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@ -1,4 +1,18 @@
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The core consensus algorithm.
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# The core consensus algorithm.
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* state.go - The state machine as detailed in the whitepaper
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* reactor.go - A reactor that connects the state machine to the gossip network
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# Go-routine summary
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The reactor runs 2 go-routines for each added peer: gossipDataRoutine and gossipVotesRoutine.
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The consensus state runs two persistent go-routines: timeoutRoutine and receiveRoutine.
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Go-routines are also started to trigger timeouts and to avoid blocking when the internalMsgQueue is really backed up.
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# Replay/WAL
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A write-ahead log is used to record all messages processed by the receiveRoutine,
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which amounts to all inputs to the consensus state machine:
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messages from peers, messages from ourselves, and timeouts.
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They can be played back deterministically at startup or using the replay console.
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@ -432,7 +432,7 @@ func (cs *ConsensusState) sendInternalMessage(mi msgInfo) {
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// be processed out of order.
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// TODO: use CList here for strict determinism and
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// attempt push to internalMsgQueue in receiveRoutine
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log.Debug("Internal msg queue is full. Using a go-routine")
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log.Warn("Internal msg queue is full. Using a go-routine")
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go func() { cs.internalMsgQueue <- mi }()
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}
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}
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@ -11,6 +11,8 @@ func Validators() (*ctypes.ResultValidators, error) {
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var blockHeight int
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var validators []*types.Validator
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// XXX: this is racy.
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// Either use state.LoadState(db) or make state atomic (see #165)
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state := consensusState.GetState()
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blockHeight = state.LastBlockHeight
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state.Validators.Iterate(func(index int, val *types.Validator) bool {
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