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https://github.com/fluencelabs/tendermint
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example/js
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130
example/js/server.js
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130
example/js/server.js
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// Load the TCP Library
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net = require('net');
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msg = require('./msgs');
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wire = require("./wire")
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// Takes an application and handles tmsp connection
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// which invoke methods on the app
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function AppServer(app){
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// set the app for the socket handler
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this.app = app;
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// create a server by providing callback for
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// accepting new connection and callbacks for
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// connection events ('data', 'end', etc.)
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this.createServer()
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}
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module.exports = { AppServer: AppServer };
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AppServer.prototype.createServer = function(){
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app = this.app
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conns = {} // map sockets to their state
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// define the socket handler
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this.server = net.createServer(function(socket){
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socket.name = socket.remoteAddress + ":" + socket.remotePort
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console.log("new connection from", socket.name)
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appCtx = app.open()
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var conn = {
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recBuf: new msg.buffer(new Buffer(0)),
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resBuf: new msg.buffer(new Buffer(0)),
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msgLength: 0,
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inProgress: false
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}
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conns[socket] = conn
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// Handle tmsp requests.
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socket.on('data', function (data) {
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if (data.length == 0){
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// TODO err
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console.log("empty data!")
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return
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}
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conn = conns[socket]
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// we received data. append it
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conn.recBuf.write(data)
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while ( conn.recBuf.size() > 0 ){
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if (conn.msgLength == 0){
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ll = conn.recBuf.peek();
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if (conn.recBuf.size() < 1 + ll){
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// don't have enough bytes to read length yet
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return
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}
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conn.msgLength = wire.decode_varint(conn.recBuf)
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}
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if (conn.recBuf.size() < conn.msgLength) {
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// don't have enough to decode the message
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return
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}
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// now we can decode
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typeByte = conn.recBuf.read(1);
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resTypeByte = typeByte[0] + 0x10
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reqType = msg.types[typeByte[0]];
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if (reqType == "flush"){
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// msgs are length prefixed
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conn.resBuf.write(wire.encode(1));
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conn.resBuf.write(new Buffer([resTypeByte]))
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n = socket.write(conn.resBuf.buf);
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conn.msgLength = 0;
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conn.resBuf = new msg.buffer(new Buffer(0));
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return
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}
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// decode args
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decoder = new msg.decoder(conn.recBuf);
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args = decoder[reqType]();
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// done decoding
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conn.msgLength = 0
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// NOTE: this throws of the "this"'s in app.js
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//reqFunc = appCtx[reqType];
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var res = function(){
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if (args == null){
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return appCtx[reqType]();
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} else if (Array.isArray(args)){
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return appCtx[reqType].apply(this, args);
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} else {
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return appCtx[reqType](args)
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}
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}()
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var retCode = res["ret_code"]
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var res = res["response"]
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if (retCode != null && retCode != 0){
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console.log("non-zero ret code", retCode)
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}
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if (reqType == "echo" || reqType == "info"){
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enc = Buffer.concat([new Buffer([resTypeByte]), wire.encode(res)]);
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// length prefixed
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conn.resBuf.write(wire.encode(enc.length));
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conn.resBuf.write(enc);
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} else {
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enc = Buffer.concat([new Buffer([resTypeByte]), wire.encode(retCode), wire.encode(res)]);
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conn.resBuf.write(wire.encode(enc.length));
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conn.resBuf.write(enc);
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}
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}
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});
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socket.on('end', function () {
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console.log("connection ended")
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});
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})
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}
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