mirror of
https://github.com/fluencelabs/tendermint
synced 2025-04-30 01:02:13 +00:00
142 lines
3.4 KiB
Go
142 lines
3.4 KiB
Go
package state
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import (
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"io"
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. "github.com/tendermint/tendermint/binary"
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. "github.com/tendermint/tendermint/blocks"
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//. "github.com/tendermint/tendermint/common"
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db_ "github.com/tendermint/tendermint/db"
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)
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// Holds state for a Validator at a given height+round.
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// Meant to be discarded every round of the consensus protocol.
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// TODO consider moving this to another common types package.
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type Validator struct {
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Account
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BondHeight uint32
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VotingPower uint64
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Accum int64
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}
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// Used to persist the state of ConsensusStateControl.
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func ReadValidator(r io.Reader) *Validator {
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return &Validator{
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Account: Account{
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Id: Readuint64(r),
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PubKey: ReadByteSlice(r),
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},
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BondHeight: Readuint32(r),
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VotingPower: Readuint64(r),
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Accum: Readint64(r),
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}
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}
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// Creates a new copy of the validator so we can mutate accum.
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func (v *Validator) Copy() *Validator {
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return &Validator{
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Account: v.Account,
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BondHeight: v.BondHeight,
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VotingPower: v.VotingPower,
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Accum: v.Accum,
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}
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}
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// Used to persist the state of ConsensusStateControl.
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func (v *Validator) WriteTo(w io.Writer) (n int64, err error) {
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n, err = WriteTo(UInt64(v.Id), w, n, err)
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n, err = WriteTo(v.PubKey, w, n, err)
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n, err = WriteTo(UInt32(v.BondHeight), w, n, err)
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n, err = WriteTo(UInt64(v.VotingPower), w, n, err)
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n, err = WriteTo(Int64(v.Accum), w, n, err)
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return
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}
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//-----------------------------------------------------------------------------
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// TODO: Ensure that double signing never happens via an external persistent check.
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type PrivValidator struct {
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PrivAccount
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db *db_.LevelDB
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}
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// Modifies the vote object in memory.
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// Double signing results in an error.
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func (pv *PrivValidator) SignVote(vote *Vote) error {
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return nil
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}
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//-----------------------------------------------------------------------------
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// Not goroutine-safe.
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type ValidatorSet struct {
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validators map[uint64]*Validator
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}
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func NewValidatorSet(validators map[uint64]*Validator) *ValidatorSet {
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if validators == nil {
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validators = make(map[uint64]*Validator)
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}
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return &ValidatorSet{
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valdiators: validators,
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}
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}
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func (v *ValidatorSet) IncrementAccum() {
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totalDelta := int64(0)
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for _, validator := range v.validators {
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validator.Accum += int64(validator.VotingPower)
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totalDelta += int64(validator.VotingPower)
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}
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proposer := v.GetProposer()
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proposer.Accum -= totalDelta
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// NOTE: sum(v) here should be zero.
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if true {
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totalAccum := int64(0)
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for _, validator := range v.validators {
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totalAccum += validator.Accum
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}
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if totalAccum != 0 {
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Panicf("Total Accum of validators did not equal 0. Got: ", totalAccum)
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}
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}
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}
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func (v *ValidatorSet) Copy() *ValidatorSet {
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mapCopy := map[uint64]*Validator{}
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for _, val := range validators {
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mapCopy[val.Id] = val.Copy()
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}
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return &ValidatorSet{
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validators: mapCopy,
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}
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}
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func (v *ValidatorSet) Add(validator *Valdaitor) {
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v.validators[validator.Id] = validator
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}
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func (v *ValidatorSet) Get(id uint64) *Validator {
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return v.validators[validator.Id]
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}
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func (v *ValidatorSet) Map() map[uint64]*Validator {
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return v.validators
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}
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// TODO: cache proposer. invalidate upon increment.
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func (v *ValidatorSet) GetProposer() (proposer *Validator) {
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highestAccum := int64(0)
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for _, validator := range v.validators {
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if validator.Accum > highestAccum {
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highestAccum = validator.Accum
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proposer = validator
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} else if validator.Accum == highestAccum {
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if validator.Id < proposer.Id { // Seniority
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proposer = validator
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}
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}
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}
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return
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}
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