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package v1
import (
"sort"
"github.com/tendermint/tendermint/libs/log"
"github.com/tendermint/tendermint/p2p"
"github.com/tendermint/tendermint/types"
)
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// BlockPool keeps track of the fast sync peers, block requests and block responses.
type BlockPool struct {
logger log.Logger
// Set of peers that have sent status responses, with height bigger than pool.Height
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peers map[p2p.ID]*BpPeer
// Set of block heights and the corresponding peers from where a block response is expected or has been received.
blocks map[int64]p2p.ID
plannedRequests map[int64]struct{} // list of blocks to be assigned peers for blockRequest
nextRequestHeight int64 // next height to be added to plannedRequests
Height int64 // height of next block to execute
MaxPeerHeight int64 // maximum height of all peers
toBcR bcReactor
}
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// NewBlockPool creates a new BlockPool.
func NewBlockPool(height int64, toBcR bcReactor) *BlockPool {
return &BlockPool{
Height: height,
MaxPeerHeight: 0,
peers: make(map[p2p.ID]*BpPeer),
blocks: make(map[int64]p2p.ID),
plannedRequests: make(map[int64]struct{}),
nextRequestHeight: height,
toBcR: toBcR,
}
}
// SetLogger sets the logger of the pool.
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func (pool *BlockPool) SetLogger(l log.Logger) {
pool.logger = l
}
// ReachedMaxHeight check if the pool has reached the maximum peer height.
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func (pool *BlockPool) ReachedMaxHeight() bool {
return pool.Height >= pool.MaxPeerHeight
}
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func (pool *BlockPool) rescheduleRequest(peerID p2p.ID, height int64) {
pool.logger.Info("reschedule requests made to peer for height ", "peerID", peerID, "height", height)
pool.plannedRequests[height] = struct{}{}
delete(pool.blocks, height)
pool.peers[peerID].RemoveBlock(height)
}
// Updates the pool's max height. If no peers are left MaxPeerHeight is set to 0.
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func (pool *BlockPool) updateMaxPeerHeight() {
var newMax int64
for _, peer := range pool.peers {
peerHeight := peer.Height
if peerHeight > newMax {
newMax = peerHeight
}
}
pool.MaxPeerHeight = newMax
}
// UpdatePeer adds a new peer or updates an existing peer with a new height.
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// If a peer is short it is not added.
func (pool *BlockPool) UpdatePeer(peerID p2p.ID, height int64) error {
peer := pool.peers[peerID]
if peer == nil {
if height < pool.Height {
pool.logger.Info("Peer height too small",
"peer", peerID, "height", height, "fsm_height", pool.Height)
return errPeerTooShort
}
// Add new peer.
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peer = NewBpPeer(peerID, height, pool.toBcR.sendPeerError, nil)
peer.SetLogger(pool.logger.With("peer", peerID))
pool.peers[peerID] = peer
pool.logger.Info("added peer", "peerID", peerID, "height", height, "num_peers", len(pool.peers))
} else {
// Check if peer is lowering its height. This is not allowed.
if height < peer.Height {
pool.RemovePeer(peerID, errPeerLowersItsHeight)
return errPeerLowersItsHeight
}
// Update existing peer.
peer.Height = height
}
// Update the pool's MaxPeerHeight if needed.
pool.updateMaxPeerHeight()
return nil
}
// Cleans and deletes the peer. Recomputes the max peer height.
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func (pool *BlockPool) deletePeer(peer *BpPeer) {
if peer == nil {
return
}
peer.Cleanup()
delete(pool.peers, peer.ID)
if peer.Height == pool.MaxPeerHeight {
pool.updateMaxPeerHeight()
}
}
// RemovePeer removes the blocks and requests from the peer, reschedules them and deletes the peer.
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func (pool *BlockPool) RemovePeer(peerID p2p.ID, err error) {
peer := pool.peers[peerID]
if peer == nil {
return
}
pool.logger.Info("removing peer", "peerID", peerID, "error", err)
// Reschedule the block requests made to the peer, or received and not processed yet.
// Note that some of the requests may be removed further down.
for h := range pool.peers[peerID].blocks {
pool.rescheduleRequest(peerID, h)
}
oldMaxPeerHeight := pool.MaxPeerHeight
// Delete the peer. This operation may result in the pool's MaxPeerHeight being lowered.
pool.deletePeer(peer)
// Check if the pool's MaxPeerHeight has been lowered.
// This may happen if the tallest peer has been removed.
if oldMaxPeerHeight > pool.MaxPeerHeight {
// Remove any planned requests for heights over the new MaxPeerHeight.
for h := range pool.plannedRequests {
if h > pool.MaxPeerHeight {
delete(pool.plannedRequests, h)
}
}
// Adjust the nextRequestHeight to the new max plus one.
if pool.nextRequestHeight > pool.MaxPeerHeight {
pool.nextRequestHeight = pool.MaxPeerHeight + 1
}
}
}
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func (pool *BlockPool) removeShortPeers() {
for _, peer := range pool.peers {
if peer.Height < pool.Height {
pool.RemovePeer(peer.ID, nil)
}
}
}
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func (pool *BlockPool) removeBadPeers() {
pool.removeShortPeers()
for _, peer := range pool.peers {
if err := peer.CheckRate(); err != nil {
pool.RemovePeer(peer.ID, err)
pool.toBcR.sendPeerError(err, peer.ID)
}
}
}
// MakeNextRequests creates more requests if the block pool is running low.
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func (pool *BlockPool) MakeNextRequests(maxNumRequests int) {
heights := pool.makeRequestBatch(maxNumRequests)
if len(heights) != 0 {
pool.logger.Info("makeNextRequests will make following requests",
"number", len(heights), "heights", heights)
}
for _, height := range heights {
h := int64(height)
if !pool.sendRequest(h) {
// If a good peer was not found for sending the request at height h then return,
// as it shouldn't be possible to find a peer for h+1.
return
}
delete(pool.plannedRequests, h)
}
}
// Makes a batch of requests sorted by height such that the block pool has up to maxNumRequests entries.
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func (pool *BlockPool) makeRequestBatch(maxNumRequests int) []int {
pool.removeBadPeers()
// At this point pool.requests may include heights for requests to be redone due to removal of peers:
// - peers timed out or were removed by switch
// - FSM timed out on waiting to advance the block execution due to missing blocks at h or h+1
// Determine the number of requests needed by subtracting the number of requests already made from the maximum
// allowed
numNeeded := int(maxNumRequests) - len(pool.blocks)
for len(pool.plannedRequests) < numNeeded {
if pool.nextRequestHeight > pool.MaxPeerHeight {
break
}
pool.plannedRequests[pool.nextRequestHeight] = struct{}{}
pool.nextRequestHeight++
}
heights := make([]int, 0, len(pool.plannedRequests))
for k := range pool.plannedRequests {
heights = append(heights, int(k))
}
sort.Ints(heights)
return heights
}
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func (pool *BlockPool) sendRequest(height int64) bool {
for _, peer := range pool.peers {
if peer.NumPendingBlockRequests >= maxRequestsPerPeer {
continue
}
if peer.Height < height {
continue
}
err := pool.toBcR.sendBlockRequest(peer.ID, height)
if err == errNilPeerForBlockRequest {
// Switch does not have this peer, remove it and continue to look for another peer.
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pool.logger.Error("switch does not have peer..removing peer selected for height", "peer",
peer.ID, "height", height)
pool.RemovePeer(peer.ID, err)
continue
}
if err == errSendQueueFull {
pool.logger.Error("peer queue is full", "peer", peer.ID, "height", height)
continue
}
pool.logger.Info("assigned request to peer", "peer", peer.ID, "height", height)
pool.blocks[height] = peer.ID
peer.RequestSent(height)
return true
}
pool.logger.Error("could not find peer to send request for block at height", "height", height)
return false
}
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// AddBlock validates that the block comes from the peer it was expected from and stores it in the 'blocks' map.
func (pool *BlockPool) AddBlock(peerID p2p.ID, block *types.Block, blockSize int) error {
peer, ok := pool.peers[peerID]
if !ok {
pool.logger.Error("block from unknown peer", "height", block.Height, "peer", peerID)
return errBadDataFromPeer
}
if wantPeerID, ok := pool.blocks[block.Height]; ok && wantPeerID != peerID {
pool.logger.Error("block received from wrong peer", "height", block.Height,
"peer", peerID, "expected_peer", wantPeerID)
return errBadDataFromPeer
}
return peer.AddBlock(block, blockSize)
}
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// BlockData stores the peer responsible to deliver a block and the actual block if delivered.
type BlockData struct {
block *types.Block
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peer *BpPeer
}
// BlockAndPeerAtHeight retrieves the block and delivery peer at specified height.
// Returns errMissingBlock if a block was not found
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func (pool *BlockPool) BlockAndPeerAtHeight(height int64) (bData *BlockData, err error) {
peerID := pool.blocks[height]
peer := pool.peers[peerID]
if peer == nil {
return nil, errMissingBlock
}
block, err := peer.BlockAtHeight(height)
if err != nil {
return nil, err
}
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return &BlockData{peer: peer, block: block}, nil
}
// FirstTwoBlocksAndPeers returns the blocks and the delivery peers at pool's height H and H+1.
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func (pool *BlockPool) FirstTwoBlocksAndPeers() (first, second *BlockData, err error) {
first, err = pool.BlockAndPeerAtHeight(pool.Height)
second, err2 := pool.BlockAndPeerAtHeight(pool.Height + 1)
if err == nil {
err = err2
}
return
}
// InvalidateFirstTwoBlocks removes the peers that sent us the first two blocks, blocks are removed by RemovePeer().
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func (pool *BlockPool) InvalidateFirstTwoBlocks(err error) {
first, err1 := pool.BlockAndPeerAtHeight(pool.Height)
second, err2 := pool.BlockAndPeerAtHeight(pool.Height + 1)
if err1 == nil {
pool.RemovePeer(first.peer.ID, err)
}
if err2 == nil {
pool.RemovePeer(second.peer.ID, err)
}
}
// ProcessedCurrentHeightBlock performs cleanup after a block is processed. It removes block at pool height and
// the peers that are now short.
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func (pool *BlockPool) ProcessedCurrentHeightBlock() {
peerID, peerOk := pool.blocks[pool.Height]
if peerOk {
pool.peers[peerID].RemoveBlock(pool.Height)
}
delete(pool.blocks, pool.Height)
pool.logger.Debug("removed block at height", "height", pool.Height)
pool.Height++
pool.removeShortPeers()
}
// RemovePeerAtCurrentHeights checks if a block at pool's height H exists and if not, it removes the
// delivery peer and returns. If a block at height H exists then the check and peer removal is done for H+1.
// This function is called when the FSM is not able to make progress for some time.
// This happens if either the block H or H+1 have not been delivered.
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func (pool *BlockPool) RemovePeerAtCurrentHeights(err error) {
peerID := pool.blocks[pool.Height]
peer, ok := pool.peers[peerID]
if ok {
if _, err := peer.BlockAtHeight(pool.Height); err != nil {
pool.logger.Info("remove peer that hasn't sent block at pool.Height",
"peer", peerID, "height", pool.Height)
pool.RemovePeer(peerID, err)
return
}
}
peerID = pool.blocks[pool.Height+1]
peer, ok = pool.peers[peerID]
if ok {
if _, err := peer.BlockAtHeight(pool.Height + 1); err != nil {
pool.logger.Info("remove peer that hasn't sent block at pool.Height+1",
"peer", peerID, "height", pool.Height+1)
pool.RemovePeer(peerID, err)
return
}
}
}
// Cleanup performs pool and peer cleanup
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func (pool *BlockPool) Cleanup() {
for id, peer := range pool.peers {
peer.Cleanup()
delete(pool.peers, id)
}
pool.plannedRequests = make(map[int64]struct{})
pool.blocks = make(map[int64]p2p.ID)
pool.nextRequestHeight = 0
pool.Height = 0
pool.MaxPeerHeight = 0
}
// NumPeers returns the number of peers in the pool
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func (pool *BlockPool) NumPeers() int {
return len(pool.peers)
}
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// NeedsBlocks returns true if more blocks are required.
func (pool *BlockPool) NeedsBlocks() bool {
return len(pool.blocks) < maxNumRequests
}