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https://github.com/fluencelabs/tendermint
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lower_case json field names
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@ -55,25 +55,25 @@ func (rs RoundStepType) String() string {
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// NOTE: Not thread safe. Should only be manipulated by functions downstream
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// NOTE: Not thread safe. Should only be manipulated by functions downstream
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// of the cs.receiveRoutine
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// of the cs.receiveRoutine
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type RoundState struct {
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type RoundState struct {
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Height int64 // Height we are working on
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Height int64 `json:"height"` // Height we are working on
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Round int
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Round int `json:"round"`
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Step RoundStepType
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Step RoundStepType `json:"step"`
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StartTime time.Time
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StartTime time.Time `json:"start_time"`
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CommitTime time.Time // Subjective time when +2/3 precommits for Block at Round were found
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CommitTime time.Time `json:"commit_time"` // Subjective time when +2/3 precommits for Block at Round were found
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Validators *types.ValidatorSet
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Validators *types.ValidatorSet `json:"validators"`
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Proposal *types.Proposal
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Proposal *types.Proposal `json:"proposal"`
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ProposalBlock *types.Block
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ProposalBlock *types.Block `json:"proposal_block"`
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ProposalBlockParts *types.PartSet
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ProposalBlockParts *types.PartSet `json:"proposal_block_parts"`
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LockedRound int
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LockedRound int `json:"locked_round"`
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LockedBlock *types.Block
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LockedBlock *types.Block `json:"locked_block"`
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LockedBlockParts *types.PartSet
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LockedBlockParts *types.PartSet `json:"locked_block_parts"`
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ValidRound int
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ValidRound int `json:"valid_round"`
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ValidBlock *types.Block
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ValidBlock *types.Block `json:"valid_block"`
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ValidBlockParts *types.PartSet
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ValidBlockParts *types.PartSet `json:"valid_block_parts"`
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Votes *HeightVoteSet
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Votes *HeightVoteSet `json:"votes"`
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CommitRound int //
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CommitRound int `json:"commit_round"` //
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LastCommit *types.VoteSet // Last precommits at Height-1
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LastCommit *types.VoteSet `json:"last_commit"` // Last precommits at Height-1
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LastValidators *types.ValidatorSet
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LastValidators *types.ValidatorSet `json:"last_validators"`
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}
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}
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// RoundStateEvent returns the H/R/S of the RoundState as an event.
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// RoundStateEvent returns the H/R/S of the RoundState as an event.
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