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https://github.com/fluencelabs/tendermint
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fixes from review
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f0f1ebe013
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@ -205,7 +205,7 @@ func Block(heightPtr *int) (*ctypes.ResultBlock, error) {
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return &ctypes.ResultBlock{blockMeta, block}, nil
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}
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// Get block commit at a given height. If the height is left out, it
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// Get block commit at a given height.
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// If no height is provided, it will fetch the commit for the latest block.
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//
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// ```shell
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@ -7,7 +7,7 @@ import (
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"github.com/tendermint/tendermint/types"
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)
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// Get the validator set at a give block height.
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// Get the validator set at the given block height.
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// If no height is provided, it will fetch the current validator set.
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//
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// ```shell
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@ -231,9 +231,6 @@ func (s *State) ApplyBlock(eventCache types.Fireable, proxyAppConn proxy.AppConn
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// now update the block and validators
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s.SetBlockAndValidators(block.Header, partsHeader, abciResponses)
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// save the validators for the next block now that we know them
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s.SaveValidators()
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// lock mempool, commit state, update mempoool
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err = s.CommitStateUpdateMempool(proxyAppConn, block, mempool)
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if err != nil {
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@ -242,7 +239,7 @@ func (s *State) ApplyBlock(eventCache types.Fireable, proxyAppConn proxy.AppConn
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fail.Fail() // XXX
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// save the state
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// save the state and the validators
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s.Save()
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return nil
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@ -51,10 +51,9 @@ type State struct {
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// AppHash is updated after Commit
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AppHash []byte
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// XXX: do we need this json tag ?
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TxIndexer txindex.TxIndexer `json:"-"` // Transaction indexer.
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lastHeightValidatorsChanged int
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LastHeightValidatorsChanged int
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logger log.Logger
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}
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@ -79,13 +78,6 @@ func loadState(db dbm.DB, key []byte) *State {
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// TODO: ensure that buf is completely read.
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}
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v := s.loadValidators(s.LastBlockHeight)
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if v != nil {
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s.lastHeightValidatorsChanged = v.LastHeightChanged
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} else {
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s.lastHeightValidatorsChanged = 1
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}
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return s
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}
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@ -97,19 +89,18 @@ func (s *State) SetLogger(l log.Logger) {
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// Copy makes a copy of the State for mutating.
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func (s *State) Copy() *State {
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return &State{
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db: s.db,
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GenesisDoc: s.GenesisDoc,
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ChainID: s.ChainID,
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LastBlockHeight: s.LastBlockHeight,
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LastBlockID: s.LastBlockID,
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LastBlockTime: s.LastBlockTime,
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Validators: s.Validators.Copy(),
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LastValidators: s.LastValidators.Copy(),
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AppHash: s.AppHash,
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TxIndexer: s.TxIndexer, // pointer here, not value
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logger: s.logger,
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lastHeightValidatorsChanged: s.lastHeightValidatorsChanged,
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db: s.db,
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GenesisDoc: s.GenesisDoc,
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ChainID: s.ChainID,
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LastBlockHeight: s.LastBlockHeight,
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LastBlockID: s.LastBlockID,
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LastBlockTime: s.LastBlockTime,
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Validators: s.Validators.Copy(),
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LastValidators: s.LastValidators.Copy(),
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AppHash: s.AppHash,
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TxIndexer: s.TxIndexer, // pointer here, not value
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LastHeightValidatorsChanged: s.LastHeightValidatorsChanged,
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logger: s.logger,
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}
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}
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@ -117,6 +108,7 @@ func (s *State) Copy() *State {
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func (s *State) Save() {
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s.mtx.Lock()
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defer s.mtx.Unlock()
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s.saveValidatorsInfo()
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s.db.SetSync(stateKey, s.Bytes())
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}
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@ -143,22 +135,6 @@ func (s *State) LoadABCIResponses() *ABCIResponses {
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return abciResponses
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}
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// SaveValidators persists the validator set for the next block to disk.
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// It should be called after the validator set is updated with the results of EndBlock.
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// If the validator set did not change after processing the latest block,
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// only the last height for which the validators changed is persisted.
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func (s *State) SaveValidators() {
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lastHeight := s.lastHeightValidatorsChanged
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nextHeight := s.LastBlockHeight + 1
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v := &Validators{
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LastHeightChanged: lastHeight,
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}
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if lastHeight == nextHeight {
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v.ValidatorSet = s.Validators
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}
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s.db.SetSync(calcValidatorsKey(nextHeight), v.Bytes())
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}
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// LoadValidators loads the ValidatorSet for a given height.
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func (s *State) LoadValidators(height int) (*types.ValidatorSet, error) {
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v := s.loadValidators(height)
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@ -176,13 +152,13 @@ func (s *State) LoadValidators(height int) (*types.ValidatorSet, error) {
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return v.ValidatorSet, nil
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}
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func (s *State) loadValidators(height int) *Validators {
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func (s *State) loadValidators(height int) *ValidatorsInfo {
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buf := s.db.Get(calcValidatorsKey(height))
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if len(buf) == 0 {
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return nil
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}
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v := new(Validators)
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v := new(ValidatorsInfo)
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r, n, err := bytes.NewReader(buf), new(int), new(error)
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wire.ReadBinaryPtr(v, r, 0, n, err)
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if *err != nil {
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@ -193,6 +169,22 @@ func (s *State) loadValidators(height int) *Validators {
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return v
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}
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// saveValidatorsInfo persists the validator set for the next block to disk.
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// It should be called after the validator set is updated with the results of EndBlock.
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// If the validator set did not change after processing the latest block,
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// only the last height for which the validators changed is persisted.
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func (s *State) saveValidatorsInfo() {
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changeHeight := s.LastHeightValidatorsChanged
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nextHeight := s.LastBlockHeight + 1
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vi := &ValidatorsInfo{
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LastHeightChanged: changeHeight,
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}
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if changeHeight == nextHeight {
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vi.ValidatorSet = s.Validators
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}
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s.db.SetSync(calcValidatorsKey(nextHeight), vi.Bytes())
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}
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// Equals returns true if the States are identical.
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func (s *State) Equals(s2 *State) bool {
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return bytes.Equal(s.Bytes(), s2.Bytes())
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@ -219,7 +211,7 @@ func (s *State) SetBlockAndValidators(header *types.Header, blockPartsHeader typ
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// TODO: err or carry on?
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}
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// change results from this height but only applies to the next height
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s.lastHeightValidatorsChanged = header.Height + 1
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s.LastHeightValidatorsChanged = header.Height + 1
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}
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// Update validator accums and set state variables
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@ -254,7 +246,6 @@ func GetState(stateDB dbm.DB, genesisFile string) *State {
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state := LoadState(stateDB)
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if state == nil {
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state = MakeGenesisStateFromFile(stateDB, genesisFile)
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state.SaveValidators() // save the validators right away for height 1
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state.Save()
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}
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@ -290,15 +281,15 @@ func (a *ABCIResponses) Bytes() []byte {
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//-----------------------------------------------------------------------------
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// Validators represents the latest validator set, or the last time it changed
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type Validators struct {
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// ValidatorsInfo represents the latest validator set, or the last time it changed
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type ValidatorsInfo struct {
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ValidatorSet *types.ValidatorSet
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LastHeightChanged int
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}
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// Bytes serializes the Validators using go-wire
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func (v *Validators) Bytes() []byte {
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return wire.BinaryBytes(*v)
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// Bytes serializes the ValidatorsInfo using go-wire
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func (vi *ValidatorsInfo) Bytes() []byte {
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return wire.BinaryBytes(*vi)
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}
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//-----------------------------------------------------------------------------
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@ -356,6 +347,6 @@ func MakeGenesisState(db dbm.DB, genDoc *types.GenesisDoc) *State {
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LastValidators: types.NewValidatorSet(nil),
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AppHash: genDoc.AppHash,
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TxIndexer: &null.TxIndex{}, // we do not need indexer during replay and in tests
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lastHeightValidatorsChanged: 1,
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LastHeightValidatorsChanged: 1,
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}
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}
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@ -83,7 +83,7 @@ func TestValidatorsSaveLoad(t *testing.T) {
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// cant load anything for height 0
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v, err := state.LoadValidators(0)
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assert.NotNil(err, "expected err at height 0")
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assert.IsType(ErrNoValSetForHeight{}, err, "expected err at height 0")
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// should be able to load for height 1
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v, err = state.LoadValidators(1)
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@ -92,19 +92,19 @@ func TestValidatorsSaveLoad(t *testing.T) {
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// increment height, save; should be able to load for next height
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state.LastBlockHeight += 1
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state.SaveValidators()
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state.saveValidatorsInfo()
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v, err = state.LoadValidators(state.LastBlockHeight + 1)
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assert.Nil(err, "expected no err")
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assert.Equal(v.Hash(), state.Validators.Hash(), "expected validator hashes to match")
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// increment height, save; should be able to load for next height
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state.LastBlockHeight += 10
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state.SaveValidators()
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state.saveValidatorsInfo()
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v, err = state.LoadValidators(state.LastBlockHeight + 1)
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assert.Nil(err, "expected no err")
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assert.Equal(v.Hash(), state.Validators.Hash(), "expected validator hashes to match")
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// should be able to load for next next height
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_, err = state.LoadValidators(state.LastBlockHeight + 2)
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assert.NotNil(err, "expected err")
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assert.IsType(ErrNoValSetForHeight{}, err, "expected err at unknown height")
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}
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