
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Float32Array? pos,
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Float32Array? angVelocity,
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Float32Array? angAcceleration,
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Float32Array? linVelocity,
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Float32Array? linAcceleration);
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};
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