int64 height

uint64 is considered dangerous. the details will follow in a blog post.
This commit is contained in:
Anton Kaliaev
2017-12-01 19:04:53 -06:00
parent e9f8e56895
commit 922af7c405
67 changed files with 274 additions and 274 deletions

View File

@ -43,7 +43,7 @@ func TestApplyBlock(t *testing.T) {
//----------------------------------------------------------------------------
// make some bogus txs
func makeTxs(height uint64) (txs []types.Tx) {
func makeTxs(height int64) (txs []types.Tx) {
for i := 0; i < nTxsPerBlock; i++ {
txs = append(txs, types.Tx([]byte{byte(height), byte(i)}))
}
@ -61,7 +61,7 @@ func state() *State {
return s
}
func makeBlock(height uint64, state *State) *types.Block {
func makeBlock(height int64, state *State) *types.Block {
prevHash := state.LastBlockID.Hash
prevParts := types.PartSetHeader{}
valHash := state.Validators.Hash()