mirror of
https://github.com/fluencelabs/tendermint
synced 2025-06-25 02:31:46 +00:00
remove privValIndex; Stale->AppHashIsStale
This commit is contained in:
@ -111,7 +111,6 @@ func (conR *ConsensusReactor) GetChannels() []*p2p.ChannelDescriptor {
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// Implements Reactor
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func (conR *ConsensusReactor) AddPeer(peer *p2p.Peer) {
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log.Info("ADDING PEER")
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if !conR.IsRunning() {
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return
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}
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@ -227,7 +227,6 @@ type ConsensusState struct {
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mempool *mempl.Mempool
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privValidator PrivValidator // for signing votes
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privValidatorIndex int // cached index; updated if validators added/removed to validator set
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mtx sync.Mutex
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RoundState
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@ -320,7 +319,6 @@ func (cs *ConsensusState) SetPrivValidator(priv PrivValidator) {
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cs.mtx.Lock()
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defer cs.mtx.Unlock()
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cs.privValidator = priv
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cs.setPrivValidatorIndex()
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}
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func (cs *ConsensusState) LoadCommit(height int) *types.Commit {
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@ -579,26 +577,10 @@ func (cs *ConsensusState) updateToState(state *sm.State) {
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cs.state = state
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if cs.state.ValidatorAddedOrRemoved() {
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cs.setPrivValidatorIndex()
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}
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// Finally, broadcast RoundState
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cs.newStep()
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}
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func (cs *ConsensusState) setPrivValidatorIndex() {
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if cs.privValidator != nil {
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// TODO: just return -1 for not found
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valIdx, val := cs.state.Validators.GetByAddress(cs.privValidator.GetAddress())
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if val == nil {
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cs.privValidatorIndex = -1
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} else {
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cs.privValidatorIndex = valIdx
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}
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}
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}
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func (cs *ConsensusState) newStep() {
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rs := cs.RoundStateEvent()
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cs.wal.Save(rs)
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@ -1520,9 +1502,11 @@ func (cs *ConsensusState) addVote(vote *types.Vote, peerKey string) (added bool,
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}
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func (cs *ConsensusState) signVote(type_ byte, hash []byte, header types.PartSetHeader) (*types.Vote, error) {
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addr := cs.privValidator.GetAddress()
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valIndex, _ := cs.Validators.GetByAddress(addr)
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vote := &types.Vote{
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ValidatorAddress: cs.privValidator.GetAddress(),
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ValidatorIndex: cs.privValidatorIndex,
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ValidatorAddress: addr,
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ValidatorIndex: valIndex,
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Height: cs.Height,
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Round: cs.Round,
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Type: type_,
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@ -1535,7 +1519,7 @@ func (cs *ConsensusState) signVote(type_ byte, hash []byte, header types.PartSet
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// sign the vote and publish on internalMsgQueue
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func (cs *ConsensusState) signAddVote(type_ byte, hash []byte, header types.PartSetHeader) *types.Vote {
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// if we don't have a key or we're not in the validator set, do nothing
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if cs.privValidator == nil || cs.privValidatorIndex < 0 {
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if cs.privValidator == nil || !cs.Validators.HasAddress(cs.privValidator.GetAddress()) {
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return nil
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}
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vote, err := cs.signVote(type_, hash, header)
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@ -43,7 +43,7 @@ func (s *State) ExecBlock(eventCache types.Fireable, proxyAppConn proxy.AppConnC
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}
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// update the validator set
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s.valAddedOrRemoved, err = updateValidators(nextValSet, changedValidators)
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err = updateValidators(nextValSet, changedValidators)
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if err != nil {
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log.Warn("Error changing validator set", "error", err)
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// TODO: err or carry on?
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@ -135,22 +135,20 @@ func execBlockOnProxyApp(eventCache types.Fireable, proxyAppConn proxy.AppConnCo
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return changedValidators, nil
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}
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func updateValidators(validators *types.ValidatorSet, changedValidators []*tmsp.Validator) (bool, error) {
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func updateValidators(validators *types.ValidatorSet, changedValidators []*tmsp.Validator) error {
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// TODO: prevent change of 1/3+ at once
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var addedOrRemoved bool
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for _, v := range changedValidators {
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pubkey, err := crypto.PubKeyFromBytes(v.PubKey) // NOTE: expects go-wire encoded pubkey
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if err != nil {
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return false, err
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return err
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}
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address := pubkey.Address()
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power := int64(v.Power)
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// mind the overflow from uint64
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if power < 0 {
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return false, errors.New(Fmt("Power (%d) overflows int64", v.Power))
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return errors.New(Fmt("Power (%d) overflows int64", v.Power))
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}
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_, val := validators.GetByAddress(address)
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@ -158,26 +156,24 @@ func updateValidators(validators *types.ValidatorSet, changedValidators []*tmsp.
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// add val
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added := validators.Add(types.NewValidator(pubkey, power))
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if !added {
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return false, errors.New(Fmt("Failed to add new validator %X with voting power %d", address, power))
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return errors.New(Fmt("Failed to add new validator %X with voting power %d", address, power))
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}
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addedOrRemoved = true
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} else if v.Power == 0 {
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// remove val
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_, removed := validators.Remove(address)
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if !removed {
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return false, errors.New(Fmt("Failed to remove validator %X)"))
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return errors.New(Fmt("Failed to remove validator %X)"))
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}
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addedOrRemoved = true
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} else {
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// update val
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val.VotingPower = power
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updated := validators.Update(val)
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if !updated {
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return false, errors.New(Fmt("Failed to update validator %X with voting power %d", address, power))
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return errors.New(Fmt("Failed to update validator %X with voting power %d", address, power))
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}
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}
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}
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return addedOrRemoved, nil
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return nil
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}
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// return a bit array of validators that signed the last commit
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@ -363,8 +359,8 @@ func (h *Handshaker) ReplayBlocks(appHash []byte, appBlockHeight int, appConnCon
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// if we crashed between Commit and SaveState,
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// the state's app hash is stale
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// otherwise we're synced
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if h.state.Stale {
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h.state.Stale = false
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if h.state.AppHashIsStale {
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h.state.AppHashIsStale = false
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h.state.AppHash = appHash
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}
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return nil
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@ -38,10 +38,8 @@ type State struct {
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// AppHash is updated after Commit;
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// it's stale after ExecBlock and before Commit
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Stale bool
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AppHashIsStale bool
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AppHash []byte
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valAddedOrRemoved bool // true if a validator was added or removed
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}
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func LoadState(db dbm.DB) *State {
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@ -62,6 +60,9 @@ func LoadState(db dbm.DB) *State {
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}
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func (s *State) Copy() *State {
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if s.AppHashIsStale {
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PanicSanity(Fmt("App hash is stale: %v", s))
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}
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return &State{
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db: s.db,
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GenesisDoc: s.GenesisDoc,
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@ -71,7 +72,7 @@ func (s *State) Copy() *State {
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LastBlockTime: s.LastBlockTime,
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Validators: s.Validators.Copy(),
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LastValidators: s.LastValidators.Copy(),
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Stale: s.Stale, // XXX: but really state shouldnt be copied while its stale
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AppHashIsStale: false,
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AppHash: s.AppHash,
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}
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}
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@ -96,7 +97,7 @@ func (s *State) Bytes() []byte {
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}
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// Mutate state variables to match block and validators
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// Since we don't have the new AppHash yet, we set s.Stale=true
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// Since we don't have the new AppHash yet, we set s.AppHashIsStale=true
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func (s *State) SetBlockAndValidators(header *types.Header, blockPartsHeader types.PartSetHeader, prevValSet, nextValSet *types.ValidatorSet) {
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s.LastBlockHeight = header.Height
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s.LastBlockID = types.BlockID{header.Hash(), blockPartsHeader}
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@ -104,11 +105,7 @@ func (s *State) SetBlockAndValidators(header *types.Header, blockPartsHeader typ
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s.Validators = nextValSet
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s.LastValidators = prevValSet
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s.Stale = true
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}
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func (s *State) ValidatorAddedOrRemoved() bool {
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return s.valAddedOrRemoved
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s.AppHashIsStale = true
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}
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func (s *State) GetValidators() (*types.ValidatorSet, *types.ValidatorSet) {
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