diff --git a/rpc/core/mempool.go b/rpc/core/mempool.go index 967466e7..1a095443 100644 --- a/rpc/core/mempool.go +++ b/rpc/core/mempool.go @@ -19,6 +19,19 @@ import ( // Returns right away, with no response. Does not wait for CheckTx nor // DeliverTx results. // +// If you want to be sure that the transaction is included in a block, you can +// subscribe for the result using JSONRPC via a websocket. See +// https://tendermint.com/docs/app-dev/subscribing-to-events-via-websocket.html +// If you haven't received anything after a couple of blocks, resend it. If the +// same happens again, send it to some other node. A few reasons why it could +// happen: +// +// 1. malicious node can drop or pretend it had committed your tx +// 2. malicious proposer (not necessary the one you're communicating with) can +// drop transactions, which might become valid in the future +// (https://github.com/tendermint/tendermint/issues/3322) +// 3. node can be offline +// // Please refer to // https://tendermint.com/docs/tendermint-core/using-tendermint.html#formatting // for formatting/encoding rules. @@ -69,6 +82,18 @@ func BroadcastTxAsync(ctx *rpctypes.Context, tx types.Tx) (*ctypes.ResultBroadca // Returns with the response from CheckTx. Does not wait for DeliverTx result. // +// If you want to be sure that the transaction is included in a block, you can +// subscribe for the result using JSONRPC via a websocket. See +// https://tendermint.com/docs/app-dev/subscribing-to-events-via-websocket.html +// If you haven't received anything after a couple of blocks, resend it. If the +// same happens again, send it to some other node. A few reasons why it could +// happen: +// +// 1. malicious node can drop or pretend it had committed your tx +// 2. malicious proposer (not necessary the one you're communicating with) can +// drop transactions, which might become valid in the future +// (https://github.com/tendermint/tendermint/issues/3322) +// // Please refer to // https://tendermint.com/docs/tendermint-core/using-tendermint.html#formatting // for formatting/encoding rules.