mirror of
https://github.com/fluencelabs/tendermint
synced 2025-08-01 04:31:57 +00:00
test bondTx
This commit is contained in:
@@ -635,9 +635,7 @@ func (cs *ConsensusState) RunActionPropose(height uint, round uint) {
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}
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// Set the blk.Header.StateHash.
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// TODO: we could cache the resulting state to cs.stagedState.
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// TODO: This is confusing, not clear that we're mutating block.
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cs.state.Copy().AppendBlock(block, blk.PartSetHeader{}, false)
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cs.state.SetBlockStateHash(block)
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blockParts = blk.NewPartSetFromData(binary.BinaryBytes(block))
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pol = cs.LockedPOL // If exists, is a PoUnlock.
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@@ -1019,7 +1017,7 @@ func (cs *ConsensusState) stageBlock(block *blk.Block, blockParts *blk.PartSet)
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// Commit block onto the copied state.
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// NOTE: Basic validation is done in state.AppendBlock().
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err := stateCopy.AppendBlock(block, blockParts.Header(), true)
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err := stateCopy.AppendBlock(block, blockParts.Header())
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if err != nil {
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return err
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} else {
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@@ -9,34 +9,6 @@ import (
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sm "github.com/tendermint/tendermint/state"
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)
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// Common test methods
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func makeValidator(valInfo *sm.ValidatorInfo) *sm.Validator {
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return &sm.Validator{
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Address: valInfo.Address,
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PubKey: valInfo.PubKey,
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BondHeight: 0,
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UnbondHeight: 0,
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LastCommitHeight: 0,
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VotingPower: valInfo.FirstBondAmount,
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Accum: 0,
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}
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}
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func randVoteSet(height uint, round uint, type_ byte, numValidators int, votingPower uint64) (*VoteSet, *sm.ValidatorSet, []*sm.PrivValidator) {
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vals := make([]*sm.Validator, numValidators)
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privValidators := make([]*sm.PrivValidator, numValidators)
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for i := 0; i < numValidators; i++ {
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valInfo, privValidator := sm.RandValidator(false, votingPower)
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val := makeValidator(valInfo)
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vals[i] = val
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privValidators[i] = privValidator
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}
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valSet := sm.NewValidatorSet(vals)
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sort.Sort(sm.PrivValidatorsByAddress(privValidators))
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return NewVoteSet(height, round, type_, valSet), valSet, privValidators
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}
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func randConsensusState() (*ConsensusState, []*sm.PrivValidator) {
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state, _, privValidators := sm.RandGenesisState(20, false, 1000, 10, false, 1000)
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blockStore := blk.NewBlockStore(dbm.NewMemDB())
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@@ -45,3 +17,16 @@ func randConsensusState() (*ConsensusState, []*sm.PrivValidator) {
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cs := NewConsensusState(state, blockStore, mempoolReactor)
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return cs, privValidators
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}
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func randVoteSet(height uint, round uint, type_ byte, numValidators int, votingPower uint64) (*VoteSet, *sm.ValidatorSet, []*sm.PrivValidator) {
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vals := make([]*sm.Validator, numValidators)
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privValidators := make([]*sm.PrivValidator, numValidators)
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for i := 0; i < numValidators; i++ {
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_, val, privValidator := sm.RandValidator(false, votingPower)
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vals[i] = val
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privValidators[i] = privValidator
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}
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valSet := sm.NewValidatorSet(vals)
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sort.Sort(sm.PrivValidatorsByAddress(privValidators))
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return NewVoteSet(height, round, type_, valSet), valSet, privValidators
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}
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@@ -482,12 +482,37 @@ func (s *State) destroyValidator(val *Validator) {
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}
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// "checkStateHash": If false, instead of checking the resulting
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// state.Hash() against blk.StateHash, it *sets* the blk.StateHash.
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// (used for constructing a new proposal)
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// NOTE: If an error occurs during block execution, state will be left
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// at an invalid state. Copy the state before calling AppendBlock!
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func (s *State) AppendBlock(block *blk.Block, blockPartsHeader blk.PartSetHeader, checkStateHash bool) error {
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func (s *State) AppendBlock(block *blk.Block, blockPartsHeader blk.PartSetHeader) error {
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err := s.appendBlock(block, blockPartsHeader)
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if err != nil {
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return err
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}
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// State.Hash should match block.StateHash
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stateHash := s.Hash()
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if !bytes.Equal(stateHash, block.StateHash) {
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return Errorf("Invalid state hash. Expected %X, got %X",
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stateHash, block.StateHash)
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}
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return nil
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}
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func (s *State) SetBlockStateHash(block *blk.Block) error {
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sCopy := s.Copy()
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err := sCopy.appendBlock(block, blk.PartSetHeader{})
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if err != nil {
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return err
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}
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// Set block.StateHash
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block.StateHash = sCopy.Hash()
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return nil
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}
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// Appends the block, does not check block.StateHash
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// NOTE: If an error occurs during block execution, state will be left
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// at an invalid state. Copy the state before calling appendBlock!
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func (s *State) appendBlock(block *blk.Block, blockPartsHeader blk.PartSetHeader) error {
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// Basic block validation.
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err := block.ValidateBasic(s.LastBlockHeight, s.LastBlockHash, s.LastBlockParts, s.LastBlockTime)
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if err != nil {
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@@ -603,22 +628,6 @@ func (s *State) AppendBlock(block *blk.Block, blockPartsHeader blk.PartSetHeader
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// Increment validator AccumPowers
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s.BondedValidators.IncrementAccum(1)
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// Check or set blk.StateHash
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stateHash := s.Hash()
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if checkStateHash {
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// State hash should match
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if !bytes.Equal(stateHash, block.StateHash) {
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return Errorf("Invalid state hash. Got %X, block says %X",
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stateHash, block.StateHash)
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}
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} else {
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// Set the state hash.
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if block.StateHash != nil {
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panic("Cannot overwrite block.StateHash")
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}
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block.StateHash = stateHash
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}
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s.LastBlockHeight = block.Height
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s.LastBlockHash = block.Hash()
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s.LastBlockParts = blockPartsHeader
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@@ -674,7 +683,7 @@ func (s *State) SetValidatorInfo(valInfo *ValidatorInfo) (updated bool) {
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}
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// Returns a hash that represents the state data,
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// excluding LastBlock*
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// excluding Last*
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func (s *State) Hash() []byte {
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hashables := []merkle.Hashable{
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s.BondedValidators,
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@@ -52,33 +52,28 @@ func TestCopyState(t *testing.T) {
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}
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}
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func TestGenesisSaveLoad(t *testing.T) {
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// Generate a state, save & load it.
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s0, _, _ := RandGenesisState(10, true, 1000, 5, true, 1000)
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// Mutate the state to append one empty block.
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func makeBlock(t *testing.T, state *State, commits []blk.Commit, txs []blk.Tx) *blk.Block {
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block := &blk.Block{
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Header: &blk.Header{
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Network: config.App.GetString("Network"),
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Height: 1,
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Time: s0.LastBlockTime.Add(time.Minute),
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Height: state.LastBlockHeight + 1,
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Time: state.LastBlockTime.Add(time.Minute),
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Fees: 0,
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NumTxs: 0,
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LastBlockHash: s0.LastBlockHash,
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LastBlockParts: s0.LastBlockParts,
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NumTxs: uint(len(txs)),
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LastBlockHash: state.LastBlockHash,
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LastBlockParts: state.LastBlockParts,
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StateHash: nil,
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},
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Validation: &blk.Validation{},
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Validation: &blk.Validation{
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Commits: commits,
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},
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Data: &blk.Data{
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Txs: []blk.Tx{},
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Txs: txs,
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},
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}
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blockParts := blk.NewPartSetFromData(binary.BinaryBytes(block))
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// The last argument to AppendBlock() is `false`,
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// which sets Block.Header.StateHash.
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err := s0.Copy().AppendBlock(block, blockParts.Header(), false)
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// Fill in block StateHash
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err := state.SetBlockStateHash(block)
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if err != nil {
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t.Error("Error appending initial block:", err)
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}
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@@ -86,9 +81,20 @@ func TestGenesisSaveLoad(t *testing.T) {
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t.Error("Expected StateHash but got nothing.")
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}
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return block
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}
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func TestGenesisSaveLoad(t *testing.T) {
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// Generate a state, save & load it.
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s0, _, _ := RandGenesisState(10, true, 1000, 5, true, 1000)
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// Make complete block and blockParts
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block := makeBlock(t, s0, nil, nil)
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blockParts := blk.NewPartSetFromData(binary.BinaryBytes(block))
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// Now append the block to s0.
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// This time we also check the StateHash (as computed above).
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err = s0.AppendBlock(block, blockParts.Header(), true)
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err := s0.AppendBlock(block, blockParts.Header())
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if err != nil {
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t.Error("Error appending initial block:", err)
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}
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@@ -143,11 +149,6 @@ func TestGenesisSaveLoad(t *testing.T) {
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}
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}
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/* TODO
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func TestSendTxStateSave(t *testing.T) {
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}
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*/
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func TestTxSequence(t *testing.T) {
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state, privAccounts, _ := RandGenesisState(3, true, 1000, 1, true, 1000)
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@@ -308,3 +309,79 @@ func TestTxs(t *testing.T) {
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// TODO UnbondTx.
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}
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func TestAddValidator(t *testing.T) {
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// Generate a state, save & load it.
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s0, privAccounts, privValidators := RandGenesisState(10, false, 1000, 1, false, 1000)
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// The first privAccount will become a validator
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acc0 := privAccounts[0]
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bondTx := &blk.BondTx{
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PubKey: acc0.PubKey.(account.PubKeyEd25519),
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Inputs: []*blk.TxInput{
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&blk.TxInput{
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Address: acc0.Address,
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Amount: 1000,
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Sequence: 1,
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PubKey: acc0.PubKey,
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},
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},
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UnbondTo: []*blk.TxOutput{
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&blk.TxOutput{
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Address: acc0.Address,
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Amount: 1000,
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},
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},
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}
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bondTx.Inputs[0].Signature = acc0.Sign(bondTx)
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// Make complete block and blockParts
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block0 := makeBlock(t, s0, nil, []blk.Tx{bondTx})
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block0Parts := blk.NewPartSetFromData(binary.BinaryBytes(block0))
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// Sanity check
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if s0.BondedValidators.Size() != 1 {
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t.Error("Expected there to be 1 validators before bondTx")
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}
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// Now append the block to s0.
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err := s0.AppendBlock(block0, block0Parts.Header())
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if err != nil {
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t.Error("Error appending initial block:", err)
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}
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// Must save before further modification
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s0.Save()
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// Test new validator set
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if s0.BondedValidators.Size() != 2 {
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t.Error("Expected there to be 2 validators after bondTx")
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}
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// The validation for the next block should only require 1 signature
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// (the new validator wasn't active for block0)
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commit0 := &blk.Vote{
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Height: 1,
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Round: 0,
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Type: blk.VoteTypeCommit,
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BlockHash: block0.Hash(),
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BlockParts: block0Parts.Header(),
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}
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privValidators[0].SignVote(commit0)
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block1 := makeBlock(t, s0,
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[]blk.Commit{
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blk.Commit{
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Address: privValidators[0].Address,
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Round: 0,
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Signature: commit0.Signature,
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},
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}, nil,
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)
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block1Parts := blk.NewPartSetFromData(binary.BinaryBytes(block1))
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err = s0.AppendBlock(block1, block1Parts.Header())
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if err != nil {
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t.Error("Error appending secondary block:", err)
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}
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}
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@@ -36,7 +36,7 @@ func RandAccount(randBalance bool, minBalance uint64) (*account.Account, *accoun
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return acc, privAccount
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}
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func RandValidator(randBonded bool, minBonded uint64) (*ValidatorInfo, *PrivValidator) {
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func RandValidator(randBonded bool, minBonded uint64) (*ValidatorInfo, *Validator, *PrivValidator) {
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privVal := GenPrivValidator()
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_, privVal.filename = Tempfile("priv_validator_")
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bonded := minBonded
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@@ -53,7 +53,16 @@ func RandValidator(randBonded bool, minBonded uint64) (*ValidatorInfo, *PrivVali
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FirstBondHeight: 0,
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FirstBondAmount: bonded,
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}
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return valInfo, privVal
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val := &Validator{
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Address: valInfo.Address,
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PubKey: valInfo.PubKey,
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BondHeight: 0,
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UnbondHeight: 0,
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LastCommitHeight: 0,
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VotingPower: valInfo.FirstBondAmount,
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Accum: 0,
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}
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return valInfo, val, privVal
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}
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func RandGenesisState(numAccounts int, randBalance bool, minBalance uint64, numValidators int, randBonded bool, minBonded uint64) (*State, []*account.PrivAccount, []*PrivValidator) {
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@@ -71,7 +80,7 @@ func RandGenesisState(numAccounts int, randBalance bool, minBalance uint64, numV
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validators := make([]GenesisValidator, numValidators)
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privValidators := make([]*PrivValidator, numValidators)
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for i := 0; i < numValidators; i++ {
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valInfo, privVal := RandValidator(randBonded, minBonded)
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valInfo, _, privVal := RandValidator(randBonded, minBonded)
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validators[i] = GenesisValidator{
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PubKey: valInfo.PubKey,
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Amount: valInfo.FirstBondAmount,
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