Introduce EventValidBlock for informing peers about wanted block (#2652)

* Introduce EventValidBlock for informing peer about wanted block

* Merge with develop

* Add isCommit flag to NewValidBlock message

- Add test for the case of +2/3 Precommit from the previous round
This commit is contained in:
Zarko Milosevic
2018-10-31 14:20:36 +01:00
committed by Ethan Buchman
parent a530352f61
commit 7a03344480
11 changed files with 285 additions and 75 deletions

View File

@ -966,6 +966,117 @@ func TestProposeValidBlock(t *testing.T) {
assert.True(t, bytes.Equal(rs.ProposalBlock.Hash(), rs.ValidBlock.Hash()))
}
// What we want:
// P0 miss to lock B but set valid block to B after receiving delayed prevote.
func TestSetValidBlockOnDelayedPrevote(t *testing.T) {
cs1, vss := randConsensusState(4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
voteCh := subscribeToVoter(cs1, cs1.privValidator.GetAddress())
// start round and wait for propose and prevote
startTestRound(cs1, cs1.Height, round)
ensureNewRound(newRoundCh, height, round)
ensureNewProposal(proposalCh, height, round)
rs := cs1.GetRoundState()
propBlock := rs.ProposalBlock
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
ensurePrevote(voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], propBlockHash)
// vs2 send prevote for propBlock
signAddVotes(cs1, types.PrevoteType, propBlockHash, propBlockParts.Header(), vs2)
// vs3 send prevote nil
signAddVotes(cs1, types.PrevoteType, nil, types.PartSetHeader{}, vs3)
ensureNewTimeout(timeoutWaitCh, height, round, cs1.config.TimeoutPrevote.Nanoseconds())
ensurePrecommit(voteCh, height, round)
// we should have precommitted
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
rs = cs1.GetRoundState()
assert.True(t, rs.ValidBlock == nil)
assert.True(t, rs.ValidBlockParts == nil)
assert.True(t, rs.ValidRound == -1)
// vs2 send (delayed) prevote for propBlock
signAddVotes(cs1, types.PrevoteType, propBlockHash, propBlockParts.Header(), vs4)
ensureNewValidBlock(validBlockCh, height, round)
rs = cs1.GetRoundState()
assert.True(t, bytes.Equal(rs.ValidBlock.Hash(), propBlockHash))
assert.True(t, rs.ValidBlockParts.Header().Equals(propBlockParts.Header()))
assert.True(t, rs.ValidRound == round)
}
// What we want:
// P0 miss to lock B as Proposal Block is missing, but set valid block to B after
// receiving delayed Block Proposal.
func TestSetValidBlockOnDelayedProposal(t *testing.T) {
cs1, vss := randConsensusState(4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, cs1.Round
partSize := types.BlockPartSizeBytes
timeoutWaitCh := subscribe(cs1.eventBus, types.EventQueryTimeoutWait)
timeoutProposeCh := subscribe(cs1.eventBus, types.EventQueryTimeoutPropose)
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
voteCh := subscribeToVoter(cs1, cs1.privValidator.GetAddress())
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
round = round + 1 // move to round in which P0 is not proposer
incrementRound(vs2, vs3, vs4)
startTestRound(cs1, cs1.Height, round)
ensureNewRound(newRoundCh, height, round)
ensureNewTimeout(timeoutProposeCh, height, round, cs1.config.TimeoutPropose.Nanoseconds())
ensurePrevote(voteCh, height, round)
validatePrevote(t, cs1, round, vss[0], nil)
prop, propBlock := decideProposal(cs1, vs2, vs2.Height, vs2.Round+1)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
// vs2, vs3 and vs4 send prevote for propBlock
signAddVotes(cs1, types.PrevoteType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensureNewValidBlock(validBlockCh, height, round)
ensureNewTimeout(timeoutWaitCh, height, round, cs1.config.TimeoutPrevote.Nanoseconds())
ensurePrecommit(voteCh, height, round)
validatePrecommit(t, cs1, round, -1, vss[0], nil, nil)
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewProposal(proposalCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, bytes.Equal(rs.ValidBlock.Hash(), propBlockHash))
assert.True(t, rs.ValidBlockParts.Header().Equals(propBlockParts.Header()))
assert.True(t, rs.ValidRound == round)
}
// 4 vals, 3 Nil Precommits at P0
// What we want:
// P0 waits for timeoutPrecommit before starting next round
@ -1078,6 +1189,80 @@ func TestWaitTimeoutProposeOnNilPolkaForTheCurrentRound(t *testing.T) {
validatePrevote(t, cs1, round, vss[0], nil)
}
// What we want:
// P0 emit NewValidBlock event upon receiving 2/3+ Precommit for B but hasn't received block B yet
func TestEmitNewValidBlockEventOnCommitWithoutBlock(t *testing.T) {
cs1, vss := randConsensusState(4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, 1
incrementRound(vs2, vs3, vs4)
partSize := types.BlockPartSizeBytes
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
_, propBlock := decideProposal(cs1, vs2, vs2.Height, vs2.Round)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
// start round in which PO is not proposer
startTestRound(cs1, height, round)
ensureNewRound(newRoundCh, height, round)
// vs2, vs3 and vs4 send precommit for propBlock
signAddVotes(cs1, types.PrecommitType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensureNewValidBlock(validBlockCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, rs.Step == cstypes.RoundStepCommit)
assert.True(t, rs.ProposalBlock == nil)
assert.True(t, rs.ProposalBlockParts.Header().Equals(propBlockParts.Header()))
}
// What we want:
// P0 receives 2/3+ Precommit for B for round 0, while being in round 1. It emits NewValidBlock event.
// After receiving block, it executes block and moves to the next height.
func TestCommitFromPreviousRound(t *testing.T) {
cs1, vss := randConsensusState(4)
vs2, vs3, vs4 := vss[1], vss[2], vss[3]
height, round := cs1.Height, 1
partSize := types.BlockPartSizeBytes
newRoundCh := subscribe(cs1.eventBus, types.EventQueryNewRound)
validBlockCh := subscribe(cs1.eventBus, types.EventQueryValidBlock)
proposalCh := subscribe(cs1.eventBus, types.EventQueryCompleteProposal)
prop, propBlock := decideProposal(cs1, vs2, vs2.Height, vs2.Round)
propBlockHash := propBlock.Hash()
propBlockParts := propBlock.MakePartSet(partSize)
// start round in which PO is not proposer
startTestRound(cs1, height, round)
ensureNewRound(newRoundCh, height, round)
// vs2, vs3 and vs4 send precommit for propBlock for the previous round
signAddVotes(cs1, types.PrecommitType, propBlockHash, propBlockParts.Header(), vs2, vs3, vs4)
ensureNewValidBlock(validBlockCh, height, round)
rs := cs1.GetRoundState()
assert.True(t, rs.Step == cstypes.RoundStepCommit)
assert.True(t, rs.CommitRound == vs2.Round)
assert.True(t, rs.ProposalBlock == nil)
assert.True(t, rs.ProposalBlockParts.Header().Equals(propBlockParts.Header()))
if err := cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer"); err != nil {
t.Fatal(err)
}
ensureNewProposal(proposalCh, height, round)
ensureNewRound(newRoundCh, height+1, 0)
}
//------------------------------------------------------------------------------------------
// SlashingSuite
// TODO: Slashing