mirror of
https://github.com/fluencelabs/tendermint
synced 2025-06-29 20:51:45 +00:00
int64 height
uint64 is considered dangerous. the details will follow in a blog post.
This commit is contained in:
@ -54,7 +54,7 @@ type msgInfo struct {
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// internally generated messages which may update the state
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type timeoutInfo struct {
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Duration time.Duration `json:"duration"`
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Height uint64 `json:"height"`
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Height int64 `json:"height"`
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Round int `json:"round"`
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Step cstypes.RoundStepType `json:"step"`
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}
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@ -104,8 +104,8 @@ type ConsensusState struct {
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nSteps int
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// some functions can be overwritten for testing
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decideProposal func(height uint64, round int)
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doPrevote func(height uint64, round int)
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decideProposal func(height int64, round int)
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doPrevote func(height int64, round int)
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setProposal func(proposal *types.Proposal) error
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// closed when we finish shutting down
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@ -179,7 +179,7 @@ func (cs *ConsensusState) getRoundState() *cstypes.RoundState {
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}
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// GetValidators returns a copy of the current validators.
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func (cs *ConsensusState) GetValidators() (uint64, []*types.Validator) {
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func (cs *ConsensusState) GetValidators() (int64, []*types.Validator) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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return cs.state.LastBlockHeight, cs.state.Validators.Copy().Validators
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@ -200,7 +200,7 @@ func (cs *ConsensusState) SetTimeoutTicker(timeoutTicker TimeoutTicker) {
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}
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// LoadCommit loads the commit for a given height.
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func (cs *ConsensusState) LoadCommit(height uint64) *types.Commit {
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func (cs *ConsensusState) LoadCommit(height int64) *types.Commit {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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if height == cs.blockStore.Height() {
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@ -331,7 +331,7 @@ func (cs *ConsensusState) SetProposal(proposal *types.Proposal, peerKey string)
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}
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// AddProposalBlockPart inputs a part of the proposal block.
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func (cs *ConsensusState) AddProposalBlockPart(height uint64, round int, part *types.Part, peerKey string) error {
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func (cs *ConsensusState) AddProposalBlockPart(height int64, round int, part *types.Part, peerKey string) error {
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if peerKey == "" {
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cs.internalMsgQueue <- msgInfo{&BlockPartMessage{height, round, part}, ""}
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@ -360,7 +360,7 @@ func (cs *ConsensusState) SetProposalAndBlock(proposal *types.Proposal, block *t
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//------------------------------------------------------------
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// internal functions for managing the state
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func (cs *ConsensusState) updateHeight(height uint64) {
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func (cs *ConsensusState) updateHeight(height int64) {
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cs.Height = height
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}
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@ -377,7 +377,7 @@ func (cs *ConsensusState) scheduleRound0(rs *cstypes.RoundState) {
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}
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// Attempt to schedule a timeout (by sending timeoutInfo on the tickChan)
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func (cs *ConsensusState) scheduleTimeout(duration time.Duration, height uint64, round int, step cstypes.RoundStepType) {
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func (cs *ConsensusState) scheduleTimeout(duration time.Duration, height int64, round int, step cstypes.RoundStepType) {
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cs.timeoutTicker.ScheduleTimeout(timeoutInfo{duration, height, round, step})
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}
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@ -627,7 +627,7 @@ func (cs *ConsensusState) handleTimeout(ti timeoutInfo, rs cstypes.RoundState) {
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}
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func (cs *ConsensusState) handleTxsAvailable(height uint64) {
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func (cs *ConsensusState) handleTxsAvailable(height int64) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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// we only need to do this for round 0
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@ -644,7 +644,7 @@ func (cs *ConsensusState) handleTxsAvailable(height uint64) {
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// Enter: +2/3 precommits for nil at (height,round-1)
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// Enter: +2/3 prevotes any or +2/3 precommits for block or any from (height, round)
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// NOTE: cs.StartTime was already set for height.
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func (cs *ConsensusState) enterNewRound(height uint64, round int) {
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func (cs *ConsensusState) enterNewRound(height int64, round int) {
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if cs.Height != height || round < cs.Round || (cs.Round == round && cs.Step != cstypes.RoundStepNewHeight) {
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cs.Logger.Debug(cmn.Fmt("enterNewRound(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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@ -698,7 +698,7 @@ func (cs *ConsensusState) enterNewRound(height uint64, round int) {
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// needProofBlock returns true on the first height (so the genesis app hash is signed right away)
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// and where the last block (height-1) caused the app hash to change
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// CONTRACT: height > 0
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func (cs *ConsensusState) needProofBlock(height uint64) bool {
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func (cs *ConsensusState) needProofBlock(height int64) bool {
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if height == 1 {
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return true
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}
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@ -707,7 +707,7 @@ func (cs *ConsensusState) needProofBlock(height uint64) bool {
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return !bytes.Equal(cs.state.AppHash, lastBlockMeta.Header.AppHash)
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}
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func (cs *ConsensusState) proposalHeartbeat(height uint64, round int) {
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func (cs *ConsensusState) proposalHeartbeat(height int64, round int) {
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counter := 0
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addr := cs.privValidator.GetAddress()
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valIndex, v := cs.Validators.GetByAddress(addr)
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@ -739,7 +739,7 @@ func (cs *ConsensusState) proposalHeartbeat(height uint64, round int) {
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// Enter (CreateEmptyBlocks): from enterNewRound(height,round)
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// Enter (CreateEmptyBlocks, CreateEmptyBlocksInterval > 0 ): after enterNewRound(height,round), after timeout of CreateEmptyBlocksInterval
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// Enter (!CreateEmptyBlocks) : after enterNewRound(height,round), once txs are in the mempool
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func (cs *ConsensusState) enterPropose(height uint64, round int) {
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func (cs *ConsensusState) enterPropose(height int64, round int) {
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if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPropose <= cs.Step) {
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cs.Logger.Debug(cmn.Fmt("enterPropose(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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@ -786,7 +786,7 @@ func (cs *ConsensusState) isProposer() bool {
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return bytes.Equal(cs.Validators.GetProposer().Address, cs.privValidator.GetAddress())
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}
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func (cs *ConsensusState) defaultDecideProposal(height uint64, round int) {
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func (cs *ConsensusState) defaultDecideProposal(height int64, round int) {
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var block *types.Block
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var blockParts *types.PartSet
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@ -874,7 +874,7 @@ func (cs *ConsensusState) createProposalBlock() (block *types.Block, blockParts
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// Enter: any +2/3 prevotes for future round.
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// Prevote for LockedBlock if we're locked, or ProposalBlock if valid.
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// Otherwise vote nil.
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func (cs *ConsensusState) enterPrevote(height uint64, round int) {
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func (cs *ConsensusState) enterPrevote(height int64, round int) {
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if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevote <= cs.Step) {
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cs.Logger.Debug(cmn.Fmt("enterPrevote(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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@ -903,7 +903,7 @@ func (cs *ConsensusState) enterPrevote(height uint64, round int) {
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// (so we have more time to try and collect +2/3 prevotes for a single block)
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}
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func (cs *ConsensusState) defaultDoPrevote(height uint64, round int) {
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func (cs *ConsensusState) defaultDoPrevote(height int64, round int) {
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logger := cs.Logger.With("height", height, "round", round)
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// If a block is locked, prevote that.
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if cs.LockedBlock != nil {
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@ -936,7 +936,7 @@ func (cs *ConsensusState) defaultDoPrevote(height uint64, round int) {
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}
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// Enter: any +2/3 prevotes at next round.
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func (cs *ConsensusState) enterPrevoteWait(height uint64, round int) {
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func (cs *ConsensusState) enterPrevoteWait(height int64, round int) {
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if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrevoteWait <= cs.Step) {
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cs.Logger.Debug(cmn.Fmt("enterPrevoteWait(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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@ -962,7 +962,7 @@ func (cs *ConsensusState) enterPrevoteWait(height uint64, round int) {
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// Lock & precommit the ProposalBlock if we have enough prevotes for it (a POL in this round)
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// else, unlock an existing lock and precommit nil if +2/3 of prevotes were nil,
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// else, precommit nil otherwise.
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func (cs *ConsensusState) enterPrecommit(height uint64, round int) {
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func (cs *ConsensusState) enterPrecommit(height int64, round int) {
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if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrecommit <= cs.Step) {
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cs.Logger.Debug(cmn.Fmt("enterPrecommit(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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@ -1055,7 +1055,7 @@ func (cs *ConsensusState) enterPrecommit(height uint64, round int) {
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}
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// Enter: any +2/3 precommits for next round.
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func (cs *ConsensusState) enterPrecommitWait(height uint64, round int) {
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func (cs *ConsensusState) enterPrecommitWait(height int64, round int) {
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if cs.Height != height || round < cs.Round || (cs.Round == round && cstypes.RoundStepPrecommitWait <= cs.Step) {
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cs.Logger.Debug(cmn.Fmt("enterPrecommitWait(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
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return
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@ -1077,7 +1077,7 @@ func (cs *ConsensusState) enterPrecommitWait(height uint64, round int) {
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}
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// Enter: +2/3 precommits for block
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func (cs *ConsensusState) enterCommit(height uint64, commitRound int) {
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func (cs *ConsensusState) enterCommit(height int64, commitRound int) {
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if cs.Height != height || cstypes.RoundStepCommit <= cs.Step {
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cs.Logger.Debug(cmn.Fmt("enterCommit(%v/%v): Invalid args. Current step: %v/%v/%v", height, commitRound, cs.Height, cs.Round, cs.Step))
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return
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@ -1123,7 +1123,7 @@ func (cs *ConsensusState) enterCommit(height uint64, commitRound int) {
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}
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// If we have the block AND +2/3 commits for it, finalize.
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func (cs *ConsensusState) tryFinalizeCommit(height uint64) {
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func (cs *ConsensusState) tryFinalizeCommit(height int64) {
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if cs.Height != height {
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cmn.PanicSanity(cmn.Fmt("tryFinalizeCommit() cs.Height: %v vs height: %v", cs.Height, height))
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}
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@ -1145,7 +1145,7 @@ func (cs *ConsensusState) tryFinalizeCommit(height uint64) {
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}
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// Increment height and goto cstypes.RoundStepNewHeight
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func (cs *ConsensusState) finalizeCommit(height uint64) {
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func (cs *ConsensusState) finalizeCommit(height int64) {
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if cs.Height != height || cs.Step != cstypes.RoundStepCommit {
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cs.Logger.Debug(cmn.Fmt("finalizeCommit(%v): Invalid args. Current step: %v/%v/%v", height, cs.Height, cs.Round, cs.Step))
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return
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@ -1286,7 +1286,7 @@ func (cs *ConsensusState) defaultSetProposal(proposal *types.Proposal) error {
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// NOTE: block is not necessarily valid.
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// Asynchronously triggers either enterPrevote (before we timeout of propose) or tryFinalizeCommit, once we have the full block.
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func (cs *ConsensusState) addProposalBlockPart(height uint64, part *types.Part, verify bool) (added bool, err error) {
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func (cs *ConsensusState) addProposalBlockPart(height int64, part *types.Part, verify bool) (added bool, err error) {
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// Blocks might be reused, so round mismatch is OK
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if cs.Height != height {
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return false, nil
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@ -1495,7 +1495,7 @@ func (cs *ConsensusState) signAddVote(type_ byte, hash []byte, header types.Part
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//---------------------------------------------------------
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func CompareHRS(h1 uint64, r1 int, s1 cstypes.RoundStepType, h2 uint64, r2 int, s2 cstypes.RoundStepType) int {
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func CompareHRS(h1 int64, r1 int, s1 cstypes.RoundStepType, h2 int64, r2 int, s2 cstypes.RoundStepType) int {
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if h1 < h2 {
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return -1
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} else if h1 > h2 {
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