mirror of
https://github.com/fluencelabs/tendermint
synced 2025-06-28 12:11:44 +00:00
some comments
This commit is contained in:
@ -1,4 +1,18 @@
|
|||||||
The core consensus algorithm.
|
# The core consensus algorithm.
|
||||||
|
|
||||||
* state.go - The state machine as detailed in the whitepaper
|
* state.go - The state machine as detailed in the whitepaper
|
||||||
* reactor.go - A reactor that connects the state machine to the gossip network
|
* reactor.go - A reactor that connects the state machine to the gossip network
|
||||||
|
|
||||||
|
# Go-routine summary
|
||||||
|
|
||||||
|
The reactor runs 2 go-routines for each added peer: gossipDataRoutine and gossipVotesRoutine.
|
||||||
|
|
||||||
|
The consensus state runs two persistent go-routines: timeoutRoutine and receiveRoutine.
|
||||||
|
Go-routines are also started to trigger timeouts and to avoid blocking when the internalMsgQueue is really backed up.
|
||||||
|
|
||||||
|
# Replay/WAL
|
||||||
|
|
||||||
|
A write-ahead log is used to record all messages processed by the receiveRoutine,
|
||||||
|
which amounts to all inputs to the consensus state machine:
|
||||||
|
messages from peers, messages from ourselves, and timeouts.
|
||||||
|
They can be played back deterministically at startup or using the replay console.
|
||||||
|
@ -432,7 +432,7 @@ func (cs *ConsensusState) sendInternalMessage(mi msgInfo) {
|
|||||||
// be processed out of order.
|
// be processed out of order.
|
||||||
// TODO: use CList here for strict determinism and
|
// TODO: use CList here for strict determinism and
|
||||||
// attempt push to internalMsgQueue in receiveRoutine
|
// attempt push to internalMsgQueue in receiveRoutine
|
||||||
log.Debug("Internal msg queue is full. Using a go-routine")
|
log.Warn("Internal msg queue is full. Using a go-routine")
|
||||||
go func() { cs.internalMsgQueue <- mi }()
|
go func() { cs.internalMsgQueue <- mi }()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,6 +11,8 @@ func Validators() (*ctypes.ResultValidators, error) {
|
|||||||
var blockHeight int
|
var blockHeight int
|
||||||
var validators []*types.Validator
|
var validators []*types.Validator
|
||||||
|
|
||||||
|
// XXX: this is racy.
|
||||||
|
// Either use state.LoadState(db) or make state atomic (see #165)
|
||||||
state := consensusState.GetState()
|
state := consensusState.GetState()
|
||||||
blockHeight = state.LastBlockHeight
|
blockHeight = state.LastBlockHeight
|
||||||
state.Validators.Iterate(func(index int, val *types.Validator) bool {
|
state.Validators.Iterate(func(index int, val *types.Validator) bool {
|
||||||
|
Reference in New Issue
Block a user