consensus: fixes #1754

* updateToState exits early if the state isn't new, which happens after
* fast syncing. This results in not sending a NewRoundStep message. The mempool
* reactor depends on PeerState, which is updated by NewRoundStep
* messages. If the peer never sends a NewRoundStep, the mempool reactor
* will think they're behind, and never forward transactions. Note this
* only happens when `create_empty_blocks = false`, because otherwise
* peers will move through the consensus state and send a NewRoundStep
* for a new step soon anyways. Simple fix is just to send the
* NewRoundStep message during updateToState even if exit early
This commit is contained in:
Ethan Buchman
2018-06-18 17:08:09 -07:00
parent c84be3b8dd
commit a519825bf8
4 changed files with 11 additions and 6 deletions

View File

@ -460,9 +460,12 @@ func (cs *ConsensusState) updateToState(state sm.State) {
// If state isn't further out than cs.state, just ignore.
// This happens when SwitchToConsensus() is called in the reactor.
// We don't want to reset e.g. the Votes.
// We don't want to reset e.g. the Votes, but we still want to
// signal the new round step, because other services (eg. mempool)
// depend on having an up-to-date peer state!
if !cs.state.IsEmpty() && (state.LastBlockHeight <= cs.state.LastBlockHeight) {
cs.Logger.Info("Ignoring updateToState()", "newHeight", state.LastBlockHeight+1, "oldHeight", cs.state.LastBlockHeight+1)
cs.newStep()
return
}
@ -492,6 +495,7 @@ func (cs *ConsensusState) updateToState(state sm.State) {
} else {
cs.StartTime = cs.config.Commit(cs.CommitTime)
}
cs.Validators = validators
cs.Proposal = nil
cs.ProposalBlock = nil
@ -517,7 +521,7 @@ func (cs *ConsensusState) newStep() {
rs := cs.RoundStateEvent()
cs.wal.Write(rs)
cs.nSteps++
// newStep is called by updateToStep in NewConsensusState before the eventBus is set!
// newStep is called by updateToState in NewConsensusState before the eventBus is set!
if cs.eventBus != nil {
cs.eventBus.PublishEventNewRoundStep(rs)
cs.evsw.FireEvent(types.EventNewRoundStep, &cs.RoundState)