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Add getTransform() for CanvasRenderingContext2D (#1966)
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@ -146,6 +146,8 @@ interface mixin CanvasTransform {
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void setTransform(double a, double b, double c, double d, double e, double f);
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[Throws]
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void resetTransform();
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[NewObject, Throws]
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DOMMatrix getTransform();
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};
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[NoInterfaceObject]
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