Changes to files that had linting issue (#3731)

- Govet issues fixed
- 1 gosec issue solved using nolint

Signed-off-by: Marko Baricevic <marbar3778@yahoo.com>
This commit is contained in:
Marko
2019-06-21 07:58:32 +02:00
committed by Anton Kaliaev
parent 9d5ba576ee
commit 866b343c0c
19 changed files with 53 additions and 57 deletions

View File

@@ -192,7 +192,7 @@ func TestStateBadProposal(t *testing.T) {
stateHash[0] = byte((stateHash[0] + 1) % 255)
propBlock.AppHash = stateHash
propBlockParts := propBlock.MakePartSet(partSize)
blockID := types.BlockID{propBlock.Hash(), propBlockParts.Header()}
blockID := types.BlockID{Hash: propBlock.Hash(), PartsHeader: propBlockParts.Header()}
proposal := types.NewProposal(vs2.Height, round, -1, blockID)
if err := vs2.SignProposal(config.ChainID(), proposal); err != nil {
t.Fatal("failed to sign bad proposal", err)
@@ -811,7 +811,7 @@ func TestStateLockPOLSafety2(t *testing.T) {
_, propBlock0 := decideProposal(cs1, vss[0], height, round)
propBlockHash0 := propBlock0.Hash()
propBlockParts0 := propBlock0.MakePartSet(partSize)
propBlockID0 := types.BlockID{propBlockHash0, propBlockParts0.Header()}
propBlockID0 := types.BlockID{Hash: propBlockHash0, PartsHeader: propBlockParts0.Header()}
// the others sign a polka but we don't see it
prevotes := signVotes(types.PrevoteType, propBlockHash0, propBlockParts0.Header(), vs2, vs3, vs4)