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https://github.com/fluencelabs/tendermint
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fix race condition in repeat_timer
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@ -15,6 +15,7 @@ type RepeatTimer struct {
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name string
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name string
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ticker *time.Ticker
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ticker *time.Ticker
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quit chan struct{}
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quit chan struct{}
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done chan struct{}
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dur time.Duration
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dur time.Duration
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}
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}
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@ -23,6 +24,7 @@ func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
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Ch: make(chan time.Time),
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Ch: make(chan time.Time),
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ticker: time.NewTicker(dur),
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ticker: time.NewTicker(dur),
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quit: make(chan struct{}),
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quit: make(chan struct{}),
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done: make(chan struct{}),
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name: name,
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name: name,
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dur: dur,
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dur: dur,
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}
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}
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@ -36,6 +38,8 @@ func (t *RepeatTimer) fireRoutine(ticker *time.Ticker) {
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case t_ := <-ticker.C:
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case t_ := <-ticker.C:
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t.Ch <- t_
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t.Ch <- t_
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case <-t.quit:
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case <-t.quit:
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// needed so we know when we can reset t.quit
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t.done <- struct{}{}
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return
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return
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}
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}
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}
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}
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@ -64,9 +68,10 @@ func (t *RepeatTimer) Stop() bool {
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exists := t.ticker != nil
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exists := t.ticker != nil
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if exists {
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if exists {
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t.ticker.Stop()
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t.ticker.Stop() // does not close the channel
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t.ticker = nil
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close(t.quit)
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close(t.quit)
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<-t.done
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t.ticker = nil
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}
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}
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return exists
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return exists
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}
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}
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