mirror of
https://github.com/fluencelabs/tendermint
synced 2025-06-10 12:01:18 +00:00
Remove RepeatTimer and refactor Switch#Broadcast (#3429)
* p2p: refactor Switch#Broadcast func - call wg.Add only once - do not call peers.List twice! * bad for perfomance * peers list can change in between calls! Refs #3306 * p2p: use time.Ticker instead of RepeatTimer no need in RepeatTimer since we don't Reset them Refs #3306 * libs/common: remove RepeatTimer (also TimerMaker and Ticker interface) "ancient code that’s caused no end of trouble" Ethan I believe there's much simplier way to write a ticker than can be reset https://medium.com/@arpith/resetting-a-ticker-in-go-63858a2c17ec
This commit is contained in:
parent
60b2ae5f5a
commit
7af4b5086a
@ -9,6 +9,7 @@
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* Apps
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* Go API
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- [libs/common] Remove RepeatTimer (also TimerMaker and Ticker interface)
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* Blockchain Protocol
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@ -1,232 +0,0 @@
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package common
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import (
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"sync"
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"time"
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)
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// Used by RepeatTimer the first time,
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// and every time it's Reset() after Stop().
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type TickerMaker func(dur time.Duration) Ticker
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// Ticker is a basic ticker interface.
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type Ticker interface {
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// Never changes, never closes.
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Chan() <-chan time.Time
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// Stopping a stopped Ticker will panic.
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Stop()
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}
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//----------------------------------------
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// defaultTicker
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var _ Ticker = (*defaultTicker)(nil)
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type defaultTicker time.Ticker
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func defaultTickerMaker(dur time.Duration) Ticker {
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ticker := time.NewTicker(dur)
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return (*defaultTicker)(ticker)
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}
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// Implements Ticker
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func (t *defaultTicker) Chan() <-chan time.Time {
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return t.C
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}
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// Implements Ticker
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func (t *defaultTicker) Stop() {
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((*time.Ticker)(t)).Stop()
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}
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//----------------------------------------
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// LogicalTickerMaker
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// Construct a TickerMaker that always uses `source`.
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// It's useful for simulating a deterministic clock.
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func NewLogicalTickerMaker(source chan time.Time) TickerMaker {
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return func(dur time.Duration) Ticker {
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return newLogicalTicker(source, dur)
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}
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}
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type logicalTicker struct {
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source <-chan time.Time
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ch chan time.Time
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quit chan struct{}
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}
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func newLogicalTicker(source <-chan time.Time, interval time.Duration) Ticker {
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lt := &logicalTicker{
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source: source,
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ch: make(chan time.Time),
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quit: make(chan struct{}),
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}
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go lt.fireRoutine(interval)
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return lt
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}
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// We need a goroutine to read times from t.source
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// and fire on t.Chan() when `interval` has passed.
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func (t *logicalTicker) fireRoutine(interval time.Duration) {
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source := t.source
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// Init `lasttime`
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lasttime := time.Time{}
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select {
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case lasttime = <-source:
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case <-t.quit:
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return
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}
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// Init `lasttime` end
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for {
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select {
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case newtime := <-source:
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elapsed := newtime.Sub(lasttime)
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if interval <= elapsed {
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// Block for determinism until the ticker is stopped.
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select {
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case t.ch <- newtime:
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case <-t.quit:
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return
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}
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// Reset timeleft.
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// Don't try to "catch up" by sending more.
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// "Ticker adjusts the intervals or drops ticks to make up for
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// slow receivers" - https://golang.org/pkg/time/#Ticker
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lasttime = newtime
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}
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case <-t.quit:
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return // done
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}
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}
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}
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// Implements Ticker
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func (t *logicalTicker) Chan() <-chan time.Time {
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return t.ch // immutable
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}
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// Implements Ticker
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func (t *logicalTicker) Stop() {
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close(t.quit) // it *should* panic when stopped twice.
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}
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//---------------------------------------------------------------------
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/*
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RepeatTimer repeatedly sends a struct{}{} to `.Chan()` after each `dur`
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period. (It's good for keeping connections alive.)
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A RepeatTimer must be stopped, or it will keep a goroutine alive.
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*/
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type RepeatTimer struct {
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name string
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ch chan time.Time
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tm TickerMaker
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mtx sync.Mutex
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dur time.Duration
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ticker Ticker
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quit chan struct{}
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}
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// NewRepeatTimer returns a RepeatTimer with a defaultTicker.
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func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
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return NewRepeatTimerWithTickerMaker(name, dur, defaultTickerMaker)
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}
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// NewRepeatTimerWithTicker returns a RepeatTimer with the given ticker
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// maker.
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func NewRepeatTimerWithTickerMaker(name string, dur time.Duration, tm TickerMaker) *RepeatTimer {
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var t = &RepeatTimer{
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name: name,
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ch: make(chan time.Time),
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tm: tm,
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dur: dur,
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ticker: nil,
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quit: nil,
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}
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t.reset()
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return t
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}
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// receive ticks on ch, send out on t.ch
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func (t *RepeatTimer) fireRoutine(ch <-chan time.Time, quit <-chan struct{}) {
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for {
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select {
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case tick := <-ch:
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select {
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case t.ch <- tick:
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case <-quit:
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return
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}
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case <-quit: // NOTE: `t.quit` races.
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return
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}
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}
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}
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func (t *RepeatTimer) Chan() <-chan time.Time {
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return t.ch
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}
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func (t *RepeatTimer) Stop() {
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t.mtx.Lock()
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defer t.mtx.Unlock()
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t.stop()
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}
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// Wait the duration again before firing.
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func (t *RepeatTimer) Reset() {
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t.mtx.Lock()
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defer t.mtx.Unlock()
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t.reset()
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}
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//----------------------------------------
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// Misc.
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// CONTRACT: (non-constructor) caller should hold t.mtx.
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func (t *RepeatTimer) reset() {
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if t.ticker != nil {
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t.stop()
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}
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t.ticker = t.tm(t.dur)
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t.quit = make(chan struct{})
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go t.fireRoutine(t.ticker.Chan(), t.quit)
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}
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// CONTRACT: caller should hold t.mtx.
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func (t *RepeatTimer) stop() {
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if t.ticker == nil {
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/*
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Similar to the case of closing channels twice:
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https://groups.google.com/forum/#!topic/golang-nuts/rhxMiNmRAPk
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Stopping a RepeatTimer twice implies that you do
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not know whether you are done or not.
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If you're calling stop on a stopped RepeatTimer,
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you probably have race conditions.
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*/
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panic("Tried to stop a stopped RepeatTimer")
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}
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t.ticker.Stop()
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t.ticker = nil
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/*
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From https://golang.org/pkg/time/#Ticker:
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"Stop the ticker to release associated resources"
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"After Stop, no more ticks will be sent"
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So we shouldn't have to do the below.
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select {
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case <-t.ch:
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// read off channel if there's anything there
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default:
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}
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*/
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close(t.quit)
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}
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@ -1,136 +0,0 @@
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package common
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import (
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"sync"
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"testing"
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"time"
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"github.com/fortytw2/leaktest"
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"github.com/stretchr/testify/assert"
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)
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func TestDefaultTicker(t *testing.T) {
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ticker := defaultTickerMaker(time.Millisecond * 10)
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<-ticker.Chan()
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ticker.Stop()
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}
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func TestRepeatTimer(t *testing.T) {
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ch := make(chan time.Time, 100)
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mtx := new(sync.Mutex)
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// tick() fires from start to end
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// (exclusive) in milliseconds with incr.
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// It locks on mtx, so subsequent calls
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// run in series.
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tick := func(startMs, endMs, incrMs time.Duration) {
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mtx.Lock()
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go func() {
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for tMs := startMs; tMs < endMs; tMs += incrMs {
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lt := time.Time{}
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lt = lt.Add(tMs * time.Millisecond)
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ch <- lt
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}
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mtx.Unlock()
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}()
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}
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// tock consumes Ticker.Chan() events and checks them against the ms in "timesMs".
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tock := func(t *testing.T, rt *RepeatTimer, timesMs []int64) {
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// Check against timesMs.
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for _, timeMs := range timesMs {
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tyme := <-rt.Chan()
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sinceMs := tyme.Sub(time.Time{}) / time.Millisecond
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assert.Equal(t, timeMs, int64(sinceMs))
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}
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// TODO detect number of running
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// goroutines to ensure that
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// no other times will fire.
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// See https://github.com/tendermint/tendermint/libs/issues/120.
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time.Sleep(time.Millisecond * 100)
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done := true
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select {
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case <-rt.Chan():
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done = false
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default:
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}
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assert.True(t, done)
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}
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tm := NewLogicalTickerMaker(ch)
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rt := NewRepeatTimerWithTickerMaker("bar", time.Second, tm)
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/* NOTE: Useful for debugging deadlocks...
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go func() {
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time.Sleep(time.Second * 3)
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trace := make([]byte, 102400)
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count := runtime.Stack(trace, true)
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fmt.Printf("Stack of %d bytes: %s\n", count, trace)
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}()
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*/
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tick(0, 1000, 10)
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tock(t, rt, []int64{})
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tick(1000, 2000, 10)
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tock(t, rt, []int64{1000})
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tick(2005, 5000, 10)
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tock(t, rt, []int64{2005, 3005, 4005})
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tick(5001, 5999, 1)
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// Read 5005 instead of 5001 because
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// it's 1 second greater than 4005.
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tock(t, rt, []int64{5005})
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tick(6000, 7005, 1)
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tock(t, rt, []int64{6005})
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tick(7033, 8032, 1)
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tock(t, rt, []int64{7033})
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// After a reset, nothing happens
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// until two ticks are received.
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rt.Reset()
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tock(t, rt, []int64{})
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tick(8040, 8041, 1)
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tock(t, rt, []int64{})
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tick(9555, 9556, 1)
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tock(t, rt, []int64{9555})
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// After a stop, nothing more is sent.
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rt.Stop()
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tock(t, rt, []int64{})
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// Another stop panics.
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assert.Panics(t, func() { rt.Stop() })
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}
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func TestRepeatTimerReset(t *testing.T) {
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// check that we are not leaking any go-routines
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defer leaktest.Check(t)()
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timer := NewRepeatTimer("test", 20*time.Millisecond)
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defer timer.Stop()
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// test we don't receive tick before duration ms.
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select {
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case <-timer.Chan():
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t.Fatal("did not expect to receive tick")
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default:
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}
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timer.Reset()
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// test we receive tick after Reset is called
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select {
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case <-timer.Chan():
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// all good
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case <-time.After(40 * time.Millisecond):
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t.Fatal("expected to receive tick after reset")
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}
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// just random calls
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for i := 0; i < 100; i++ {
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time.Sleep(time.Duration(RandIntn(40)) * time.Millisecond)
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timer.Reset()
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}
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}
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@ -95,13 +95,13 @@ type MConnection struct {
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stopMtx sync.Mutex
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flushTimer *cmn.ThrottleTimer // flush writes as necessary but throttled.
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pingTimer *cmn.RepeatTimer // send pings periodically
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pingTimer *time.Ticker // send pings periodically
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// close conn if pong is not received in pongTimeout
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pongTimer *time.Timer
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pongTimeoutCh chan bool // true - timeout, false - peer sent pong
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chStatsTimer *cmn.RepeatTimer // update channel stats periodically
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chStatsTimer *time.Ticker // update channel stats periodically
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created time.Time // time of creation
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@ -201,9 +201,9 @@ func (c *MConnection) OnStart() error {
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return err
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}
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c.flushTimer = cmn.NewThrottleTimer("flush", c.config.FlushThrottle)
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c.pingTimer = cmn.NewRepeatTimer("ping", c.config.PingInterval)
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c.pingTimer = time.NewTicker(c.config.PingInterval)
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c.pongTimeoutCh = make(chan bool, 1)
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c.chStatsTimer = cmn.NewRepeatTimer("chStats", updateStats)
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c.chStatsTimer = time.NewTicker(updateStats)
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c.quitSendRoutine = make(chan struct{})
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c.doneSendRoutine = make(chan struct{})
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go c.sendRoutine()
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@ -401,11 +401,11 @@ FOR_LOOP:
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// NOTE: flushTimer.Set() must be called every time
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// something is written to .bufConnWriter.
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c.flush()
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case <-c.chStatsTimer.Chan():
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case <-c.chStatsTimer.C:
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for _, channel := range c.channels {
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channel.updateStats()
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}
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case <-c.pingTimer.Chan():
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case <-c.pingTimer.C:
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c.Logger.Debug("Send Ping")
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_n, err = cdc.MarshalBinaryLengthPrefixedWriter(c.bufConnWriter, PacketPing{})
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if err != nil {
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@ -234,21 +234,26 @@ func (sw *Switch) OnStop() {
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//
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// NOTE: Broadcast uses goroutines, so order of broadcast may not be preserved.
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func (sw *Switch) Broadcast(chID byte, msgBytes []byte) chan bool {
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successChan := make(chan bool, len(sw.peers.List()))
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sw.Logger.Debug("Broadcast", "channel", chID, "msgBytes", fmt.Sprintf("%X", msgBytes))
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peers := sw.peers.List()
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var wg sync.WaitGroup
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for _, peer := range sw.peers.List() {
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wg.Add(1)
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go func(peer Peer) {
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wg.Add(len(peers))
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successChan := make(chan bool, len(peers))
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for _, peer := range peers {
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go func(p Peer) {
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defer wg.Done()
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success := peer.Send(chID, msgBytes)
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success := p.Send(chID, msgBytes)
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successChan <- success
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}(peer)
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}
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go func() {
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wg.Wait()
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close(successChan)
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}()
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return successChan
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}
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